Player Matchup

Sylvanus
Sylvanus
Spacemunkee6
Sylvanus
Level 40
God Stats
10W - 13L
1,452 SR
Queue Stats
39W - 44L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Theangrypatato07
Morgan Le Fay
Level 49
God Stats
9W - 15L
1,264 SR
Queue Stats
256W - 258L
1,378 Elo+
Solo
Hachiman
Hachiman
alguinian
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ii LoU MaN oX
Tsukuyomi
Level 40
God Stats
7W - 8L
1,472 SR
Queue Stats
46W - 73L
1,376 Elo+
Solo
Cthulhu
Cthulhu
temp-839915
Cthulhu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,557 Elo+
Party 2
Team Averages
Level 40
1,437 SR
1,438 Elo+

VS

Team Averages
Level 75
1,563 SR
1,545 Elo+
Skadi
Skadi
 
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Asian Wookiee
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 25L
1,768 Elo+
Party 1
Zeus
Zeus
SinkableLlama65
Zeus
Level 158
God Stats
1W - 2L
1,694 SR
Queue Stats
155W - 117L
1,515 Elo+
Party 1
Da Ji
Da Ji
WhiteyWayman
Da Ji
Level 121
God Stats
3W - 1L
1,867 SR
Queue Stats
101W - 80L
1,582 Elo+
Party 1
Apollo
Apollo
xTNT_SA
Apollo
Level 47
God Stats
8W - 10L
1,253 SR
Queue Stats
290W - 310L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Spacemunkee6
Sylvanus
12
2 / 4 / 2
7,538
503
4,598
9,241
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
Theangrypatato07
Morgan Le Fay
14
8 / 4 / 3
8,843
590
8,148
13,641
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
alguinian
Hachiman
11
2 / 8 / 6
7,084
472
4,084
11,075
2,888
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ii LoU MaN oX
Tsukuyomi
10
3 / 11 / 7
7,001
467
5,842
14,646
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
temp-839915
Cthulhu
12
2 / 7 / 8
7,318
488
8,383
19,740
12,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 5 / 13
9,105
607
15,234
13,282
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 5 / 10
9,214
614
16,378
9,376
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
8 / 3 / 3
9,037
602
12,812
9,975
3,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 2 / 2
10,053
670
10,270
10,312
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
xTNT_SA
Apollo
10
1 / 3 / 1
6,928
462
1,987
6,110
1,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
17
Kills
34
34
Deaths
18
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
5
13
2.3
W
8
5
10
2.6
W
8
3
3
3.17
L
Sylvanus
Spacemunkee6
Sylvanus
2
4
2
0.75
L
Morgan Le Fay
Theangrypatato07
Morgan Le Fay
8
4
3
2.38
W
12
2
2
6.5
L
Hachiman
alguinian
Hachiman
2
8
6
0.63
L
Tsukuyomi
ii LoU MaN oX
Tsukuyomi
3
11
7
0.59
L
Cthulhu
temp-839915
Cthulhu
2
7
8
0.86
W
Apollo
xTNT_SA
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,055
Damage
56,681
68,343
Taken
49,055
28,854
Mitigated
17,494
11,512
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,234
6,694
292
5,150
13,282
5,116
1,637
5,179
8,045
0
56,300
W
16,378
7,410
855
2,649
9,376
3,188
3,622
4,544
4,691
55,625
4,655
W
12,812
1,427
53
4,102
9,975
3,922
1,365
3,881
5,954
52,307
0
L
Sylvanus
Spacemunkee6
Sylvanus
4,598
1,681
499
2,017
9,241
5,010
627
3,811
5,430
23,902
6,156
L
Morgan Le Fay
Theangrypatato07
Morgan Le Fay
8,148
1,186
0
1,161
13,641
4,365
185
5,950
7,691
44,365
0
W
10,270
1,921
0
3,740
10,312
3,615
378
3,034
7,172
0
56,867
L
Hachiman
alguinian
Hachiman
4,084
2,246
426
1,540
11,075
2,888
0
5,093
5,982
0
23,104
L
Tsukuyomi
ii LoU MaN oX
Tsukuyomi
5,842
1,380
0
1,330
14,646
4,070
0
4,462
10,184
0
28,053
L
Cthulhu
temp-839915
Cthulhu
8,383
845
555
3,984
19,740
12,521
0
8,689
11,051
27,255
0
W
Apollo
xTNT_SA
Apollo
1,987
1,197
0
750
6,110
1,653
396
3,463
2,569
0
26,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
44,337
271
Minions Killed
422
0
Camps Cleared
0
1,244,142
Distance Traveled
1,218,210
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,105
607
94
6
0
251,143
0
W
Nu Wa
9,214
614
98
7
0
223,889
2
W
Zeus
9,037
602
86
6
0
262,526
6
L
Sylvanus
7,538
503
63
4
0
232,106
0
L
Morgan Le Fay
8,843
590
73
5
0
252,838
1
W
Da Ji
10,053
670
88
6
0
314,282
5
L
Hachiman
7,084
472
49
3
0
211,566
2
L
Tsukuyomi
7,001
467
50
3
0
274,060
0
L
Cthulhu
7,318
488
36
2
0
273,572
4
W
Apollo
6,928
462
56
4
0
166,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role