Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ArcherSpielt
Susano
Level 27
God Stats
3W - 8L
1,405 SR
Queue Stats
23W - 33L
1,280 Elo+
Party 1
Jormungandr
Jormungandr
BloodMoonKing
Jormungandr
Level 21
God Stats
1W - 2L
1,715 SR
Queue Stats
41W - 44L
1,323 Elo+
Party 1
Guan Yu
Guan Yu
L0rdXeric
Guan Yu
Level 6
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 5L
1,001 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZeneticZyn
Morgan Le Fay
Level 20
God Stats
8W - 6L
1,567 SR
Queue Stats
24W - 27L
1,318 Elo+
Party 1
Team Averages
Level 19
1,498 SR
1,285 Elo+

VS

Team Averages
Level 16
1,564 SR
1,418 Elo+
Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JDreamfall
Medusa
Level 6
God Stats
2W - 0L
1,722 SR
Queue Stats
13W - 17L
1,494 Elo+
Solo
Yemoja
Yemoja
LordAofDeath
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,221 Elo+
Solo
Izanami
Izanami
Zile98
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 77L
1,569 Elo+
Solo
Discordia
Discordia
minjuzevir
Discordia
Level 15
God Stats
3W - 1L
1,598 SR
Queue Stats
7W - 9L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 3 / 7
10,234
487
9,413
14,035
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
13
0 / 7 / 4
8,195
390
5,418
15,757
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
BloodMoonKing
Jormungandr
14
4 / 1 / 4
10,036
478
6,467
14,551
13,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
L0rdXeric
Guan Yu
13
0 / 5 / 1
7,845
374
966
12,087
5,739
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
ZeneticZyn
Morgan Le Fay
16
3 / 2 / 0
10,066
479
9,915
8,725
2,341
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 2 / 4
12,211
581
18,914
10,410
6,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
JDreamfall
Medusa
15
0 / 2 / 5
9,151
436
6,590
10,371
3,232
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
0 / 6 / 5
10,449
498
2,562
15,283
13,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Zile98
Izanami
19
6 / 0 / 4
12,319
587
9,012
13,805
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
minjuzevir
Discordia
16
2 / 1 / 3
10,483
499
8,647
6,876
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
18
18
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
7
2.17
W
Anubis
 
Anubis
10
2
4
6
L
Susano
0
7
4
0.29
L
Jormungandr
BloodMoonKing
Jormungandr
4
1
4
6
W
Medusa
JDreamfall
Medusa
0
2
5
1.25
L
Guan Yu
L0rdXeric
Guan Yu
0
5
1
0.1
W
Yemoja
0
6
5
0.42
L
Morgan Le Fay
ZeneticZyn
Morgan Le Fay
3
2
0
1.5
W
Izanami
Zile98
Izanami
6
0
4
8
W
Discordia
minjuzevir
Discordia
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,179
Damage
45,725
65,155
Taken
56,745
31,576
Mitigated
31,079
11,893
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,413
5,759
0
4,595
14,035
5,036
600
5,372
8,627
0
64,709
W
Anubis
 
Anubis
18,914
1,444
0
5,240
10,410
6,565
851
2,294
8,116
75,698
0
L
Susano
5,418
656
0
4,184
15,757
4,946
0
4,061
11,617
0
46,682
L
Jormungandr
BloodMoonKing
Jormungandr
6,467
1,388
0
500
14,551
13,514
198
7,446
6,811
32,605
0
W
Medusa
JDreamfall
Medusa
6,590
2,231
0
1,220
10,371
3,232
726
2,993
7,378
0
44,385
L
Guan Yu
L0rdXeric
Guan Yu
966
51
75
1,175
12,087
5,739
0
7,629
4,406
0
25,432
W
Yemoja
2,562
771
580
24
15,283
13,781
253
6,329
8,954
26,617
0
L
Morgan Le Fay
ZeneticZyn
Morgan Le Fay
9,915
759
0
1,364
8,725
2,341
0
4,830
3,571
62,367
0
W
Izanami
Zile98
Izanami
9,012
6,480
0
9,501
13,805
5,286
2,921
1,080
12,725
0
128,793
W
Discordia
minjuzevir
Discordia
8,647
372
0
730
6,876
2,215
512
4,006
2,870
55,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
54,613
402
Minions Killed
517
0
Camps Cleared
0
1,944,995
Distance Traveled
1,947,428
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,234
487
110
5
0
403,829
5
W
Anubis
12,211
581
120
6
0
379,166
4
L
Susano
8,195
390
87
4
0
361,010
2
L
Jormungandr
10,036
478
47
2
0
378,163
2
W
Medusa
9,151
436
78
4
0
381,052
1
L
Guan Yu
7,845
374
52
2
0
390,615
4
W
Yemoja
10,449
498
34
2
0
366,354
4
L
Morgan Le Fay
10,066
479
106
5
0
411,378
1
W
Izanami
12,319
587
188
9
0
363,284
4
W
Discordia
10,483
499
97
5
0
457,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role