Player Matchup

Cthulhu
Cthulhu
Heilung666
Cthulhu
Level 29
God Stats
9W - 8L
1,546 SR
Queue Stats
49W - 45L
1,524 Elo+
Solo
Chernobog
Chernobog
PaisIey
Chernobog
Level 14
God Stats
9W - 7L
1,495 SR
Queue Stats
61W - 55L
1,361 Elo+
Solo
Nemesis
Nemesis
antifeka
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,262 Elo+
Solo
Scylla
Scylla
kidofcrea
Scylla
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,718 Elo+
Solo
Set
Set
モーリーMOORII
Set
Level 26
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,420 Elo+

VS

Team Averages
Level 16
1,549 SR
1,479 Elo+
Kukulkan
Kukulkan
Dakikuro_Issen
Kukulkan
Level 28
God Stats
21W - 10L
1,412 SR
Queue Stats
86W - 70L
1,500 Elo+
Solo
Zeus
Zeus
Fallen_Chosen
Zeus
Level 13
God Stats
81W - 53L
1,581 SR
Queue Stats
86W - 67L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
GundamuToast-UwU
Danzaburou
Level 10
God Stats
12W - 7L
1,364 SR
Queue Stats
87W - 69L
1,472 Elo+
Party 1
Fenrir
Fenrir
Mikazuki_yukihyo
Fenrir
Level 14
God Stats
12W - 10L
1,693 SR
Queue Stats
26W - 26L
1,463 Elo+
Party 1
Terra
Terra
Neo_Kudo
Terra
Level 15
God Stats
2W - 2L
1,693 SR
Queue Stats
25W - 24L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heilung666
Cthulhu
18
2 / 8 / 4
11,405
877
15,894
25,872
27,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
PaisIey
Chernobog
19
8 / 3 / 3
14,470
1,113
19,970
15,515
6,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
antifeka
Nemesis
19
3 / 14 / 6
12,820
986
12,621
26,341
10,427
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
kidofcrea
Scylla
18
1 / 10 / 4
11,381
875
6,052
15,953
5,579
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 6 / 3
10,621
817
4,597
21,487
7,945
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 2 / 17
13,926
1,071
20,242
10,652
4,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 3 / 14
14,986
1,153
37,714
9,369
3,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
GundamuToast-UwU
Danzaburou
20
9 / 2 / 19
13,886
1,068
16,634
10,060
4,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 5 / 15
12,449
958
14,441
15,813
7,998
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Neo_Kudo
Terra
20
2 / 2 / 23
12,794
984
7,542
17,657
20,694
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
129
14
Kills
41
41
Deaths
14
20
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
2
17
8.75
W
15
3
14
7.33
W
Danzaburou
GundamuToast-UwU
Danzaburou
9
2
19
9.25
L
Cthulhu
Heilung666
Cthulhu
2
8
4
0.5
W
6
5
15
2.7
W
Terra
Neo_Kudo
Terra
2
2
23
6.75
L
Chernobog
PaisIey
Chernobog
8
3
3
3.17
L
Nemesis
antifeka
Nemesis
3
14
6
0.43
L
Scylla
kidofcrea
Scylla
1
10
4
0.3
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,134
Damage
96,573
105,168
Taken
63,551
57,664
Mitigated
41,034
5,987
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
20,242
1,853
359
2,010
10,652
4,843
0
5,220
5,432
61,781
0
W
37,714
6,172
0
0
9,369
3,269
0
3,046
6,323
62,308
0
W
Danzaburou
GundamuToast-UwU
Danzaburou
16,634
7,036
0
1,680
10,060
4,230
0
3,971
6,089
0
30,231
L
Cthulhu
Heilung666
Cthulhu
15,894
1,285
492
1,940
25,872
27,297
0
15,330
10,542
35,518
0
W
14,441
3,846
0
873
15,813
7,998
0
4,985
10,828
0
21,277
W
Terra
Neo_Kudo
Terra
7,542
2,251
2,577
3,693
17,657
20,694
0
4,724
12,933
13,909
0
L
Chernobog
PaisIey
Chernobog
19,970
13,823
0
2,223
15,515
6,416
0
8,499
7,016
0
59,739
L
Nemesis
antifeka
Nemesis
12,621
6,174
0
496
26,341
10,427
0
18,302
8,039
0
23,665
L
Scylla
kidofcrea
Scylla
6,052
2,744
0
747
15,953
5,579
0
9,368
6,585
18,786
0
L
4,597
3,469
0
89
21,487
7,945
0
13,999
7,488
0
19,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,697
Gold Earned
68,041
214
Minions Killed
227
8
Camps Cleared
3
1,148,274
Distance Traveled
1,236,571
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,926
1,071
116
9
2
249,110
0
W
Zeus
14,986
1,153
64
5
1
216,970
0
W
Danzaburou
13,886
1,068
32
2
0
251,441
0
L
Cthulhu
11,405
877
45
3
0
226,329
2
W
Fenrir
12,449
958
9
1
0
228,132
0
W
Terra
12,794
984
6
0
0
290,918
0
L
Chernobog
14,470
1,113
76
6
5
221,139
0
L
Nemesis
12,820
986
23
2
1
265,907
2
L
Scylla
11,381
875
38
3
1
173,977
0
L
Set
10,621
817
32
2
1
260,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role