Player Matchup

Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GilgamestAri
He Bo
Level 128
God Stats
5W - 5L
1,645 SR
Queue Stats
325W - 313L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
SerranonPerheDVD
Nu Wa
Level 66
God Stats
4W - 4L
1,451 SR
Queue Stats
237W - 220L
1,605 Elo+
Party 2
Odin
Odin
elSheune
Odin
Level 148
God Stats
18W - 11L
1,540 SR
Queue Stats
1,095W - 1,115L
1,560 Elo+
Solo
Chaac
Chaac
jansui
Chaac
Level 142
God Stats
5W - 13L
1,287 SR
Queue Stats
253W - 246L
1,582 Elo+
Party 2
Team Averages
Level 125
1,485 SR
1,572 Elo+

VS

Team Averages
Level 149
1,652 SR
1,546 Elo+
Nu Wa
Nu Wa
JTyeRich
Nu Wa
Level 144
God Stats
9W - 4L
1,671 SR
Queue Stats
306W - 292L
1,557 Elo+
Solo
Geb
Geb
MrKillmeplease
Geb
Level 142
God Stats
8W - 5L
1,605 SR
Queue Stats
435W - 463L
1,460 Elo+
Solo
Hachiman
Hachiman
Qlick
Hachiman
Level 160
God Stats
3W - 1L
1,719 SR
Queue Stats
78W - 60L
1,641 Elo+
Solo
Osiris
Osiris
XiaoQQBell
Osiris
Level 139
God Stats
10W - 0L
1,881 SR
Queue Stats
252W - 237L
1,527 Elo+
Party 1
Chernobog
Chernobog
XiaoQQWaffles
Chernobog
Level 160
God Stats
3W - 7L
1,384 SR
Queue Stats
260W - 249L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 5 / 5
9,096
827
5,601
11,239
4,434
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 8 / 4
7,666
697
8,453
10,256
3,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 4 / 6
8,686
790
10,868
8,132
2,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
14
1 / 6 / 5
8,176
743
8,540
11,277
7,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
jansui
Chaac
17
2 / 2 / 8
9,157
832
10,612
15,644
9,925
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JTyeRich
Nu Wa
14
2 / 2 / 16
8,697
791
10,841
9,158
4,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 22
9,498
863
6,594
15,618
19,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Qlick
Hachiman
18
13 / 2 / 11
10,707
973
15,874
10,965
5,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
XiaoQQBell
Osiris
16
5 / 3 / 19
10,371
943
6,198
14,409
16,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
XiaoQQWaffles
Chernobog
17
5 / 2 / 20
9,941
904
12,923
8,590
4,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
113
11
Kills
25
25
Deaths
11
28
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
5
1.1
L
2
8
4
0.5
W
Nu Wa
JTyeRich
Nu Wa
2
2
16
5
W
0
2
22
5.5
W
Hachiman
Qlick
Hachiman
13
2
11
9.25
L
3
4
6
1.5
W
Osiris
XiaoQQBell
Osiris
5
3
19
4.83
W
Chernobog
XiaoQQWaffles
Chernobog
5
2
20
7.5
L
Odin
1
6
5
0.58
L
Chaac
jansui
Chaac
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,074
Damage
52,430
56,548
Taken
58,740
27,841
Mitigated
49,711
16,359
Healing
22,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,601
3,577
1,750
3,871
11,239
4,434
609
3,192
8,047
0
15,013
L
8,453
0
120
89
10,256
3,175
0
2,104
8,152
13,431
0
W
Nu Wa
JTyeRich
Nu Wa
10,841
1,658
1,977
3,368
9,158
4,674
1,225
2,433
6,725
31,634
0
W
6,594
286
298
3,301
15,618
19,284
498
5,948
9,670
14,039
0
W
Hachiman
Qlick
Hachiman
15,874
6,294
1,858
3,184
10,965
5,119
2,528
3,888
6,675
0
42,241
L
10,868
1,245
1,553
928
8,132
2,595
558
2,720
5,412
22,973
0
W
Osiris
XiaoQQBell
Osiris
6,198
1,022
2,467
1,849
14,409
16,388
569
3,652
10,757
0
9,907
W
Chernobog
XiaoQQWaffles
Chernobog
12,923
6,547
2,564
1,737
8,590
4,246
1,460
3,400
5,190
0
33,055
L
Odin
8,540
476
704
1,779
11,277
7,712
202
3,724
7,553
0
14,820
L
Chaac
jansui
Chaac
10,612
596
873
4,692
15,644
9,925
296
5,695
9,949
0
26,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
49,214
105
Minions Killed
198
0
Camps Cleared
0
1,019,384
Distance Traveled
1,061,933
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,096
827
31
3
0
226,646
5
L
He Bo
7,666
697
15
1
0
174,775
1
W
Nu Wa
8,697
791
50
5
0
220,361
2
W
Geb
9,498
863
9
1
0
221,908
2
W
Hachiman
10,707
973
77
7
0
202,854
1
L
Nu Wa
8,686
790
24
2
0
194,086
0
W
Osiris
10,371
943
9
1
0
221,949
0
W
Chernobog
9,941
904
53
5
0
194,861
1
L
Odin
8,176
743
11
1
0
184,880
0
L
Chaac
9,157
832
24
2
0
238,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role