Player Matchup

Osiris
Osiris
In4dawin666
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Lilmekhi9
Ganesha
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,340 Elo+
Solo
Thoth
Thoth
SAKISxTs
Thoth
Level 21
God Stats
0W - 2L
1,281 SR
Queue Stats
51W - 49L
1,320 Elo+
Solo
Sol
Sol
Sippy Cup6549
Sol
Level 17
God Stats
54W - 62L
1,388 SR
Queue Stats
88W - 114L
1,253 Elo+
Solo
Apollo
Apollo
vSoyD4RKv
Apollo
Level 17
God Stats
7W - 11L
1,361 SR
Queue Stats
22W - 44L
1,300 Elo+
Solo
Team Averages
Level 15
1,406 SR
1,343 Elo+

VS

Team Averages
Level 12
1,460 SR
1,289 Elo+
Nemesis
Nemesis
GordonB33
Nemesis
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 43L
1,426 Elo+
Party 1
Ullr
Ullr
HotboxUK
Ullr
Level 22
God Stats
29W - 29L
1,384 SR
Queue Stats
65W - 56L
1,360 Elo+
Solo
Ymir
Ymir
Sleepynuke
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,122 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SparseSiren5879
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 22L
1,213 Elo+
Solo
Vulcan
Vulcan
z 4414
Vulcan
Level 16
God Stats
5W - 8L
1,414 SR
Queue Stats
5W - 8L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 11 / 2
8,750
380
1,190
21,412
11,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ganesha
Lilmekhi9
Ganesha
13
0 / 4 / 8
8,639
376
9,885
20,602
9,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
SAKISxTs
Thoth
16
7 / 7 / 5
11,130
484
12,139
14,273
5,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 6 / 3
10,014
435
9,579
14,402
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
vSoyD4RKv
Apollo
15
7 / 4 / 0
9,927
432
8,096
12,078
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GordonB33
Nemesis
16
5 / 4 / 6
10,455
455
6,995
15,201
5,610
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
20
14 / 1 / 2
13,260
577
20,426
14,367
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 5 / 3
12,073
525
10,572
19,571
20,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SparseSiren5879
Morgan Le Fay
13
0 / 10 / 5
8,583
373
3,418
12,482
4,432
Magic Focus

Magic Focus

+20
Magical Power

Vulcan
z 4414
Vulcan
17
9 / 2 / 2
11,176
486
18,897
11,418
3,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
20
Kills
31
32
Deaths
22
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GordonB33
Nemesis
5
4
6
2
W
Ullr
14
1
2
15
L
Osiris
0
11
2
0.09
L
Ganesha
Lilmekhi9
Ganesha
0
4
8
1
L
Thoth
SAKISxTs
Thoth
7
7
5
1.36
L
6
6
3
1.25
W
3
5
3
0.9
W
Morgan Le Fay
SparseSiren5879
Morgan Le Fay
0
10
5
0.25
L
Apollo
vSoyD4RKv
Apollo
7
4
0
1.75
W
Vulcan
z 4414
Vulcan
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
60,308
82,767
Taken
73,039
34,743
Mitigated
40,483
20,159
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GordonB33
Nemesis
6,995
2,407
133
5,302
15,201
5,610
368
2,922
12,279
0
54,475
W
Ullr
20,426
5,547
0
3,455
14,367
5,902
4,914
6,871
7,496
0
90,886
L
Osiris
1,190
285
0
4,169
21,412
11,027
107
3,228
18,184
0
39,688
L
Ganesha
Lilmekhi9
Ganesha
9,885
2,324
0
4,515
20,602
9,494
469
13,369
7,233
26,119
0
L
Thoth
SAKISxTs
Thoth
12,139
2,224
0
3,999
14,273
5,156
995
6,653
7,620
53,573
3,336
L
9,579
3,883
0
5,412
14,402
4,933
1,238
3,532
10,870
45,015
0
W
10,572
3,917
0
0
19,571
20,728
132
10,205
9,366
47,489
0
W
Morgan Le Fay
SparseSiren5879
Morgan Le Fay
3,418
953
0
257
12,482
4,432
549
4,991
7,491
25,365
0
L
Apollo
vSoyD4RKv
Apollo
8,096
3,600
0
2,064
12,078
4,133
448
6,105
5,973
0
48,807
W
Vulcan
z 4414
Vulcan
18,897
7,674
0
2,789
11,418
3,811
1,893
5,866
5,552
60,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,460
Gold Earned
55,547
331
Minions Killed
398
0
Camps Cleared
0
1,704,200
Distance Traveled
1,953,668
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,455
455
74
3
0
376,970
0
W
Ullr
13,260
577
159
7
0
464,889
0
L
Osiris
8,750
380
65
3
0
341,476
2
L
Ganesha
8,639
376
10
0
0
321,022
0
L
Thoth
11,130
484
124
5
0
302,973
0
L
Sol
10,014
435
66
3
0
345,416
6
W
Ymir
12,073
525
61
3
0
385,476
1
W
Morgan Le Fay
8,583
373
21
1
0
335,257
1
L
Apollo
9,927
432
66
3
0
393,313
0
W
Vulcan
11,176
486
83
4
0
391,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role