Player Matchup

Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Graflaug
Ao Kuang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,342 Elo+
Party 1
Artemis
Artemis
MakTrahers
Artemis
Level 68
God Stats
1W - 2L
1,485 SR
Queue Stats
23W - 32L
1,368 Elo+
Party 1
King Arthur
King Arthur
Rost1sLav
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,329 Elo+
Party 1
Sobek
Sobek
Zloydirty
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,254 Elo+
Party 1
Team Averages
Level 42
1,497 SR
1,359 Elo+

VS

Team Averages
Level 63
1,587 SR
1,534 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Menathil
Xing Tian
Level 82
God Stats
3W - 3L
1,396 SR
Queue Stats
410W - 368L
1,523 Elo+
Party 3
Nemesis
Nemesis
PunkieMi182
Nemesis
Level 44
God Stats
16W - 14L
1,669 SR
Queue Stats
99W - 85L
1,529 Elo+
Party 2
Hera
Hera
Skipper171288
Hera
Level 42
God Stats
21W - 7L
1,783 SR
Queue Stats
77W - 62L
1,570 Elo+
Party 2
Chiron
Chiron
TheRoyalFap
Chiron
Level 44
God Stats
43W - 41L
1,587 SR
Queue Stats
423W - 431L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 4 / 3
5,424
452
2,480
6,544
2,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Graflaug
Ao Kuang
10
2 / 5 / 2
6,092
508
2,970
11,984
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
MakTrahers
Artemis
8
3 / 6 / 2
5,550
463
7,499
11,268
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Rost1sLav
King Arthur
9
1 / 5 / 0
5,291
441
2,485
9,804
5,407
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
Zloydirty
Sobek
8
1 / 7 / 2
5,602
467
2,120
12,253
8,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 1 / 4
6,411
534
3,674
5,723
4,483
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
Menathil
Xing Tian
11
3 / 4 / 12
7,535
628
4,558
10,562
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
PunkieMi182
Nemesis
13
9 / 0 / 2
8,091
674
7,004
7,255
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 7
7,935
661
7,186
4,770
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
11 / 1 / 5
7,729
644
16,467
7,476
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
27
27
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
3
0.63
W
Guan Yu
 
Guan Yu
1
1
4
3
L
Ao Kuang
Graflaug
Ao Kuang
2
5
2
0.6
L
Artemis
MakTrahers
Artemis
3
6
2
0.67
W
Xing Tian
Menathil
Xing Tian
3
4
12
2.25
W
Nemesis
PunkieMi182
Nemesis
9
0
2
10
L
King Arthur
Rost1sLav
King Arthur
1
5
0
0.2
W
3
2
7
3.25
W
Chiron
11
1
5
13.5
L
Sobek
Zloydirty
Sobek
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
38,889
51,853
Taken
35,786
22,061
Mitigated
18,474
10,370
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,480
1,260
94
1,477
6,544
2,167
0
3,127
3,417
21,245
0
W
Guan Yu
 
Guan Yu
3,674
506
127
1,683
5,723
4,483
230
524
5,199
0
23,451
L
Ao Kuang
Graflaug
Ao Kuang
2,970
650
0
4,607
11,984
3,441
0
2,711
9,273
24,022
0
L
Artemis
MakTrahers
Artemis
7,499
4,126
301
1,263
11,268
2,624
0
1,310
9,958
0
24,329
W
Xing Tian
Menathil
Xing Tian
4,558
547
0
2,568
10,562
7,358
246
2,600
7,962
24,525
0
W
Nemesis
PunkieMi182
Nemesis
7,004
2,746
0
1,278
7,255
2,890
610
1,554
5,701
0
47,269
L
King Arthur
Rost1sLav
King Arthur
2,485
735
0
200
9,804
5,407
0
863
8,941
0
18,120
W
7,186
1,963
88
1,278
4,770
1,534
306
1,461
3,309
60,687
0
W
Chiron
16,467
7,646
378
3,837
7,476
2,209
868
1,480
5,996
0
45,325
L
Sobek
Zloydirty
Sobek
2,120
370
0
2,428
12,253
8,422
0
3,733
8,520
11,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,959
Gold Earned
37,701
179
Minions Killed
347
0
Camps Cleared
0
1,103,558
Distance Traveled
1,191,053
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,424
452
42
4
0
232,459
2
W
Guan Yu
6,411
534
42
4
0
235,438
3
L
Ao Kuang
6,092
508
54
5
0
224,162
2
L
Artemis
5,550
463
37
3
0
198,124
1
W
Xing Tian
7,535
628
29
2
0
235,297
5
W
Nemesis
8,091
674
85
7
0
271,372
1
L
King Arthur
5,291
441
31
3
0
225,486
0
W
Hera
7,935
661
113
9
0
236,531
4
W
Chiron
7,729
644
78
7
0
212,415
1
L
Sobek
5,602
467
15
1
0
223,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role