Player Matchup

Ymir
Ymir
Platinum IV
BiiGBeN_
Ymir
Platinum IV
Level 100
God Stats
6W - 5L
1,414 SR
Queue Stats
350W - 388L
1,922 MMR
Party 1
Bacchus
Bacchus
Gold I
GeoTheChamp
Bacchus
Gold I
Level 66
God Stats
41W - 44L
1,612 SR
Queue Stats
220W - 270L
1,739 MMR
Party 1
Medusa
Medusa
Gold II
ZS x squeakerrr
Medusa
Gold II
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 8L
1,966 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 83
1,509 SR
1,876 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,463 SR
1,336 MMR
Nu Wa
Nu Wa
Diamond I
 
Nu Wa
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
PokedHerHard69
Cabrakan
Gold IV
Level 79
God Stats
1W - 6L
1,531 SR
Queue Stats
36W - 31L
1,643 MMR
Solo
Achilles
Achilles
Silver IV
WonkyWoof
Achilles
Silver IV
Level 160
God Stats
6W - 23L
1,357 SR
Queue Stats
81W - 123L
864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 0 / 12
11,153
697
6,230
12,068
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
GeoTheChamp
Bacchus
15
4 / 0 / 10
11,657
729
8,839
12,406
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
9 / 4 / 5
12,166
760
21,354
15,473
5,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Morgan Le FayAphroditeTiamatPersephoneGilgamesh

VS

Bans
AthenaGuan YuSolFenrirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 4 / 2
10,394
650
17,973
11,070
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
12
1 / 4 / 1
10,056
629
6,680
16,404
20,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
WonkyWoof
Achilles
12
1 / 7 / 0
9,077
567
6,309
15,598
15,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
4
4
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
2
0.75
W
Ymir
2
0
12
8
W
Bacchus
GeoTheChamp
Bacchus
4
0
10
9
L
Cabrakan
1
4
1
0.38
L
Achilles
WonkyWoof
Achilles
1
7
0
0.14
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,423
Damage
30,962
39,947
Taken
43,072
32,517
Mitigated
40,605
8,078
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,973
5,472
0
1,851
11,070
5,394
521
3,610
7,460
55,325
0
W
Ymir
6,230
1,287
0
1,652
12,068
12,778
232
7,634
4,434
30,618
0
W
Bacchus
GeoTheChamp
Bacchus
8,839
1,245
160
3,942
12,406
14,529
299
6,727
5,679
27,004
0
L
Cabrakan
6,680
791
60
2,922
16,404
20,093
234
5,494
10,910
24,627
0
L
Achilles
WonkyWoof
Achilles
6,309
1,793
0
594
15,598
15,118
451
5,965
9,633
0
31,075
W
21,354
10,980
0
2,324
15,473
5,210
2,514
10,292
5,181
0
99,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
29,527
213
Minions Killed
154
0
Camps Cleared
0
900,549
Distance Traveled
819,203
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,394
650
87
5
0
283,730
3
W
Ymir
11,153
697
62
4
0
283,188
2
W
Bacchus
11,657
729
27
2
0
345,681
7
L
Cabrakan
10,056
629
30
2
0
286,246
3
L
Achilles
9,077
567
37
2
0
249,227
2
W
Medusa
12,166
760
124
8
0
271,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role