Player Matchup

Rama
Rama
GalaxyBoots
Rama
Level 65
God Stats
2W - 2L
1,745 SR
Queue Stats
129W - 147L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
RussianPanda969
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,383 Elo+
Party 1
Tiamat
Tiamat
chacalkoolic
Tiamat
Level 92
God Stats
9W - 7L
1,465 SR
Queue Stats
311W - 362L
1,407 Elo+
Solo
Team Averages
Level 61
1,570 SR
1,397 Elo+

VS

Team Averages
Level 77
1,416 SR
1,443 Elo+
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Luxæria
Tsukuyomi
Level 62
God Stats
3W - 4L
1,219 SR
Queue Stats
37W - 47L
1,397 Elo+
Solo
Scylla
Scylla
Nqup Jr
Scylla
Level 26
God Stats
13W - 10L
1,529 SR
Queue Stats
51W - 46L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
10,579
756
10,062
13,607
5,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 10
9,319
666
5,537
13,379
8,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
15
7 / 0 / 8
10,414
744
12,628
5,975
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 4 / 3
8,291
592
6,426
12,941
10,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Luxæria
Tsukuyomi
9
0 / 7 / 4
7,743
553
5,595
10,349
3,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Nqup Jr
Scylla
13
3 / 4 / 1
8,972
641
8,923
9,220
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
4
4
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
3
0.63
W
6
3
8
3.33
L
Tsukuyomi
Luxæria
Tsukuyomi
0
7
4
0.29
L
Scylla
Nqup Jr
Scylla
3
4
1
0.88
W
2
1
10
7
W
Tiamat
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
20,944
32,961
Taken
32,510
17,388
Mitigated
16,738
16,445
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,426
252
0
884
12,941
10,507
0
3,265
9,217
0
28,452
W
10,062
8,407
0
7,376
13,607
5,049
3,162
3,150
10,233
0
59,368
L
Tsukuyomi
Luxæria
Tsukuyomi
5,595
768
0
1,024
10,349
3,768
0
3,693
6,269
0
18,294
L
Scylla
Nqup Jr
Scylla
8,923
429
92
1,223
9,220
2,463
0
4,402
4,396
35,417
0
W
5,537
357
904
4,149
13,379
8,199
0
3,610
9,519
0
17,334
W
Tiamat
12,628
462
0
4,016
5,975
4,140
57
1,575
4,286
37,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
25,006
178
Minions Killed
138
0
Camps Cleared
0
770,165
Distance Traveled
665,560
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,291
592
35
3
0
250,768
5
W
Rama
10,579
756
95
7
0
218,385
2
L
Tsukuyomi
7,743
553
23
2
0
202,319
2
L
Scylla
8,972
641
80
6
0
212,473
2
W
Guan Yu
9,319
666
29
2
0
268,014
0
W
Tiamat
10,414
744
54
4
0
283,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role