Player Matchup

Ares
Ares
Platinum III
BiiGBeN_
Ares
Platinum III
Level 101
God Stats
35W - 29L
1,642 SR
Queue Stats
350W - 388L
2,009 MMR
Party 2
Bacchus
Bacchus
Platinum IV
GeoTheChamp
Bacchus
Platinum IV
Level 66
God Stats
41W - 44L
1,642 SR
Queue Stats
220W - 270L
1,826 MMR
Party 2
Cupid
Cupid
Platinum III
ZS x squeakerrr
Cupid
Platinum III
Level 82
God Stats
5W - 0L
1,858 SR
Queue Stats
28W - 8L
2,053 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 83
1,714 SR
1,963 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,617 SR
1,742 MMR
Nu Wa
Nu Wa
Gold II
FattMatt805
Nu Wa
Gold II
Level 127
God Stats
44W - 64L
1,581 SR
Queue Stats
167W - 228L
1,573 MMR
Party 1
Medusa
Medusa
Diamond III
Ix VeLoCiTyy xI
Medusa
Diamond III
Level 155
God Stats
46W - 36L
1,688 SR
Queue Stats
300W - 295L
2,108 MMR
Solo
Merlin
Merlin
Gold II
hellz wingz
Merlin
Gold II
Level 105
God Stats
195W - 209L
1,583 SR
Queue Stats
413W - 485L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 2 / 13
11,244
803
5,066
19,856
25,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GeoTheChamp
Bacchus
14
2 / 1 / 15
10,613
758
7,448
14,993
15,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
13 / 3 / 5
11,884
849
13,601
15,152
6,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatPersephoneGilgameshAthenaFenrir

VS

Bans
Morgan Le FayKumbhakarnaSolCabrakanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
9,332
667
9,889
7,437
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 11 / 3
8,159
583
6,554
13,833
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
15
4 / 4 / 2
10,674
762
16,591
9,044
3,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
6
6
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
4
2
13
5.25
L
2
4
2
0.75
W
Bacchus
GeoTheChamp
Bacchus
2
1
15
9.5
L
0
11
3
0.14
W
13
3
5
5.17
L
Merlin
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
33,034
50,001
Taken
30,314
48,247
Mitigated
11,701
16,932
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,066
64
0
3,149
19,856
25,710
284
9,000
10,856
14,611
0
L
9,889
3,848
0
907
7,437
2,644
40
2,126
5,311
30,554
0
W
Bacchus
GeoTheChamp
Bacchus
7,448
171
207
4,049
14,993
15,608
384
8,413
6,580
26,778
0
L
6,554
2,031
0
683
13,833
5,610
0
5,839
7,994
0
25,720
W
13,601
6,850
3,907
5,620
15,152
6,929
2,813
9,067
6,085
0
87,441
L
Merlin
16,591
293
0
2,114
9,044
3,447
0
4,549
4,495
56,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,741
Gold Earned
28,165
208
Minions Killed
153
0
Camps Cleared
0
849,054
Distance Traveled
622,930
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,244
803
21
2
0
276,025
1
L
Nu Wa
9,332
667
46
3
0
211,098
3
W
Bacchus
10,613
758
24
2
0
325,351
6
L
Medusa
8,159
583
29
2
0
179,394
2
W
Cupid
11,884
849
163
12
0
247,678
5
L
Merlin
10,674
762
78
6
0
232,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role