Player Matchup

Thanatos
Thanatos
DA__GAMER
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 176L
1,306 Elo+
Solo
Izanami
Izanami
Flamekiller8476
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Guan Yu
Guan Yu
PhoenixTheory
Guan Yu
Level 14
God Stats
1W - 6L
1,309 SR
Queue Stats
213W - 239L
1,191 Elo+
Party 1
Bakasura
Bakasura
SERGEANTSMOOTH
Bakasura
Level 15
God Stats
0W - 3L
1,206 SR
Queue Stats
95W - 97L
1,267 Elo+
Party 1
Medusa
Medusa
denary_gold8
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,307 Elo+

VS

Team Averages
Level 20
1,494 SR
1,379 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Luvluss
Bacchus
Level 18
God Stats
1W - 1L
1,603 SR
Queue Stats
146W - 164L
1,372 Elo+
Solo
Sylvanus
Sylvanus
Mizu_Xine99
Sylvanus
Level 28
God Stats
8W - 4L
1,369 SR
Queue Stats
526W - 579L
1,289 Elo+
Solo
Ra
Ra
TheRealPgletOG
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Odin
Odin
mcNcheesemobile
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DA__GAMER
Thanatos
12
2 / 3 / 2
7,753
408
3,007
12,031
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 7 / 0
6,277
330
1,021
8,294
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Guan Yu
14
7 / 3 / 6
9,024
475
11,238
14,964
11,307
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
12
7 / 8 / 5
8,941
471
11,113
13,436
4,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
0 / 6 / 1
6,752
355
2,643
8,413
2,158
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 4 / 4
9,151
482
6,910
11,534
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Luvluss
Bacchus
14
4 / 2 / 8
10,324
543
6,635
13,389
12,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Mizu_Xine99
Sylvanus
15
6 / 4 / 6
11,227
591
10,405
13,762
6,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 3 / 8
9,750
513
6,960
9,750
5,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 3 / 5
9,201
484
4,040
9,114
10,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
16
Kills
24
27
Deaths
16
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
4
4
1.75
L
Thanatos
DA__GAMER
Thanatos
2
3
2
1
L
0
7
0
0
W
Bacchus
Luvluss
Bacchus
4
2
8
4
W
Sylvanus
Mizu_Xine99
Sylvanus
6
4
6
2.25
L
Guan Yu
7
3
6
3.33
L
Bakasura
7
8
5
1.19
W
5
3
8
3
L
Medusa
0
6
1
0.08
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,022
Damage
34,950
57,138
Taken
57,549
23,886
Mitigated
38,918
14,452
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,910
3,382
188
2,549
11,534
3,522
1,427
0
11,504
0
49,676
L
Thanatos
DA__GAMER
Thanatos
3,007
801
0
8,236
12,031
3,801
0
3,408
8,516
0
42,306
L
1,021
681
0
0
8,294
1,887
68
875
7,419
0
10,498
W
Bacchus
Luvluss
Bacchus
6,635
1,054
0
1,200
13,389
12,396
655
305
12,940
26,102
0
W
Sylvanus
Mizu_Xine99
Sylvanus
10,405
3,475
3,211
4,478
13,762
6,107
2,257
406
13,095
56,870
0
L
Guan Yu
11,238
3,213
838
3,629
14,964
11,307
892
9,384
5,476
0
42,404
L
Bakasura
11,113
6,497
0
1,749
13,436
4,733
874
7,823
5,613
0
24,053
W
6,960
392
1,487
2,816
9,750
5,980
272
0
8,937
44,045
0
L
Medusa
2,643
1,346
0
0
8,413
2,158
0
2,297
6,042
0
28,170
W
4,040
1,518
0
760
9,114
10,913
1,112
0
8,821
0
38,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
49,653
270
Minions Killed
341
0
Camps Cleared
0
1,503,876
Distance Traveled
1,683,678
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,151
482
69
4
0
350,756
1
L
Thanatos
7,753
408
79
4
0
331,840
0
L
Izanami
6,277
330
22
1
0
279,458
1
W
Bacchus
10,324
543
36
2
0
362,024
0
W
Sylvanus
11,227
591
84
4
0
314,212
3
L
Guan Yu
9,024
475
67
4
0
370,296
2
L
Bakasura
8,941
471
56
3
0
315,382
0
W
Ra
9,750
513
88
5
0
315,360
3
L
Medusa
6,752
355
46
2
0
206,900
5
W
Odin
9,201
484
64
3
0
341,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role