Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
AE Appollo
Bakasura
Gold V
Level 49
God Stats
29W - 12L
1,581 SR
Queue Stats
54W - 48L
1,274 MMR
Party 2
Persephone
Persephone
Silver I
RightousPath
Persephone
Silver I
Level 49
God Stats
4W - 0L
1,695 SR
Queue Stats
101W - 118L
1,466 MMR
Party 2
Fenrir
Fenrir
Silver I
Swaggatron96
Fenrir
Silver I
Level 127
God Stats
1W - 2L
1,332 SR
Queue Stats
175W - 177L
1,219 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
faaake_neews
Tsukuyomi
Gold V
Level 84
God Stats
10W - 7L
1,531 SR
Queue Stats
588W - 610L
1,350 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,528 SR
1,362 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,561 SR
1,372 MMR
Ratatoskr
Ratatoskr
Gold V
 
Ratatoskr
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
Foot Licker4697
Janus
Gold III
Level 48
God Stats
8W - 2L
1,672 SR
Queue Stats
61W - 62L
1,421 MMR
Solo
Apollo
Apollo
Bronze III
GabrielB874
Apollo
Bronze III
Level 60
God Stats
0W - 3L
1,261 SR
Queue Stats
4W - 13L
1,462 MMR
Solo
Artio
Artio
Gold III
SlappySqueezums
Artio
Gold III
Level 143
God Stats
2W - 1L
1,872 SR
Queue Stats
175W - 180L
1,432 MMR
Solo
Ravana
Ravana
Silver II
spanarchy
Ravana
Silver II
Level 157
God Stats
7W - 4L
1,500 SR
Queue Stats
60W - 77L
1,046 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 1 / 2
11,037
613
12,763
11,017
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
AE Appollo
Bakasura
18
4 / 1 / 2
10,972
610
9,568
15,223
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
RightousPath
Persephone
16
3 / 2 / 4
10,553
586
8,161
6,175
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
2 / 1 / 7
9,499
528
5,791
10,559
7,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
faaake_neews
Tsukuyomi
16
4 / 4 / 3
9,995
555
13,646
16,512
8,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaGilgameshMorgan Le FayTiamatHades

VS

Bans
KukulkanNeithChaacOdinAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
3 / 6 / 1
9,505
528
12,945
20,050
11,198
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 2 / 1
8,910
495
5,909
8,421
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
12
0 / 5 / 2
7,276
404
5,430
9,425
2,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 4
6,734
374
5,248
17,916
15,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
spanarchy
Ravana
16
3 / 4 / 1
9,492
527
4,473
11,280
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
8
9
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
2
9
L
Ratatoskr
 
Ratatoskr
3
6
1
0.58
W
Bakasura
AE Appollo
Bakasura
4
1
2
5
L
2
2
1
1.25
L
Apollo
0
5
2
0.2
W
Persephone
RightousPath
Persephone
3
2
4
2.5
L
0
4
4
0.5
W
Fenrir
2
1
7
5.5
W
Tsukuyomi
faaake_neews
Tsukuyomi
4
4
3
1.38
L
Ravana
spanarchy
Ravana
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,929
Damage
34,005
59,486
Taken
67,092
28,817
Mitigated
36,548
19,748
Healing
20,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,763
5,820
0
7,251
11,017
4,409
1,066
2,788
8,155
94,066
11,381
L
Ratatoskr
 
Ratatoskr
12,945
3,795
0
10,358
20,050
11,198
804
678
18,717
0
72,774
W
Bakasura
AE Appollo
Bakasura
9,568
6,622
0
2,497
15,223
5,940
0
2,933
12,148
0
91,143
L
5,909
409
0
1,475
8,421
2,506
0
3,320
4,616
57,987
0
L
Apollo
5,430
2,324
295
1,270
9,425
2,799
0
4,130
4,735
0
36,685
W
Persephone
RightousPath
Persephone
8,161
165
0
1,555
6,175
2,052
659
2,160
3,843
59,960
0
L
5,248
331
398
4,349
17,916
15,360
0
7,558
10,061
29,971
0
W
Fenrir
5,791
1,482
0
1,250
10,559
7,742
90
2,114
8,391
0
21,955
W
Tsukuyomi
faaake_neews
Tsukuyomi
13,646
3,963
0
7,195
16,512
8,674
126
882
15,596
0
62,614
L
Ravana
spanarchy
Ravana
4,473
513
0
2,732
11,280
4,685
0
3,996
6,776
0
71,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,056
Gold Earned
41,917
586
Minions Killed
521
0
Camps Cleared
0
1,708,285
Distance Traveled
1,661,479
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,037
613
175
10
0
310,228
2
L
Ratatoskr
9,505
528
136
8
0
307,305
4
W
Bakasura
10,972
610
158
9
0
399,783
0
L
Janus
8,910
495
129
7
0
360,519
2
L
Apollo
7,276
404
84
5
0
332,910
5
W
Persephone
10,553
586
108
6
0
360,336
7
L
Artio
6,734
374
33
2
0
306,396
1
W
Fenrir
9,499
528
35
2
0
347,277
9
W
Tsukuyomi
9,995
555
110
6
0
290,661
3
L
Ravana
9,492
527
139
8
0
354,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role