Player Matchup

Ymir
Ymir
BarriKades
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 55L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
MrTonyStark
Heimdallr
Level 29
God Stats
1W - 1L
1,587 SR
Queue Stats
11W - 10L
1,591 Elo+
Solo
Neith
Neith
a26gus
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,687 Elo+
Solo
Zeus
Zeus
instinkt900
Zeus
Level 83
God Stats
8W - 7L
1,555 SR
Queue Stats
139W - 109L
1,483 Elo+
Party 2
Ra
Ra
lose1347
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,575 Elo+
Solo
Team Averages
Level 32
1,528 SR
1,566 Elo+

VS

Team Averages
Level 17
1,510 SR
1,523 Elo+
Nox
Nox
DodgingYouSnakes
Nox
Level 16
God Stats
51W - 27L
1,626 SR
Queue Stats
141W - 58L
1,686 Elo+
Solo
Raijin
Raijin
FutchaW
Raijin
Level 15
God Stats
4W - 4L
1,622 SR
Queue Stats
139W - 94L
1,679 Elo+
Party 1
Neith
Neith
aTinyZygote
Neith
Level 25
God Stats
705W - 763L
1,502 SR
Queue Stats
785W - 875L
1,455 Elo+
Solo
Mulan
Mulan
iamtermii
Mulan
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 264L
1,565 Elo+
Party 1
Medusa
Medusa
naruto_chypudain
Medusa
Level 10
God Stats
1W - 1L
1,300 SR
Queue Stats
11W - 21L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 7
9,060
906
4,398
17,237
17,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
MrTonyStark
Heimdallr
15
1 / 9 / 6
9,296
930
7,596
16,500
5,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
a26gus
Neith
16
2 / 6 / 4
9,337
934
6,817
10,490
3,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 6 / 5
9,627
963
8,844
11,163
3,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 9 / 4
9,513
951
2,597
13,961
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

102

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 17
13,165
1,317
22,932
7,566
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
FutchaW
Raijin
20
17 / 0 / 12
14,104
1,410
31,098
9,187
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 8
10,691
1,069
4,235
2,849
1,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
iamtermii
Mulan
17
4 / 6 / 8
10,329
1,033
7,430
15,559
16,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 0 / 0
7,856
786
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
7
Kills
36
36
Deaths
7
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
13
1
17
21.5
W
Raijin
FutchaW
Raijin
17
0
12
23
L
Heimdallr
MrTonyStark
Heimdallr
1
9
6
0.44
L
Neith
a26gus
Neith
2
6
4
0.67
W
2
0
8
6
W
Mulan
iamtermii
Mulan
4
6
8
1.33
L
2
6
5
0.75
L
2
9
4
0.44
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,252
Damage
65,695
69,351
Taken
35,161
34,290
Mitigated
23,696
947
Healing
2,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
1,062
0
0
17,237
17,233
0
12,532
4,477
9,457
0
W
22,932
617
0
49
7,566
2,849
0
3,947
3,619
36,816
0
W
Raijin
FutchaW
Raijin
31,098
1,061
0
860
9,187
3,508
0
3,969
5,218
54,442
0
L
Heimdallr
MrTonyStark
Heimdallr
7,596
3,411
0
42
16,500
5,314
0
12,869
3,543
0
31,052
L
Neith
a26gus
Neith
6,817
2,105
0
396
10,490
3,561
0
8,295
2,097
0
21,534
W
4,235
1,580
0
836
2,849
1,193
0
747
2,102
0
29,300
W
Mulan
iamtermii
Mulan
7,430
684
0
1,231
15,559
16,146
0
7,176
8,383
0
23,379
L
8,844
1,872
0
0
11,163
3,704
0
9,152
1,924
37,422
0
L
2,597
117
241
268
13,961
4,478
0
11,182
2,736
20,928
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
56,145
176
Minions Killed
177
4
Camps Cleared
10
899,153
Distance Traveled
822,051
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,060
906
9
1
0
179,883
2
W
Nox
13,165
1,317
44
4
1
200,464
0
W
Raijin
14,104
1,410
38
4
3
220,624
0
L
Heimdallr
9,296
930
38
4
1
165,170
0
L
Neith
9,337
934
23
2
2
190,243
0
W
Neith
10,691
1,069
62
6
2
206,445
0
W
Mulan
10,329
1,033
33
3
4
180,099
1
L
Zeus
9,627
963
59
6
0
192,064
1
L
Ra
9,513
951
47
5
1
171,793
0
W
Medusa
7,856
786
0
0
0
14,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role