Player Matchup

Morgan Le Fay
Morgan Le Fay
JammyClient47
Morgan Le Fay
Level 10
God Stats
5W - 1L
1,685 SR
Queue Stats
19W - 16L
1,481 Elo+
Solo
Kukulkan
Kukulkan
KoKobold7
Kukulkan
Level 13
God Stats
4W - 2L
1,962 SR
Queue Stats
35W - 43L
1,403 Elo+
Party 1
Neith
Neith
chicakillah
Neith
Level 63
God Stats
10W - 18L
1,357 SR
Queue Stats
70W - 109L
1,380 Elo+
Party 1
Odin
Odin
chillahkillah
Odin
Level 16
God Stats
4W - 3L
1,079 SR
Queue Stats
112W - 136L
1,324 Elo+
Party 1
Loki
Loki
erwandu621
Loki
Level 17
God Stats
3W - 0L
1,665 SR
Queue Stats
7W - 2L
1,639 Elo+
Solo
Team Averages
Level 24
1,550 SR
1,446 Elo+

VS

Team Averages
Level 19
1,488 SR
1,452 Elo+
Nu Wa
Nu Wa
Kadamajin
Nu Wa
Level 27
God Stats
3W - 4L
1,620 SR
Queue Stats
134W - 146L
1,438 Elo+
Solo
Ymir
Ymir
Nathan3986
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
NeYiiiio
Discordia
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
57W - 56L
1,316 Elo+
Party 2
Cupid
Cupid
Neytic
Cupid
Level 26
God Stats
0W - 1L
1,318 SR
Queue Stats
7W - 12L
1,354 Elo+
Party 2
Jormungandr
Jormungandr
TTH_SzabiX
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JammyClient47
Morgan Le Fay
18
8 / 2 / 15
11,856
1,078
14,959
9,607
3,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
KoKobold7
Kukulkan
18
3 / 3 / 16
11,331
1,030
10,182
9,557
3,698
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 1 / 16
10,872
988
9,635
7,764
2,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
7 / 6 / 14
11,834
1,076
12,447
15,433
15,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
11 / 5 / 12
12,742
1,158
17,906
12,478
4,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

212

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kadamajin
Nu Wa
17
4 / 9 / 7
11,016
1,001
17,945
13,758
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 10 / 2
9,326
848
4,150
15,555
12,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
NeYiiiio
Discordia
18
3 / 7 / 10
11,482
1,044
11,408
13,884
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Neytic
Cupid
17
7 / 2 / 6
11,879
1,080
9,980
10,035
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TTH_SzabiX
Jormungandr
17
3 / 6 / 8
10,874
989
6,619
16,278
15,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
34
Kills
17
17
Deaths
34
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
JammyClient47
Morgan Le Fay
8
2
15
7.75
L
Nu Wa
Kadamajin
Nu Wa
4
9
7
0.83
W
Kukulkan
KoKobold7
Kukulkan
3
3
16
3.67
L
0
10
2
0.1
L
Discordia
NeYiiiio
Discordia
3
7
10
1.14
L
Cupid
Neytic
Cupid
7
2
6
5
L
Jormungandr
TTH_SzabiX
Jormungandr
3
6
8
1.17
W
5
1
16
13
W
7
6
14
2.33
W
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,129
Damage
50,102
54,839
Taken
69,510
29,523
Mitigated
43,235
3,843
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
JammyClient47
Morgan Le Fay
14,959
1,566
0
214
9,607
3,638
0
6,189
3,174
40,158
0
L
Nu Wa
Kadamajin
Nu Wa
17,945
5,660
0
125
13,758
3,709
0
4,140
9,618
36,737
0
W
Kukulkan
KoKobold7
Kukulkan
10,182
3,305
442
747
9,557
3,698
0
7,349
2,049
36,248
0
L
4,150
488
0
0
15,555
12,629
0
7,676
7,879
20,836
0
L
Discordia
NeYiiiio
Discordia
11,408
2,461
0
1,352
13,884
6,184
0
3,428
10,456
29,168
0
L
Cupid
Neytic
Cupid
9,980
6,047
194
2,643
10,035
4,754
0
3,636
6,399
0
17,903
L
Jormungandr
TTH_SzabiX
Jormungandr
6,619
2,305
0
0
16,278
15,959
0
6,261
10,017
20,762
0
W
9,635
4,651
0
2,100
7,764
2,627
0
5,989
1,565
0
31,975
W
12,447
5,190
0
340
15,433
15,228
0
9,787
5,294
0
33,068
W
17,906
5,763
0
0
12,478
4,332
0
9,615
2,635
0
21,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,635
Gold Earned
54,577
209
Minions Killed
172
8
Camps Cleared
2
934,138
Distance Traveled
834,167
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,856
1,078
42
4
2
218,158
0
L
Nu Wa
11,016
1,001
69
6
1
160,566
0
W
Kukulkan
11,331
1,030
70
6
3
168,348
0
L
Ymir
9,326
848
29
3
0
128,161
2
L
Discordia
11,482
1,044
34
3
1
185,915
0
L
Cupid
11,879
1,080
17
2
0
172,148
0
L
Jormungandr
10,874
989
23
2
0
187,377
0
W
Neith
10,872
988
46
4
0
160,781
0
W
Odin
11,834
1,076
45
4
3
171,647
0
W
Loki
12,742
1,158
6
1
0
215,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role