Player Matchup

Bacchus
Bacchus
Armenerik800
Bacchus
Level 158
God Stats
21W - 26L
1,583 SR
Queue Stats
758W - 840L
1,457 Elo+
Solo
Mercury
Mercury
StonyPegasus320
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,289 Elo+
Solo
Hel
Hel
TDJI
Hel
Level 160
God Stats
13W - 29L
1,303 SR
Queue Stats
1,278W - 1,776L
1,350 Elo+
Solo
Team Averages
Level 120
1,462 SR
1,366 Elo+

VS

Team Averages
Level 70
1,434 SR
1,463 Elo+
Zhong Kui
Zhong Kui
Young Swyfu
Zhong Kui
Level 82
God Stats
1W - 1L
1,338 SR
Queue Stats
190W - 204L
1,409 Elo+
Solo
Sobek
Sobek
funner55
Sobek
Level 87
God Stats
7W - 2L
1,732 SR
Queue Stats
28W - 30L
1,454 Elo+
Solo
Chernobog
Chernobog
minigandalf68
Chernobog
Level 41
God Stats
2W - 2L
1,231 SR
Queue Stats
115W - 132L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Armenerik800
Bacchus
13
5 / 1 / 1
9,717
694
11,932
15,128
19,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 8 / 4
7,926
566
7,245
11,414
4,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
TDJI
Hel
12
0 / 1 / 5
8,678
620
6,469
9,666
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Young Swyfu
Zhong Kui
13
3 / 4 / 5
9,502
679
12,091
12,679
8,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
funner55
Sobek
14
5 / 1 / 5
10,570
755
8,646
16,819
18,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
minigandalf68
Chernobog
14
2 / 1 / 6
9,402
672
7,459
6,389
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
10
10
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Armenerik800
Bacchus
5
1
1
5.5
L
1
8
4
0.38
L
Hel
TDJI
Hel
0
1
5
2.5
W
Zhong Kui
Young Swyfu
Zhong Kui
3
4
5
1.38
W
Sobek
funner55
Sobek
5
1
5
7.5
W
Chernobog
minigandalf68
Chernobog
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
28,196
36,208
Taken
35,887
29,491
Mitigated
29,875
10,686
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Armenerik800
Bacchus
11,932
2,029
514
1,558
15,128
19,270
0
6,492
8,636
30,399
0
L
7,245
3,825
0
0
11,414
4,713
0
6,648
4,766
0
17,614
L
Hel
TDJI
Hel
6,469
501
4,111
4,503
9,666
5,508
0
7,597
2,069
23,864
0
W
Zhong Kui
Young Swyfu
Zhong Kui
12,091
1,818
0
5,681
12,679
8,749
704
6,714
5,965
40,740
0
W
Sobek
funner55
Sobek
8,646
406
802
7,659
16,819
18,740
180
7,664
9,155
17,721
0
W
Chernobog
minigandalf68
Chernobog
7,459
4,761
751
2,419
6,389
2,386
1,228
4,023
2,366
0
42,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,321
Gold Earned
29,474
92
Minions Killed
144
0
Camps Cleared
0
758,524
Distance Traveled
737,609
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,717
694
41
3
0
260,234
6
L
Mercury
7,926
566
27
2
0
246,359
1
L
Hel
8,678
620
24
2
0
251,931
0
W
Zhong Kui
9,502
679
62
4
0
220,853
1
W
Sobek
10,570
755
14
1
0
273,495
0
W
Chernobog
9,402
672
68
5
0
243,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role