Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShipoX
Kumbhakarna
Level 116
God Stats
0W - 2L
1,280 SR
Queue Stats
130W - 100L
1,640 Elo+
Party 1
Mulan
Mulan
ZirhcM
Mulan
Level 155
God Stats
5W - 9L
1,416 SR
Queue Stats
626W - 624L
1,574 Elo+
Party 1
Merlin
Merlin
theBeastlyJew
Merlin
Level 121
God Stats
0W - 2L
1,194 SR
Queue Stats
38W - 38L
1,604 Elo+
Solo
Osiris
Osiris
Аrni
Osiris
Level 159
God Stats
4W - 12L
1,533 SR
Queue Stats
690W - 689L
1,553 Elo+
Party 1
Team Averages
Level 136
1,385 SR
1,574 Elo+

VS

Team Averages
Level 146
1,596 SR
1,525 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JmeHH
Apollo
Level 157
God Stats
11W - 10L
1,669 SR
Queue Stats
698W - 727L
1,537 Elo+
Solo
Amaterasu
Amaterasu
TrulyAstray
Amaterasu
Level 142
God Stats
8W - 5L
1,593 SR
Queue Stats
600W - 607L
1,518 Elo+
Solo
Hel
Hel
tigerteam360
Hel
Level 136
God Stats
4W - 4L
1,717 SR
Queue Stats
217W - 218L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 1 / 3
6,989
777
1,777
4,029
2,791
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Kumbhakarna
ShipoX
Kumbhakarna
13
2 / 4 / 4
7,802
867
6,133
12,748
11,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
ZirhcM
Mulan
12
0 / 3 / 4
6,340
704
7,536
10,132
9,545
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 3 / 1
7,574
842
15,530
6,633
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Аrni
Osiris
11
0 / 4 / 2
6,234
693
7,584
11,763
10,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 2 / 8
8,694
966
4,450
8,759
5,138
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
13
0 / 1 / 15
8,195
911
6,550
12,065
15,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
JmeHH
Apollo
14
4 / 2 / 9
8,634
959
19,532
11,525
6,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TrulyAstray
Amaterasu
14
3 / 1 / 10
8,905
989
6,260
13,380
11,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 13
8,102
900
5,147
5,308
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
7
Kills
15
15
Deaths
7
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
3
2.5
W
Ao Kuang
 
Ao Kuang
6
2
8
5
W
Kuzenbo
 
Kuzenbo
0
1
15
7.5
W
Apollo
JmeHH
Apollo
4
2
9
4.25
L
Kumbhakarna
ShipoX
Kumbhakarna
2
4
4
1
W
Amaterasu
TrulyAstray
Amaterasu
3
1
10
8
L
Mulan
ZirhcM
Mulan
0
3
4
0.67
L
4
3
1
1.5
W
2
1
13
8.5
L
Osiris
Аrni
Osiris
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
41,939
45,305
Taken
51,037
37,701
Mitigated
41,366
15,530
Healing
27,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,777
285
5,321
1,754
4,029
2,791
0
984
3,045
3,745
0
W
Ao Kuang
 
Ao Kuang
4,450
623
417
1,698
8,759
5,138
1,686
4,094
4,665
15,368
0
W
Kuzenbo
 
Kuzenbo
6,550
2,262
1,082
2,468
12,065
15,116
175
4,523
7,266
10,839
0
W
Apollo
JmeHH
Apollo
19,532
7,388
0
825
11,525
6,160
1,505
6,161
5,364
0
40,785
L
Kumbhakarna
ShipoX
Kumbhakarna
6,133
519
0
1,160
12,748
11,926
0
4,909
7,839
12,295
0
W
Amaterasu
TrulyAstray
Amaterasu
6,260
1,497
0
3,072
13,380
11,649
655
5,966
7,414
0
13,315
L
Mulan
ZirhcM
Mulan
7,536
825
1,924
1,729
10,132
9,545
0
4,191
5,941
0
11,546
L
15,530
736
312
441
6,633
3,061
0
2,530
4,103
37,446
0
W
5,147
338
15,106
2,982
5,308
3,303
703
2,852
2,456
13,681
0
L
Osiris
Аrni
Osiris
7,584
1,291
873
2,016
11,763
10,378
0
3,533
8,230
156
14,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,939
Gold Earned
42,530
84
Minions Killed
106
0
Camps Cleared
0
798,772
Distance Traveled
902,379
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,989
777
4
0
0
165,624
2
W
Ao Kuang
8,694
966
23
3
0
183,641
4
W
Kuzenbo
8,195
911
3
0
0
189,605
2
W
Apollo
8,634
959
47
5
0
157,378
0
L
Kumbhakarna
7,802
867
15
2
0
164,612
2
W
Amaterasu
8,905
989
16
2
0
178,662
0
L
Mulan
6,340
704
8
1
0
149,089
0
L
Merlin
7,574
842
41
5
0
164,901
1
W
Hel
8,102
900
17
2
0
193,093
4
L
Osiris
6,234
693
16
2
0
154,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role