Player Matchup

Tiamat
Tiamat
Bignibxa69420
Tiamat
Level 28
God Stats
40W - 25L
1,597 SR
Queue Stats
203W - 202L
1,450 Elo+
Solo
Heimdallr
Heimdallr
Bjl2142
Heimdallr
Level 28
God Stats
4W - 6L
1,309 SR
Queue Stats
354W - 353L
1,459 Elo+
Solo
Ganesha
Ganesha
Blinic
Ganesha
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 18L
1,435 Elo+
Party 1
Ra
Ra
Fauvel23
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,134 Elo+
Party 1
Cupid
Cupid
MagicalHomie
Cupid
Level 26
God Stats
11W - 11L
1,489 SR
Queue Stats
50W - 42L
1,483 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,392 Elo+

VS

Team Averages
Level 15
1,529 SR
1,455 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Agdubs
Guan Yu
Level 16
God Stats
2W - 3L
1,592 SR
Queue Stats
40W - 49L
1,470 Elo+
Solo
Hel
Hel
NathanielRad
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,227 Elo+
Solo
Hercules
Hercules
bigmanhimself94
Hercules
Level 21
God Stats
7W - 3L
1,551 SR
Queue Stats
18W - 23L
1,409 Elo+
Solo
Ares
Ares
josecarlos9
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 22
12,170
1,106
23,862
8,879
8,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Bjl2142
Heimdallr
19
12 / 4 / 18
13,643
1,240
28,096
11,851
5,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Blinic
Ganesha
19
0 / 0 / 29
12,314
1,119
9,555
11,649
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 4 / 17
10,834
985
8,603
8,669
3,651
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
18 / 5 / 13
14,503
1,318
32,822
14,275
7,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
7 / 7 / 4
11,993
1,090
15,231
22,505
16,447
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Agdubs
Guan Yu
18
2 / 9 / 8
11,434
1,039
11,388
24,494
28,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 8 / 6
10,734
976
4,800
16,754
10,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
18
5 / 7 / 6
12,068
1,097
15,021
39,207
30,141
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 7 / 2
8,798
800
1,256
7,904
5,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
41
38
Kills
15
15
Deaths
38
99
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
7
4
1.29
L
Guan Yu
Agdubs
Guan Yu
2
9
8
0.67
W
6
2
22
8.5
W
Heimdallr
Bjl2142
Heimdallr
12
4
18
5.25
W
Ganesha
Blinic
Ganesha
0
0
29
14.5
W
2
4
17
2.63
W
18
5
13
4.9
L
1
8
6
0.5
L
Hercules
5
7
6
1.14
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,938
Damage
47,696
55,323
Taken
110,864
40,467
Mitigated
90,937
14,715
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,231
6,752
0
478
22,505
16,447
0
7,506
14,999
0
32,585
L
Guan Yu
Agdubs
Guan Yu
11,388
2,240
1,913
3,315
24,494
28,237
0
9,779
14,715
0
31,524
W
23,862
2,390
0
1,545
8,879
8,290
0
1,050
7,829
49,295
0
W
Heimdallr
Bjl2142
Heimdallr
28,096
18,622
0
4,198
11,851
5,443
0
1,810
10,041
0
49,002
W
Ganesha
Blinic
Ganesha
9,555
1,078
0
1,739
11,649
15,958
0
2,564
9,085
16,730
0
W
8,603
1,516
1,320
432
8,669
3,651
0
1,303
7,366
29,303
0
W
32,822
17,096
838
4,643
14,275
7,125
0
2,041
12,234
0
52,514
L
4,800
1,714
2,241
1,539
16,754
10,181
0
7,704
9,050
21,839
0
L
Hercules
15,021
2,899
0
5,067
39,207
30,141
0
12,923
26,278
8,693
19,922
L
1,256
381
0
0
7,904
5,931
0
4,108
3,796
3,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,464
Gold Earned
55,027
211
Minions Killed
160
12
Camps Cleared
3
904,904
Distance Traveled
1,019,733
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,993
1,090
28
3
0
259,737
1
L
Guan Yu
11,434
1,039
52
5
0
230,095
2
W
Tiamat
12,170
1,106
67
6
3
197,202
0
W
Heimdallr
13,643
1,240
46
4
6
154,631
1
W
Ganesha
12,314
1,119
0
0
0
215,196
0
W
Ra
10,834
985
45
4
0
168,201
0
W
Cupid
14,503
1,318
53
5
3
169,674
0
L
Hel
10,734
976
55
5
1
182,338
2
L
Hercules
12,068
1,097
23
2
2
272,948
0
L
Ares
8,798
800
2
0
0
74,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role