Player Matchup

Sobek
Sobek
RottenRudolph
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,582 Elo+
Party 2
Discordia
Discordia
WarriorMike31
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,312 Elo+
Solo
Anhur
Anhur
ZeroBetrayal
Anhur
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 35L
1,508 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,467 Elo+

VS

Team Averages
Level 90
1,672 SR
1,585 Elo+
Rama
Rama
Ac7e
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Atenzaa
Thanatos
Level 126
God Stats
7W - 2L
1,722 SR
Queue Stats
305W - 244L
1,653 Elo+
Party 1
Zhong Kui
Zhong Kui
Mazzdabator
Zhong Kui
Level 129
God Stats
9W - 5L
1,795 SR
Queue Stats
491W - 475L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
10,305
687
7,868
17,374
18,915
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
WarriorMike31
Discordia
13
0 / 7 / 5
9,313
621
8,847
9,184
1,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 8 / 1
10,386
692
5,423
14,153
3,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ac7e
Rama
13
0 / 1 / 10
9,401
627
7,008
6,570
2,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Atenzaa
Thanatos
16
13 / 2 / 2
12,052
803
16,211
11,968
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Mazzdabator
Zhong Kui
16
4 / 3 / 10
10,760
717
13,426
17,226
12,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
17
17
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
Ac7e
Rama
0
1
10
5
W
Thanatos
Atenzaa
Thanatos
13
2
2
7
W
Zhong Kui
Mazzdabator
Zhong Kui
4
3
10
3
L
2
2
4
2
L
Discordia
WarriorMike31
Discordia
0
7
5
0.36
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,138
Damage
36,645
40,711
Taken
35,764
24,247
Mitigated
19,732
4,767
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ac7e
Rama
7,008
4,624
0
1,308
6,570
2,051
454
3,603
2,967
0
29,284
W
Thanatos
Atenzaa
Thanatos
16,211
3,775
0
9,820
11,968
5,269
1,543
4,453
7,515
0
44,835
W
Zhong Kui
Mazzdabator
Zhong Kui
13,426
1,088
0
4,191
17,226
12,412
1,017
8,659
8,567
58,509
0
L
7,868
649
0
1,915
17,374
18,915
0
5,607
11,767
20,895
0
L
Discordia
WarriorMike31
Discordia
8,847
1,226
0
960
9,184
1,851
0
3,634
5,550
33,979
0
L
5,423
2,349
0
1,892
14,153
3,481
0
4,185
9,968
0
31,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
32,213
129
Minions Killed
183
0
Camps Cleared
0
742,190
Distance Traveled
832,680
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,401
627
35
2
0
262,298
0
W
Thanatos
12,052
803
40
3
0
317,317
2
W
Zhong Kui
10,760
717
108
7
0
253,065
1
L
Sobek
10,305
687
22
1
0
310,814
3
L
Discordia
9,313
621
44
3
0
199,832
0
L
Anhur
10,386
692
63
4
0
231,544
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role