Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
HouseOfEdenia
Yemoja
Level 18
God Stats
1W - 5L
1,594 SR
Queue Stats
6W - 5L
1,849 Elo+
Solo
Loki
Loki
KaydenOnCrak
Loki
Level 15
God Stats
8W - 8L
1,578 SR
Queue Stats
24W - 36L
1,283 Elo+
Solo
Medusa
Medusa
Zetx Drake
Medusa
Level 5
God Stats
2W - 4L
1,207 SR
Queue Stats
8W - 22L
1,200 Elo+
Solo
Sun Wukong
Sun Wukong
ll-ltzZomB1e-ll
Sun Wukong
Level 24
God Stats
5W - 4L
1,331 SR
Queue Stats
65W - 76L
1,395 Elo+
Party 2
Team Averages
Level 20
1,442 SR
1,445 Elo+

VS

Team Averages
Level 13
1,540 SR
1,395 Elo+
Ymir
Ymir
LEO6pow
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,295 Elo+
Party 1
Chang'e
Chang'e
Le Sharko7090
Chang'e
Level 17
God Stats
3W - 3L
1,522 SR
Queue Stats
61W - 65L
1,386 Elo+
Solo
Vamana
Vamana
PhilSwiftSealMe
Vamana
Level 26
God Stats
26W - 14L
1,500 SR
Queue Stats
26W - 15L
1,500 Elo+
Solo
Ra
Ra
ReptilianWarfare
Ra
Level 8
God Stats
33W - 35L
1,676 SR
Queue Stats
212W - 233L
1,535 Elo+
Solo
Merlin
Merlin
leo6powbro
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
13 / 3 / 11
16,982
999
35,198
19,182
7,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
2 / 0 / 19
15,286
899
8,892
14,074
19,825
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 1 / 13
14,882
875
20,836
17,527
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
Zetx Drake
Medusa
20
1 / 5 / 11
13,421
789
3,095
16,751
8,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ll-ltzZomB1e-ll
Sun Wukong
20
10 / 0 / 10
15,896
935
31,154
34,682
17,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LEO6pow
Ymir
19
0 / 13 / 3
12,920
760
2,131
27,915
15,447
Chang'e
20
2 / 7 / 3
14,598
859
29,068
27,994
12,369
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 3
14,705
865
32,685
26,648
24,086
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 2 / 4
15,597
917
23,461
12,286
8,322
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
leo6powbro
Merlin
19
0 / 6 / 1
12,513
736
4,748
12,410
5,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
32
Kills
9
9
Deaths
32
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
13
3
11
6.17
W
2
0
19
11.5
W
6
1
13
12.5
L
Ymir
LEO6pow
Ymir
0
13
3
0.12
L
Chang'e
2
7
3
0.5
L
4
4
3
1.38
L
3
2
4
2.5
W
Medusa
Zetx Drake
Medusa
1
5
11
1.3
L
Merlin
leo6powbro
Merlin
0
6
1
0.08
W
Sun Wukong
ll-ltzZomB1e-ll
Sun Wukong
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,175
Damage
92,093
102,216
Taken
107,253
60,116
Mitigated
65,638
33,790
Healing
25,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
35,198
7,254
0
1,195
19,182
7,698
0
11,779
7,403
69,212
0
W
8,892
4,107
22,025
7,788
14,074
19,825
0
8,506
5,568
24,479
0
W
20,836
11,743
0
275
17,527
6,372
0
11,598
5,929
0
42,242
L
Ymir
LEO6pow
Ymir
2,131
1,165
0
0
27,915
15,447
0
7,950
19,919
10,973
0
L
Chang'e
29,068
880
5,488
8,060
27,994
12,369
0
10,210
17,694
73,288
0
L
32,685
16,193
0
6,056
26,648
24,086
0
12,346
14,200
0
64,578
L
23,461
2,147
3,089
2,191
12,286
8,322
0
8,269
3,945
57,679
0
W
Medusa
Zetx Drake
Medusa
3,095
1,071
0
0
16,751
8,327
0
7,034
9,717
0
7,846
L
Merlin
leo6powbro
Merlin
4,748
667
145
833
12,410
5,414
0
4,959
7,405
15,069
0
W
Sun Wukong
ll-ltzZomB1e-ll
Sun Wukong
31,154
12,667
0
2,507
34,682
17,894
0
20,491
14,191
0
80,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,467
Gold Earned
70,333
283
Minions Killed
279
9
Camps Cleared
7
1,609,110
Distance Traveled
1,301,918
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
16,982
999
78
5
0
328,065
0
W
Yemoja
15,286
899
36
2
2
308,201
0
W
Loki
14,882
875
32
2
5
366,588
2
L
Ymir
12,920
760
20
1
0
139,275
1
L
Chang'e
14,598
859
108
6
5
336,915
0
L
Vamana
14,705
865
54
3
1
346,880
1
L
Ra
15,597
917
76
4
0
346,189
1
W
Medusa
13,421
789
15
1
1
242,290
1
L
Merlin
12,513
736
21
1
1
132,659
0
W
Sun Wukong
15,896
935
122
7
1
363,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role