Player Matchup

Kukulkan
Kukulkan
Ankrath
Kukulkan
Level 11
God Stats
1W - 1L
1,238 SR
Queue Stats
18W - 15L
1,314 Elo+
Solo
Sol
Sol
Clqyy
Sol
Level 29
God Stats
11W - 6L
1,543 SR
Queue Stats
41W - 36L
1,450 Elo+
Solo
Skadi
Skadi
MaleRatMilk69
Skadi
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 51L
1,442 Elo+
Solo
Anubis
Anubis
impeor
Anubis
Level 27
God Stats
25W - 21L
1,573 SR
Queue Stats
78W - 90L
1,510 Elo+
Solo
Set
Set
ssaa
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,443 Elo+

VS

Team Averages
Level 16
1,569 SR
1,447 Elo+
Khepri
Khepri
Bluepixel01
Khepri
Level 27
God Stats
5W - 3L
1,721 SR
Queue Stats
166W - 161L
1,485 Elo+
Solo
Thoth
Thoth
Darkmatter666
Thoth
Level 24
God Stats
1W - 2L
1,514 SR
Queue Stats
10W - 15L
1,314 Elo+
Solo
Nox
Nox
Kacknarök
Nox
Level 19
God Stats
34W - 27L
1,609 SR
Queue Stats
55W - 35L
1,623 Elo+
Solo
Pele
Pele
bonythebonbon
Pele
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 10L
1,314 Elo+
Party 1
Thor
Thor
gilad1199
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ankrath
Kukulkan
20
6 / 3 / 16
12,123
1,010
13,996
9,903
3,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
Clqyy
Sol
20
6 / 3 / 24
13,001
1,083
30,260
18,052
5,093
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 8 / 14
13,803
1,150
21,350
17,472
5,173
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
impeor
Anubis
20
11 / 4 / 19
13,687
1,141
20,680
18,767
7,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
ssaa
Set
20
11 / 5 / 13
13,453
1,121
15,586
16,066
5,259
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 3 / 18
12,303
1,025
9,642
26,612
38,359
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
8 / 7 / 8
13,031
1,086
20,118
17,276
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 1 / 15
13,205
1,100
25,768
8,778
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 14 / 13
12,155
1,013
13,074
25,512
10,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
18
4 / 19 / 7
11,277
940
7,620
31,206
11,917

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
84
44
Kills
23
23
Deaths
44
86
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ankrath
Kukulkan
6
3
16
4.67
L
Khepri
2
3
18
3.67
W
Sol
Clqyy
Sol
6
3
24
6
L
8
7
8
1.71
L
6
1
15
13.5
W
10
8
14
2.13
L
3
14
13
0.68
L
Thor
4
19
7
0.39
W
Anubis
impeor
Anubis
11
4
19
5.13
W
Set
ssaa
Set
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,872
Damage
76,222
80,260
Taken
109,384
26,488
Mitigated
71,205
18,971
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ankrath
Kukulkan
13,996
1,853
0
169
9,903
3,715
0
6,129
3,706
46,750
0
L
Khepri
9,642
1,122
0
0
26,612
38,359
0
14,004
12,608
19,970
0
W
Sol
Clqyy
Sol
30,260
13,289
0
6,889
18,052
5,093
0
10,810
7,001
41,719
0
L
20,118
1,426
0
283
17,276
6,171
0
9,710
7,566
38,676
0
L
25,768
700
0
94
8,778
3,783
0
4,697
4,081
39,924
0
W
21,350
13,889
0
1,721
17,472
5,173
0
12,972
4,160
0
34,786
L
13,074
2,924
0
1,608
25,512
10,975
0
13,874
11,638
0
42,604
L
Thor
7,620
2,069
0
0
31,206
11,917
0
22,651
8,555
0
13,457
W
Anubis
impeor
Anubis
20,680
977
226
9,118
18,767
7,248
0
13,890
4,614
40,416
0
W
Set
ssaa
Set
15,586
5,169
0
848
16,066
5,259
0
10,515
5,251
0
32,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,067
Gold Earned
61,971
213
Minions Killed
160
7
Camps Cleared
4
1,064,778
Distance Traveled
1,224,231
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,123
1,010
74
6
1
213,057
0
L
Khepri
12,303
1,025
8
1
1
267,490
0
W
Sol
13,001
1,083
29
2
2
219,276
0
L
Thoth
13,031
1,086
50
4
1
238,711
0
L
Nox
13,205
1,100
43
4
1
270,944
0
W
Skadi
13,803
1,150
22
2
2
211,155
0
L
Pele
12,155
1,013
50
4
1
238,035
2
L
Thor
11,277
940
9
1
0
209,051
0
W
Anubis
13,687
1,141
45
4
2
209,644
0
W
Set
13,453
1,121
43
4
0
211,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role