Player Matchup

Hou Yi
Hou Yi
Nixxxoks
Hou Yi
Level 9
God Stats
7W - 3L
1,584 SR
Queue Stats
12W - 6L
1,631 Elo+
Party 2
Pele
Pele
PatronenPatrick
Pele
Level 18
God Stats
4W - 9L
1,362 SR
Queue Stats
9W - 16L
1,165 Elo+
Solo
Thanatos
Thanatos
Rebertuaari
Thanatos
Level 46
God Stats
5W - 7L
1,540 SR
Queue Stats
92W - 94L
1,328 Elo+
Party 2
Chaac
Chaac
omenacogrov2
Chaac
Level 10
God Stats
4W - 8L
1,446 SR
Queue Stats
16W - 18L
1,511 Elo+
Party 2
Geb
Geb
remebotti
Geb
Level 27
God Stats
3W - 3L
1,645 SR
Queue Stats
95W - 126L
1,361 Elo+
Party 2
Team Averages
Level 22
1,515 SR
1,399 Elo+

VS

Team Averages
Level 22
1,512 SR
1,437 Elo+
Ymir
Ymir
Gastertale30
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,208 Elo+
Solo
Izanami
Izanami
Kenzoah
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,614 Elo+
Party 1
Merlin
Merlin
LoudJoker420
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
458W - 440L
1,563 Elo+
Solo
Hercules
Hercules
REDYETISHARK
Hercules
Level 29
God Stats
19W - 19L
1,422 SR
Queue Stats
41W - 59L
1,253 Elo+
Solo
King Arthur
King Arthur
x_MCA_y
King Arthur
Level 14
God Stats
21W - 10L
1,636 SR
Queue Stats
122W - 105L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Nixxxoks
Hou Yi
20
8 / 6 / 6
13,149
526
16,159
19,312
7,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
0 / 11 / 0
11,476
459
4,550
17,454
9,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
Rebertuaari
Thanatos
18
7 / 8 / 2
12,796
512
10,372
23,951
10,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 9
13,070
523
15,142
27,875
29,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 4 / 9
11,081
443
6,694
24,677
22,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
8,659
346
540
2,128
639
Izanami
Kenzoah
Izanami
20
16 / 2 / 5
18,257
730
30,325
20,027
8,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
6 / 5 / 8
13,961
558
17,372
13,666
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
REDYETISHARK
Hercules
13
2 / 5 / 3
10,388
416
3,806
16,258
12,547
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
x_MCA_y
King Arthur
20
10 / 5 / 4
15,007
600
26,873
27,223
32,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
20
Kills
34
34
Deaths
20
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
Izanami
Kenzoah
Izanami
16
2
5
9.25
W
Merlin
6
5
8
2
L
Hou Yi
Nixxxoks
Hou Yi
8
6
6
1.83
L
0
11
0
0
W
Hercules
REDYETISHARK
Hercules
2
5
3
0.7
L
Thanatos
Rebertuaari
Thanatos
7
8
2
1
L
5
5
9
1.9
L
0
4
9
1.13
W
King Arthur
x_MCA_y
King Arthur
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,917
Damage
78,916
113,269
Taken
79,302
79,122
Mitigated
59,648
43,349
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
540
235
0
0
2,128
639
0
204
1,924
1,030
0
W
Izanami
Kenzoah
Izanami
30,325
23,168
0
9,589
20,027
8,210
14,359
3,618
16,409
0
157,728
W
Merlin
17,372
315
120
2,297
13,666
5,504
1,110
1,562
12,104
73,724
0
L
Hou Yi
Nixxxoks
Hou Yi
16,159
9,107
1,437
3,836
19,312
7,929
2,689
6,405
12,375
0
83,643
L
4,550
1,690
0
2,565
17,454
9,438
4,473
2,061
15,361
0
72,650
W
Hercules
REDYETISHARK
Hercules
3,806
1,241
0
3,396
16,258
12,547
380
1,474
14,784
0
18,729
L
Thanatos
Rebertuaari
Thanatos
10,372
3,988
0
14,985
23,951
10,343
0
2,200
21,661
0
65,048
L
15,142
3,575
0
15,729
27,875
29,411
1,836
5,768
21,781
0
92,626
L
6,694
667
978
3,819
24,677
22,001
586
2,822
21,443
64,816
0
W
King Arthur
x_MCA_y
King Arthur
26,873
3,535
0
11,652
27,223
32,748
221
902
26,321
10,002
98,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,572
Gold Earned
66,272
560
Minions Killed
506
0
Camps Cleared
0
2,185,384
Distance Traveled
1,833,852
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,659
346
2
0
0
66,304
0
W
Izanami
18,257
730
238
10
0
457,136
4
W
Merlin
13,961
558
114
5
0
427,109
0
L
Hou Yi
13,149
526
132
5
0
407,370
0
L
Pele
11,476
459
121
5
0
425,917
0
W
Hercules
10,388
416
9
0
0
421,860
0
L
Thanatos
12,796
512
104
4
0
410,740
0
L
Chaac
13,070
523
137
5
0
451,452
0
L
Geb
11,081
443
66
3
0
489,905
5
W
King Arthur
15,007
600
143
6
0
461,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role