Player Matchup

Morgan Le Fay
Morgan Le Fay
Sakura-w--
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,717 SR
Queue Stats
11W - 4L
1,252 Elo+
Solo
Fenrir
Fenrir
jjrec
Fenrir
Level 67
God Stats
42W - 49L
1,506 SR
Queue Stats
211W - 292L
1,359 Elo+
Solo
Hades
Hades
mr_bomber41
Hades
Level 13
God Stats
4W - 4L
1,790 SR
Queue Stats
5W - 7L
1,310 Elo+
Solo
Team Averages
Level 29
1,671 SR
1,307 Elo+

VS

Team Averages
Level 45
1,516 SR
1,420 Elo+
Bastet
Bastet
PetteDavis
Bastet
Level 85
God Stats
6W - 6L
1,426 SR
Queue Stats
37W - 47L
1,336 Elo+
Solo
Ymir
Ymir
iM_CHU-LE-TA
Ymir
Level 47
God Stats
5W - 2L
1,621 SR
Queue Stats
121W - 114L
1,423 Elo+
Solo
Thor
Thor
sgtsmlcd
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sakura-w--
Morgan Le Fay
17
2 / 3 / 9
12,608
630
16,207
11,454
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
jjrec
Fenrir
15
6 / 1 / 5
12,877
644
10,856
17,525
13,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 3 / 7
12,865
643
6,627
14,307
9,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
PetteDavis
Bastet
17
2 / 9 / 4
12,226
611
14,183
19,268
9,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 1 / 2
12,088
604
13,334
20,852
20,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
6
0 / 3 / 1
8,994
450
876
3,632
1,033
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
7
7
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
PetteDavis
Bastet
2
9
4
0.44
W
Morgan Le Fay
Sakura-w--
Morgan Le Fay
2
3
9
2.17
L
5
1
2
6
W
Fenrir
jjrec
Fenrir
6
1
5
8.5
W
5
3
7
2.83
L
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,690
Damage
28,393
43,286
Taken
43,752
27,963
Mitigated
30,623
10,917
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
PetteDavis
Bastet
14,183
3,694
0
968
19,268
9,338
0
10,629
8,639
0
69,102
W
Morgan Le Fay
Sakura-w--
Morgan Le Fay
16,207
223
2,068
1,448
11,454
4,576
1,345
3,051
8,403
81,627
0
L
13,334
1,417
0
1,687
20,852
20,252
385
10,796
10,056
52,398
0
W
Fenrir
jjrec
Fenrir
10,856
3,405
285
5,265
17,525
13,593
403
5,017
12,508
0
39,545
W
6,627
407
239
1,612
14,307
9,794
429
5,266
9,041
18,228
0
L
Thor
876
224
0
0
3,632
1,033
0
1,409
2,223
0
1,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,350
Gold Earned
33,308
190
Minions Killed
154
0
Camps Cleared
0
1,067,093
Distance Traveled
774,438
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,226
611
97
5
0
341,585
2
W
Morgan Le Fay
12,608
630
111
6
0
370,035
3
L
Ymir
12,088
604
57
3
0
343,582
1
W
Fenrir
12,877
644
50
3
0
388,140
0
W
Hades
12,865
643
29
1
0
308,918
1
L
Thor
8,994
450
0
0
0
89,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role