Player Matchup

Ra
Ra
CLOONNE
Ra
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 2L
1,797 Elo+
Solo
Jormungandr
Jormungandr
DppDph
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,696 Elo+
Solo
Thanatos
Thanatos
HLzz
Thanatos
Level 8
God Stats
1W - 1L
1,900 SR
Queue Stats
4W - 9L
1,444 Elo+
Solo
Ne Zha
Ne Zha
aDay1
Ne Zha
Level 22
God Stats
13W - 13L
1,765 SR
Queue Stats
66W - 79L
1,596 Elo+
Solo
Neith
Neith
kiskiss
Neith
Level 8
God Stats
0W - 3L
1,360 SR
Queue Stats
3W - 5L
1,496 Elo+
Solo
Team Averages
Level 10
1,645 SR
1,606 Elo+

VS

Team Averages
Level 12
1,504 SR
1,597 Elo+
Olorun
Olorun
H30PROS
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,624 Elo+
Solo
Yemoja
Yemoja
KoZvono
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
MostafaMohsen
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,845 Elo+
Solo
Set
Set
Redjidji
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,514 Elo+
Party 1
Anubis
Anubis
VojoSeselj
Anubis
Level 7
God Stats
2W - 1L
1,520 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 14 / 9
11,871
440
23,302
22,435
7,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
DppDph
Jormungandr
10
1 / 3 / 7
10,161
376
3,117
10,237
5,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
HLzz
Thanatos
17
5 / 12 / 7
11,667
432
8,191
23,825
8,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
aDay1
Ne Zha
16
2 / 9 / 11
10,060
373
18,458
25,693
19,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
kiskiss
Neith
20
10 / 4 / 4
13,259
491
27,069
27,119
10,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
H30PROS
Olorun
20
11 / 6 / 15
14,868
551
38,611
37,715
16,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
KoZvono
Yemoja
17
1 / 3 / 20
12,622
467
7,246
12,268
17,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
14
2 / 7 / 8
10,098
374
7,721
17,668
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 3 / 13
14,137
524
23,778
24,774
12,865
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anubis
VojoSeselj
Anubis
20
12 / 4 / 10
14,484
536
16,008
21,361
11,072
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
23
Kills
41
42
Deaths
23
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
5
14
9
0.68
L
Jormungandr
DppDph
Jormungandr
1
3
7
1.5
W
Olorun
H30PROS
Olorun
11
6
15
3.08
L
Thanatos
HLzz
Thanatos
5
12
7
0.71
W
Yemoja
KoZvono
Yemoja
1
3
20
3.67
W
Artemis
2
7
8
0.86
W
15
3
13
7.17
W
Anubis
VojoSeselj
Anubis
12
4
10
4.25
L
Ne Zha
aDay1
Ne Zha
2
9
11
0.83
L
Neith
kiskiss
Neith
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,137
Damage
93,364
109,309
Taken
113,786
51,897
Mitigated
63,506
25,897
Healing
52,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,302
1,442
1,031
1,371
22,435
7,720
0
10,630
11,805
77,652
0
L
Jormungandr
DppDph
Jormungandr
3,117
832
0
2,240
10,237
5,307
0
5,653
4,584
12,471
0
W
Olorun
H30PROS
Olorun
38,611
23,118
1,025
24,829
37,715
16,884
5,398
6,311
31,212
132,078
0
L
Thanatos
HLzz
Thanatos
8,191
1,096
0
11,118
23,825
8,516
0
11,876
11,949
0
45,727
W
Yemoja
KoZvono
Yemoja
7,246
1,203
5,023
616
12,268
17,003
639
2,328
9,738
30,959
0
W
Artemis
7,721
3,645
0
1,337
17,668
5,682
1,272
5,535
11,825
0
38,855
W
23,778
9,886
0
10,217
24,774
12,865
1,980
3,030
21,564
0
109,523
W
Anubis
VojoSeselj
Anubis
16,008
2,252
0
9,345
21,361
11,072
1,659
7,753
13,028
86,869
0
L
Ne Zha
aDay1
Ne Zha
18,458
2,470
0
2,899
25,693
19,842
0
15,670
10,023
0
48,465
L
Neith
kiskiss
Neith
27,069
10,848
0
7,238
27,119
10,512
708
18,036
9,083
0
92,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
66,209
412
Minions Killed
550
0
Camps Cleared
0
1,901,815
Distance Traveled
2,252,515
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,871
440
116
4
0
402,546
1
L
Jormungandr
10,161
376
20
1
0
215,584
3
W
Olorun
14,868
551
179
7
0
420,185
5
L
Thanatos
11,667
432
87
3
0
433,849
0
W
Yemoja
12,622
467
44
2
0
455,578
14
W
Artemis
10,098
374
62
2
0
475,933
0
W
Set
14,137
524
137
5
0
467,879
1
W
Anubis
14,484
536
128
5
0
432,940
0
L
Ne Zha
10,060
373
37
1
0
424,289
1
L
Neith
13,259
491
152
6
0
425,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role