Player Matchup

Kukulkan
Kukulkan
AI-Pacino44
Kukulkan
Level 82
God Stats
14W - 15L
1,483 SR
Queue Stats
358W - 437L
1,294 Elo+
Solo
Heimdallr
Heimdallr
Fauxdevil
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 145L
1,286 Elo+
Solo
Da Ji
Da Ji
ScottyT 1808
Da Ji
Level 105
God Stats
4W - 8L
1,439 SR
Queue Stats
471W - 532L
1,371 Elo+
Solo
Ymir
Ymir
elderban
Ymir
Level 50
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 16L
1,261 Elo+
Solo
Anubis
Anubis
rydeur-chx74
Anubis
Level 64
God Stats
13W - 11L
1,553 SR
Queue Stats
179W - 243L
1,333 Elo+
Solo
Team Averages
Level 69
1,452 SR
1,309 Elo+

VS

Team Averages
Level 96
1,501 SR
1,416 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gindakong
Gilgamesh
Level 122
God Stats
4W - 9L
1,410 SR
Queue Stats
393W - 411L
1,469 Elo+
Solo
Loki
Loki
White_Dragon547
Loki
Level 48
God Stats
2W - 2L
1,478 SR
Queue Stats
48W - 83L
1,254 Elo+
Solo
Hades
Hades
cool-pilot-
Hades
Level 99
God Stats
24W - 41L
1,500 SR
Queue Stats
356W - 646L
1,331 Elo+
Solo
Apollo
Apollo
pZyle
Apollo
Level 103
God Stats
2W - 1L
1,617 SR
Queue Stats
109W - 90L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AI-Pacino44
Kukulkan
11
1 / 3 / 3
6,519
501
4,778
6,688
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Fauxdevil
Heimdallr
7
1 / 8 / 1
5,805
447
4,473
9,017
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 6 / 1
7,355
566
7,795
10,672
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
3
0 / 2 / 1
4,392
338
484
3,939
1,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
3 / 5 / 0
6,874
529
4,067
7,275
2,993
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
5 / 2 / 10
7,266
559
9,989
10,540
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Gindakong
Gilgamesh
14
5 / 1 / 1
8,210
632
4,600
8,044
4,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 4 / 6
7,165
551
3,080
7,073
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 3 / 3
6,477
498
2,873
7,999
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
pZyle
Apollo
13
10 / 1 / 4
8,399
646
6,095
6,417
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
11
Kills
24
24
Deaths
11
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
10
5
L
Kukulkan
AI-Pacino44
Kukulkan
1
3
3
0.83
L
Heimdallr
Fauxdevil
Heimdallr
1
8
1
0.19
W
Gilgamesh
Gindakong
Gilgamesh
5
1
1
5.5
L
6
6
1
1.08
W
3
4
6
1.5
W
1
3
3
0.83
L
Ymir
0
2
1
0.25
W
Apollo
pZyle
Apollo
10
1
4
12
L
Anubis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,597
Damage
26,637
37,591
Taken
40,073
12,355
Mitigated
14,818
7,746
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,989
31
1,058
5,829
10,540
2,641
921
1,131
9,409
25,240
0
L
Kukulkan
AI-Pacino44
Kukulkan
4,778
493
0
381
6,688
2,016
0
3,831
2,857
32,441
0
L
Heimdallr
Fauxdevil
Heimdallr
4,473
2,576
214
450
9,017
2,577
0
3,761
5,256
0
21,255
W
Gilgamesh
Gindakong
Gilgamesh
4,600
1,408
0
1,693
8,044
4,826
796
3,347
4,697
0
44,320
L
7,795
1,607
0
2,763
10,672
3,694
0
3,221
7,451
0
38,307
W
3,080
468
0
1,787
7,073
1,836
0
965
6,108
0
29,076
W
2,873
160
0
2,941
7,999
3,477
250
3,215
4,784
23,787
0
L
Ymir
484
208
157
1,402
3,939
1,075
0
1,875
2,064
1,567
0
W
Apollo
pZyle
Apollo
6,095
3,663
0
1,780
6,417
2,038
2,489
671
5,746
0
42,666
L
Anubis
4,067
335
0
2,379
7,275
2,993
0
174
7,101
31,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
37,517
238
Minions Killed
318
0
Camps Cleared
0
994,966
Distance Traveled
1,202,830
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,266
559
37
3
0
260,826
0
L
Kukulkan
6,519
501
65
5
0
244,191
0
L
Heimdallr
5,805
447
36
3
0
219,868
0
W
Gilgamesh
8,210
632
101
8
0
198,336
1
L
Da Ji
7,355
566
78
6
0
243,809
1
W
Loki
7,165
551
55
4
0
273,176
0
W
Hades
6,477
498
40
3
0
205,140
3
L
Ymir
4,392
338
1
0
0
93,563
4
W
Apollo
8,399
646
85
7
0
265,352
2
L
Anubis
6,874
529
58
4
0
193,535
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role