Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AkillesPriest
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Alphasavage21
Gilgamesh
Level 69
God Stats
35W - 40L
1,607 SR
Queue Stats
108W - 104L
1,534 Elo+
Solo
Nox
Nox
JiburiJones
Nox
Level 99
God Stats
10W - 12L
1,463 SR
Queue Stats
597W - 305L
1,701 Elo+
Party 1
Rama
Rama
JiburiJonesSimp
Rama
Level 47
God Stats
151W - 106L
1,679 SR
Queue Stats
610W - 316L
1,711 Elo+
Party 1
Team Averages
Level 84
1,550 SR
1,569 Elo+

VS

Team Averages
Level 70
1,593 SR
1,583 Elo+
King Arthur
King Arthur
EsP BLuE DReAM
King Arthur
Level 97
God Stats
33W - 27L
1,475 SR
Queue Stats
615W - 626L
1,455 Elo+
Party 2
Izanami
Izanami
RadarScp
Izanami
Level 24
God Stats
18W - 7L
1,755 SR
Queue Stats
200W - 92L
1,709 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheeCamJam
Ah Muzen Cab
Level 67
God Stats
40W - 25L
1,622 SR
Queue Stats
188W - 171L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
alimar95
Ah Puch
Level 118
God Stats
8W - 4L
1,615 SR
Queue Stats
207W - 99L
1,683 Elo+
Party 3
Jormungandr
Jormungandr
xxpandax8
Jormungandr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
3 / 4 / 5
9,791
979
5,274
16,329
6,441
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
16
3 / 5 / 9
10,192
1,019
12,121
22,354
16,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Alphasavage21
Gilgamesh
16
1 / 4 / 5
9,023
902
5,466
17,740
9,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 7
10,641
1,064
11,178
11,477
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 5 / 7
9,399
940
8,268
13,445
4,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

167

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EsP BLuE DReAM
King Arthur
17
3 / 3 / 12
9,671
967
6,964
13,195
17,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
RadarScp
Izanami
17
5 / 3 / 14
10,761
1,076
17,332
9,319
3,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
TheeCamJam
Ah Muzen Cab
17
4 / 1 / 11
10,603
1,060
16,620
7,652
3,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
alimar95
Ah Puch
17
7 / 1 / 9
11,234
1,123
24,074
5,151
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
xxpandax8
Jormungandr
17
2 / 4 / 12
9,927
993
8,187
11,519
10,625
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
12
Kills
21
21
Deaths
12
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
4
5
1.38
L
Bellona
3
5
9
1.5
L
Gilgamesh
Alphasavage21
Gilgamesh
1
4
5
0.88
W
King Arthur
EsP BLuE DReAM
King Arthur
3
3
12
3
L
4
3
7
2.5
L
1
5
7
0.9
W
Izanami
RadarScp
Izanami
5
3
14
4
W
Ah Muzen Cab
TheeCamJam
Ah Muzen Cab
4
1
11
9.5
W
Ah Puch
alimar95
Ah Puch
7
1
9
11.5
W
Jormungandr
xxpandax8
Jormungandr
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,307
Damage
73,177
81,345
Taken
46,836
41,387
Mitigated
37,232
4,253
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,274
1,565
0
1,274
16,329
6,441
0
4,969
11,154
18,888
0
L
Bellona
12,121
3,137
374
1,495
22,354
16,510
0
8,390
13,631
204
31,140
L
Gilgamesh
Alphasavage21
Gilgamesh
5,466
1,343
238
333
17,740
9,447
0
5,792
11,769
0
23,150
W
King Arthur
EsP BLuE DReAM
King Arthur
6,964
800
0
1,468
13,195
17,485
0
4,806
8,172
0
16,320
L
11,178
734
0
25
11,477
4,386
0
4,985
6,328
27,509
0
L
8,268
3,824
0
514
13,445
4,603
0
7,031
6,202
0
22,103
W
Izanami
RadarScp
Izanami
17,332
12,642
0
1,624
9,319
3,750
0
3,602
5,645
0
39,724
W
Ah Muzen Cab
TheeCamJam
Ah Muzen Cab
16,620
7,914
0
2,767
7,652
3,217
0
2,523
5,067
0
34,648
W
Ah Puch
alimar95
Ah Puch
24,074
734
0
1,710
5,151
2,155
0
1,204
3,907
47,792
0
W
Jormungandr
xxpandax8
Jormungandr
8,187
2,459
0
0
11,519
10,625
0
3,918
7,389
17,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,046
Gold Earned
52,196
207
Minions Killed
201
5
Camps Cleared
4
1,004,724
Distance Traveled
978,101
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,791
979
29
3
1
212,149
0
L
Bellona
10,192
1,019
63
6
3
191,981
0
L
Gilgamesh
9,023
902
34
3
0
204,709
0
W
King Arthur
9,671
967
20
2
1
201,846
0
L
Nox
10,641
1,064
52
5
0
212,670
0
L
Rama
9,399
940
29
3
1
183,215
1
W
Izanami
10,761
1,076
70
7
1
175,344
0
W
Ah Muzen Cab
10,603
1,060
29
3
0
207,285
0
W
Ah Puch
11,234
1,123
59
6
2
202,911
1
W
Jormungandr
9,927
993
23
2
0
190,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role