Player Matchup

Raijin
Raijin
Abaddon-713
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,611 Elo+
Solo
Achilles
Achilles
Brylo_Slayys
Achilles
Level 24
God Stats
8W - 10L
1,414 SR
Queue Stats
111W - 82L
1,459 Elo+
Solo
Artio
Artio
HRPaperStax4420
Artio
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,529 Elo+
Party 1
Medusa
Medusa
TRP Steezy
Medusa
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 1
Bakasura
Bakasura
V1Mort1s
Bakasura
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
26W - 17L
1,361 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,475 Elo+

VS

Team Averages
Level 10
1,429 SR
1,302 Elo+
Janus
Janus
JJSUPREME04
Janus
Level 23
God Stats
7W - 3L
1,820 SR
Queue Stats
37W - 40L
1,458 Elo+
Solo
Ymir
Ymir
Kappyjam
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,195 Elo+
Solo
Neith
Neith
Ke11oggs
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,148 Elo+
Solo
Merlin
Merlin
altN8reality
Merlin
Level 7
God Stats
1W - 4L
1,154 SR
Queue Stats
4W - 12L
1,161 Elo+
Solo
Mulan
Mulan
angelmask111
Mulan
Level 6
God Stats
0W - 2L
1,173 SR
Queue Stats
2W - 2L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 3 / 10
7,411
1,059
4,866
6,220
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Brylo_Slayys
Achilles
15
13 / 2 / 5
9,263
1,323
16,494
9,847
4,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 2
6,207
887
254
1,296
447
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
TRP Steezy
Medusa
14
4 / 0 / 7
7,960
1,137
5,799
4,565
1,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
V1Mort1s
Bakasura
14
6 / 0 / 9
8,908
1,273
4,551
4,070
1,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

342

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,678
1,097
7,704
6,979
1,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
0 / 0 / 0
5,961
852
325
944
620
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Ke11oggs
Neith
13
3 / 4 / 2
7,732
1,105
4,463
6,298
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
0 / 9 / 3
7,119
1,017
4,769
10,392
3,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 8 / 4
6,730
961
4,984
12,377
7,243
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
25
Kills
6
6
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
3
10
2.33
W
Achilles
Brylo_Slayys
Achilles
13
2
5
7.75
W
0
1
2
1
L
3
4
1
0.88
L
Ymir
0
0
0
0
L
Neith
Ke11oggs
Neith
3
4
2
1
W
Medusa
TRP Steezy
Medusa
4
0
7
7.5
W
Bakasura
V1Mort1s
Bakasura
6
0
9
10.5
L
Merlin
0
9
3
0.17
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,964
Damage
22,245
25,998
Taken
36,990
10,393
Mitigated
14,722
2,946
Healing
554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
4,866
1,036
0
0
6,220
2,286
0
2,068
4,152
14,046
0
W
Achilles
Brylo_Slayys
Achilles
16,494
8,728
0
570
9,847
4,355
0
5,275
4,572
0
20,803
W
254
202
0
167
1,296
447
0
996
300
1,283
0
L
7,704
1,254
0
0
6,979
1,571
0
414
6,399
18,755
0
L
Ymir
325
168
0
0
944
620
0
156
788
619
0
L
Neith
Ke11oggs
Neith
4,463
1,392
0
520
6,298
2,155
0
442
5,734
0
18,046
W
Medusa
TRP Steezy
Medusa
5,799
3,097
0
1,005
4,565
1,615
0
2,354
2,211
0
17,095
W
Bakasura
V1Mort1s
Bakasura
4,551
3,358
150
1,054
4,070
1,690
0
2,105
1,965
0
8,295
L
Merlin
4,769
733
0
0
10,392
3,133
0
2,023
8,369
17,451
0
L
4,984
1,501
0
34
12,377
7,243
0
2,085
10,124
0
12,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
35,220
69
Minions Killed
91
3
Camps Cleared
4
480,911
Distance Traveled
501,629
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,411
1,059
18
3
0
82,690
0
W
Achilles
9,263
1,323
9
1
1
131,822
0
W
Artio
6,207
887
3
0
0
27,228
0
L
Janus
7,678
1,097
25
4
0
124,569
0
L
Ymir
5,961
852
0
0
0
34,079
0
L
Neith
7,732
1,105
25
4
2
125,276
0
W
Medusa
7,960
1,137
23
3
0
106,802
1
W
Bakasura
8,908
1,273
16
2
2
132,369
0
L
Merlin
7,119
1,017
27
4
0
116,757
1
L
Mulan
6,730
961
14
2
2
100,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role