Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HLzz
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,363 Elo+
Solo
Sol
Sol
PlayerDifference
Sol
Level 10
God Stats
4W - 4L
1,555 SR
Queue Stats
14W - 19L
1,451 Elo+
Solo
Jing Wei
Jing Wei
lazy13maxim
Jing Wei
Level 18
God Stats
8W - 10L
1,297 SR
Queue Stats
15W - 19L
1,319 Elo+
Party 2
Da Ji
Da Ji
nikivaart
Da Ji
Level 39
God Stats
8W - 11L
1,350 SR
Queue Stats
18W - 21L
1,336 Elo+
Party 2
Team Averages
Level 21
1,440 SR
1,394 Elo+

VS

Team Averages
Level 27
1,416 SR
1,394 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TonyPepperonni
Ah Muzen Cab
Level 27
God Stats
2W - 4L
1,145 SR
Queue Stats
21W - 17L
1,476 Elo+
Solo
Artio
Artio
kum1sha
Artio
Level 14
God Stats
9W - 8L
1,508 SR
Queue Stats
189W - 216L
1,313 Elo+
Solo
Guan Yu
Guan Yu
vMortalityy_
Guan Yu
Level 10
God Stats
8W - 5L
1,571 SR
Queue Stats
14W - 13L
1,626 Elo+
Party 1
Thor
Thor
五七啊i
Thor
Level 5
God Stats
0W - 2L
1,355 SR
Queue Stats
7W - 14L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 2 / 8
22,060
689
36,260
33,301
12,642
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
HLzz
Guan Yu
20
2 / 3 / 10
16,804
525
9,500
18,932
17,781
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
4 / 1 / 0
11,857
371
3,218
2,561
525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
lazy13maxim
Jing Wei
20
14 / 4 / 2
20,925
654
25,577
23,502
9,998
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
nikivaart
Da Ji
20
6 / 3 / 1
15,963
499
16,389
18,150
7,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
3 / 9 / 0
14,863
464
11,527
20,280
7,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TonyPepperonni
Ah Muzen Cab
9
2 / 2 / 0
9,511
297
3,145
5,592
1,392
Heavy Mace

Heavy Mace

+30
Physical Power

Artio
kum1sha
Artio
20
1 / 4 / 6
13,947
436
18,600
33,694
60,478
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
vMortalityy_
Guan Yu
19
0 / 11 / 1
12,137
379
2,763
30,089
17,648
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 12 / 2
15,190
475
21,403
34,982
23,196
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
36
Kills
13
13
Deaths
38
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
8
7
L
Kukulkan
 
Kukulkan
3
9
0
0.33
W
Guan Yu
HLzz
Guan Yu
2
3
10
2.33
W
4
1
0
4
L
Ah Muzen Cab
TonyPepperonni
Ah Muzen Cab
2
2
0
1
L
Artio
kum1sha
Artio
1
4
6
1
W
Jing Wei
lazy13maxim
Jing Wei
14
4
2
3.75
W
Da Ji
nikivaart
Da Ji
6
3
1
2.17
L
Guan Yu
vMortalityy_
Guan Yu
0
11
1
0.05
L
7
12
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,944
Damage
57,438
96,446
Taken
124,637
48,074
Mitigated
110,472
37,453
Healing
30,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
36,260
23,829
0
18,307
33,301
12,642
5,078
12,560
20,581
0
199,159
L
Kukulkan
 
Kukulkan
11,527
935
543
5,004
20,280
7,758
146
1,255
19,025
88,553
0
W
Guan Yu
HLzz
Guan Yu
9,500
1,017
1,731
5,286
18,932
17,781
5,825
8,359
10,161
0
84,071
W
3,218
1,948
0
1,581
2,561
525
0
604
1,957
11,817
0
L
Ah Muzen Cab
TonyPepperonni
Ah Muzen Cab
3,145
845
0
2,350
5,592
1,392
300
0
5,543
0
24,153
L
Artio
kum1sha
Artio
18,600
2,642
355
12,327
33,694
60,478
636
0
33,694
83,630
0
W
Jing Wei
lazy13maxim
Jing Wei
25,577
23,737
0
9,310
23,502
9,998
6,020
6,406
17,096
0
241,524
W
Da Ji
nikivaart
Da Ji
16,389
3,653
0
1,238
18,150
7,128
1,382
2,893
15,109
0
81,896
L
Guan Yu
vMortalityy_
Guan Yu
2,763
850
205
3,829
30,089
17,648
842
1,805
28,284
0
65,393
L
21,403
6,787
0
5,636
34,982
23,196
0
158
34,824
0
107,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,609
Gold Earned
65,648
777
Minions Killed
629
0
Camps Cleared
0
2,467,453
Distance Traveled
2,337,686
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
22,060
689
273
9
0
593,993
3
L
Kukulkan
14,863
464
176
6
0
550,259
3
W
Guan Yu
16,804
525
133
4
0
603,975
0
W
Sol
11,857
371
18
1
0
57,115
1
L
Ah Muzen Cab
9,511
297
45
1
0
142,491
2
L
Artio
13,947
436
123
4
0
563,607
2
W
Jing Wei
20,925
654
245
8
0
615,405
0
W
Da Ji
15,963
499
108
3
0
596,965
1
L
Guan Yu
12,137
379
127
4
0
580,883
2
L
Thor
15,190
475
158
5
0
500,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role