Player Matchup

Odin
Odin
Sewzuya
Odin
Level 128
God Stats
4W - 3L
1,423 SR
Queue Stats
93W - 87L
1,601 Elo+
Party 3
Zhong Kui
Zhong Kui
ahalfrican
Zhong Kui
Level 101
God Stats
5W - 5L
1,234 SR
Queue Stats
123W - 121L
1,481 Elo+
Solo
Neith
Neith
kingdomains
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,492 Elo+
Party 1
Eset
Eset
noproblemnick
Eset
Level 142
God Stats
13W - 2L
1,640 SR
Queue Stats
63W - 39L
1,606 Elo+
Party 3
Poseidon
Poseidon
wieboldt
Poseidon
Level 66
God Stats
4W - 4L
1,252 SR
Queue Stats
67W - 51L
1,475 Elo+
Party 1
Team Averages
Level 91
1,410 SR
1,531 Elo+

VS

Team Averages
Level 105
1,478 SR
1,477 Elo+
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
InaNutChell
Pele
Level 47
God Stats
2W - 9L
1,465 SR
Queue Stats
455W - 546L
1,372 Elo+
Solo
Merlin
Merlin
hymiko
Merlin
Level 125
God Stats
13W - 22L
1,426 SR
Queue Stats
947W - 987L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Sewzuya
Odin
18
4 / 1 / 24
10,546
1,055
9,815
12,149
11,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ahalfrican
Zhong Kui
18
7 / 1 / 19
10,726
1,073
14,912
11,112
10,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 4 / 22
10,430
1,043
10,843
9,485
3,822
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 1 / 24
12,659
1,266
26,637
14,083
6,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
wieboldt
Poseidon
18
12 / 4 / 17
12,462
1,246
17,026
10,538
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

241

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 3 / 6
10,263
1,026
6,706
13,693
6,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
 
Jormungandr
15
3 / 4 / 6
10,216
1,022
9,127
16,991
21,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
 
Chernobog
15
2 / 10 / 4
9,988
999
16,216
19,486
7,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 12 / 4
8,945
895
7,418
20,717
7,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
hymiko
Merlin
15
1 / 8 / 5
9,338
934
12,602
14,591
5,108
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
36
37
Kills
11
11
Deaths
37
106
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
3
6
2.33
L
Jormungandr
 
Jormungandr
3
4
6
1.5
L
Chernobog
 
Chernobog
2
10
4
0.4
L
1
12
4
0.25
W
Odin
Sewzuya
Odin
4
1
24
16
W
Zhong Kui
ahalfrican
Zhong Kui
7
1
19
16.5
L
Merlin
hymiko
Merlin
1
8
5
0.44
W
3
4
22
3.5
W
11
1
24
23
W
Poseidon
wieboldt
Poseidon
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,233
Damage
52,069
57,367
Taken
85,478
36,750
Mitigated
46,915
12,802
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,706
1,697
0
1,105
13,693
6,169
0
9,118
4,575
14,251
0
L
Jormungandr
 
Jormungandr
9,127
2,022
0
589
16,991
21,269
0
10,768
6,223
20,903
0
L
Chernobog
 
Chernobog
16,216
10,690
0
198
19,486
7,135
0
13,072
6,414
0
44,097
L
7,418
1,643
0
2,020
20,717
7,234
0
15,573
5,144
0
19,533
W
Odin
Sewzuya
Odin
9,815
2,033
0
0
12,149
11,092
0
4,258
7,891
0
16,318
W
Zhong Kui
ahalfrican
Zhong Kui
14,912
805
0
1,789
11,112
10,987
0
4,917
6,195
27,633
0
L
Merlin
hymiko
Merlin
12,602
424
0
112
14,591
5,108
0
10,044
4,547
36,735
0
W
10,843
4,135
0
777
9,485
3,822
0
6,162
3,323
0
19,480
W
26,637
2,229
2,254
6,400
14,083
6,828
0
6,894
7,189
56,248
0
W
Poseidon
wieboldt
Poseidon
17,026
2,657
0
1,582
10,538
4,021
0
6,204
4,334
38,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,823
Gold Earned
48,750
188
Minions Killed
178
5
Camps Cleared
6
930,695
Distance Traveled
828,355
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,263
1,026
15
2
2
185,558
2
L
Jormungandr
10,216
1,022
20
2
0
161,578
3
L
Chernobog
9,988
999
64
6
3
165,510
0
L
Pele
8,945
895
21
2
0
149,136
0
W
Odin
10,546
1,055
20
2
1
211,309
1
W
Zhong Kui
10,726
1,073
32
3
0
184,531
0
L
Merlin
9,338
934
58
6
1
166,573
1
W
Neith
10,430
1,043
15
2
2
150,143
0
W
Eset
12,659
1,266
69
7
0
205,187
1
W
Poseidon
12,462
1,246
52
5
2
179,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role