Player Matchup

King Arthur
King Arthur
Shinigami-Style
King Arthur
Level 17
God Stats
2W - 3L
1,205 SR
Queue Stats
4W - 6L
1,171 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ang3lofpa1n
Morgan Le Fay
Level 17
God Stats
6W - 8L
1,323 SR
Queue Stats
51W - 69L
1,249 Elo+
Solo
Heimdallr
Heimdallr
areffAJ
Heimdallr
Level 22
God Stats
5W - 3L
1,100 SR
Queue Stats
19W - 21L
1,079 Elo+
Solo
Sylvanus
Sylvanus
freecyrus
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,359 Elo+
Solo
Loki
Loki
mefisto_1223
Loki
Level 9
God Stats
3W - 5L
1,241 SR
Queue Stats
9W - 14L
1,265 Elo+
Solo
Team Averages
Level 16
1,274 SR
1,225 Elo+

VS

Team Averages
Level 25
1,470 SR
1,256 Elo+
Nike
Nike
Double_D134
Nike
Level 27
God Stats
3W - 3L
1,719 SR
Queue Stats
34W - 36L
1,371 Elo+
Solo
Arachne
Arachne
NarrowWind88136
Arachne
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 27L
1,204 Elo+
Solo
Neith
Neith
Padbueno115
Neith
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 5L
1,212 Elo+
Solo
Agni
Agni
Shinobi Geri
Agni
Level 25
God Stats
2W - 3L
1,571 SR
Queue Stats
55W - 62L
1,273 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZzRelixzZ
Morgan Le Fay
Level 17
God Stats
3W - 4L
1,293 SR
Queue Stats
8W - 13L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Shinigami-Style
King Arthur
20
1 / 1 / 1
15,365
512
13,602
30,920
29,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ang3lofpa1n
Morgan Le Fay
20
7 / 5 / 12
13,498
450
20,356
26,380
12,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
areffAJ
Heimdallr
20
6 / 5 / 10
13,092
436
15,562
24,041
10,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
freecyrus
Sylvanus
20
8 / 0 / 12
14,315
477
14,055
24,635
38,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
17 / 1 / 7
15,789
526
20,113
19,750
8,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 3
13,838
461
18,106
30,235
32,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
1 / 12 / 0
13,353
445
12,758
25,184
13,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 0 / 0
7,958
265
273
400
70
Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 14 / 6
13,573
452
31,455
27,817
8,786
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
ZzRelixzZ
Morgan Le Fay
17
3 / 12 / 2
11,703
390
20,985
29,483
20,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
39
Kills
12
12
Deaths
40
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
1
12
0
0.08
L
0
0
0
0
W
King Arthur
Shinigami-Style
King Arthur
1
1
1
1.5
L
5
14
6
0.57
L
Morgan Le Fay
ZzRelixzZ
Morgan Le Fay
3
12
2
0.33
W
Morgan Le Fay
ang3lofpa1n
Morgan Le Fay
7
5
12
2.6
W
Heimdallr
areffAJ
Heimdallr
6
5
10
2.2
W
Sylvanus
freecyrus
Sylvanus
8
0
12
14
W
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,688
Damage
83,577
125,726
Taken
113,119
99,658
Mitigated
75,261
45,521
Healing
28,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,106
3,390
0
7,008
30,235
32,703
0
3,996
26,239
0
99,153
L
12,758
8,322
0
6,294
25,184
13,032
4,677
8,512
16,672
0
110,900
L
273
177
79
169
400
70
135
0
400
0
2,706
W
King Arthur
Shinigami-Style
King Arthur
13,602
2,113
0
12,227
30,920
29,290
643
3,287
27,633
0
119,807
L
31,455
3,931
284
7,945
27,817
8,786
821
8,981
18,836
89,370
0
L
Morgan Le Fay
ZzRelixzZ
Morgan Le Fay
20,985
3,891
599
5,628
29,483
20,670
485
13,092
16,391
63,742
0
W
Morgan Le Fay
ang3lofpa1n
Morgan Le Fay
20,356
2,028
705
9,462
26,380
12,054
2,862
13,896
12,484
86,306
0
W
Heimdallr
areffAJ
Heimdallr
15,562
8,693
0
2,702
24,041
10,622
4,978
17,009
7,032
0
73,490
W
Sylvanus
freecyrus
Sylvanus
14,055
5,435
5,441
8,726
24,635
38,790
1,451
10,923
13,712
55,526
0
W
20,113
4,462
0
6,258
19,750
8,902
718
7,325
12,425
0
113,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,059
Gold Earned
60,425
691
Minions Killed
520
0
Camps Cleared
0
2,549,952
Distance Traveled
1,920,651
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,838
461
166
6
0
560,445
7
L
Arachne
13,353
445
160
5
0
501,000
0
L
Neith
7,958
265
8
0
0
32,739
0
W
King Arthur
15,365
512
218
7
0
574,172
1
L
Agni
13,573
452
102
3
0
419,202
7
L
Morgan Le Fay
11,703
390
84
3
0
407,265
6
W
Morgan Le Fay
13,498
450
132
4
0
503,196
1
W
Heimdallr
13,092
436
112
4
0
441,986
0
W
Sylvanus
14,315
477
80
3
0
445,941
1
W
Loki
15,789
526
149
5
0
584,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role