Player Matchup

Bacchus
Bacchus
Arj7795
Bacchus
Level 28
God Stats
30W - 26L
1,611 SR
Queue Stats
206W - 256L
1,504 Elo+
Solo
Thanatos
Thanatos
Mozeyyy0
Thanatos
Level 19
God Stats
6W - 5L
1,193 SR
Queue Stats
138W - 140L
1,430 Elo+
Solo
Nike
Nike
Patatatraviesa07
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,125 Elo+
Party 1
Heimdallr
Heimdallr
ThesuicideDorito
Heimdallr
Level 89
God Stats
0W - 2L
1,268 SR
Queue Stats
95W - 128L
1,306 Elo+
Party 1
Ares
Ares
marcus6468
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Team Averages
Level 33
1,414 SR
1,301 Elo+

VS

Team Averages
Level 12
1,487 SR
1,422 Elo+
Set
Set
CrxmsonTsuki
Set
Level 27
God Stats
9W - 4L
1,589 SR
Queue Stats
117W - 123L
1,332 Elo+
Solo
Persephone
Persephone
DustyTube26654
Persephone
Level 16
God Stats
4W - 1L
1,665 SR
Queue Stats
18W - 5L
1,707 Elo+
Solo
Kukulkan
Kukulkan
Ghostknight1912
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Og xTempx
Izanami
Level 8
God Stats
19W - 20L
1,450 SR
Queue Stats
51W - 68L
1,345 Elo+
Solo
Nike
Nike
amazareez
Nike
Level 5
God Stats
1W - 1L
1,232 SR
Queue Stats
6W - 8L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arj7795
Bacchus
18
5 / 4 / 6
13,823
512
10,248
26,880
32,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Mozeyyy0
Thanatos
17
6 / 3 / 2
11,582
429
5,231
19,150
7,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 13 / 7
10,758
398
8,361
26,842
13,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
18
7 / 9 / 2
12,356
458
15,049
27,692
10,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 11 / 3
8,385
311
1,946
13,527
5,684

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 12
14,332
531
22,287
19,497
14,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
DustyTube26654
Persephone
20
19 / 1 / 4
19,378
718
47,788
21,938
12,130
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Kukulkan
13
8 / 5 / 5
11,329
420
7,682
6,774
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Og xTempx
Izanami
17
1 / 9 / 10
11,583
429
5,057
17,453
6,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
5
0 / 1 / 0
8,071
299
187
1,907
627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
22
Kills
39
40
Deaths
22
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arj7795
Bacchus
5
4
6
2
W
11
6
12
2.83
W
Persephone
DustyTube26654
Persephone
19
1
4
21
W
Kukulkan
8
5
5
2.1
L
Thanatos
Mozeyyy0
Thanatos
6
3
2
2.33
W
Izanami
Og xTempx
Izanami
1
9
10
0.67
L
3
13
7
0.5
L
Heimdallr
7
9
2
0.89
W
Nike
0
1
0
0
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
83,001
114,091
Taken
67,569
69,436
Mitigated
35,264
20,466
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arj7795
Bacchus
10,248
1,799
0
2,092
26,880
32,178
268
12,116
14,764
53,688
0
W
22,287
10,504
0
3,617
19,497
14,126
3,627
5,198
14,299
0
92,951
W
Persephone
DustyTube26654
Persephone
47,788
5,180
0
5,325
21,938
12,130
3,616
3,315
18,622
211,779
0
W
Kukulkan
7,682
1,684
0
1,560
6,774
2,222
106
2,739
4,035
23,526
0
L
Thanatos
Mozeyyy0
Thanatos
5,231
974
0
11,092
19,150
7,321
500
5,076
14,074
0
70,962
W
Izanami
Og xTempx
Izanami
5,057
2,917
0
3,773
17,453
6,159
1,809
3,161
14,290
0
57,845
L
8,361
716
0
340
26,842
13,951
308
18,057
8,785
8,877
17,536
L
Heimdallr
15,049
6,389
607
6,335
27,692
10,302
1,889
13,977
13,715
0
78,070
W
Nike
187
102
0
167
1,907
627
0
186
1,721
0
6,178
L
1,946
724
0
0
13,527
5,684
116
6,399
7,128
11,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,904
Gold Earned
64,693
351
Minions Killed
535
0
Camps Cleared
0
2,091,386
Distance Traveled
1,934,489
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,823
512
64
2
0
436,595
4
W
Set
14,332
531
103
4
0
564,461
4
W
Persephone
19,378
718
291
11
0
580,938
15
W
Kukulkan
11,329
420
44
2
0
240,667
1
L
Thanatos
11,582
429
109
4
0
492,965
1
W
Izanami
11,583
429
77
3
0
456,156
1
L
Nike
10,758
398
40
1
0
479,712
0
L
Heimdallr
12,356
458
121
4
0
415,604
0
W
Nike
8,071
299
20
1
0
92,267
1
L
Ares
8,385
311
17
1
0
266,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role