Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Caspie Nuggie
Cerberus
Level 89
God Stats
11W - 8L
1,424 SR
Queue Stats
70W - 69L
1,445 Elo+
Party 3
Baron Samedi
Baron Samedi
KingBrutus
Baron Samedi
Level 156
God Stats
10W - 9L
1,532 SR
Queue Stats
351W - 372L
1,444 Elo+
Solo
Bakasura
Bakasura
PsychoIogical
Bakasura
Level 88
God Stats
1W - 1L
1,342 SR
Queue Stats
48W - 32L
1,657 Elo+
Party 2
Team Averages
Level 98
1,460 SR
1,509 Elo+

VS

Team Averages
Level 83
1,505 SR
1,526 Elo+
Neith
Neith
DieNowSir
Neith
Level 116
God Stats
2W - 2L
1,320 SR
Queue Stats
159W - 151L
1,521 Elo+
Solo
King Arthur
King Arthur
Primalll
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,530 Elo+
Party 1
Fafnir
Fafnir
cyclomaxFR
Fafnir
Level 101
God Stats
1W - 1L
1,674 SR
Queue Stats
76W - 74L
1,490 Elo+
Solo
Thanatos
Thanatos
highimdre
Thanatos
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,586 Elo+
Party 1
Hel
Hel
zConvictions
Hel
Level 99
God Stats
18W - 15L
1,529 SR
Queue Stats
547W - 565L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
8 / 2 / 3
8,833
631
10,550
9,272
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
 
Ne Zha
14
5 / 3 / 9
8,498
607
6,787
9,983
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
Caspie Nuggie
Cerberus
10
0 / 6 / 7
6,243
446
1,613
11,057
7,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
KingBrutus
Baron Samedi
13
4 / 3 / 6
7,964
569
8,640
9,399
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
PsychoIogical
Bakasura
15
9 / 2 / 2
8,656
618
12,959
12,089
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DieNowSir
Neith
13
8 / 3 / 1
7,916
565
9,988
7,218
2,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Primalll
King Arthur
10
1 / 7 / 2
6,422
459
4,022
13,006
5,266
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
cyclomaxFR
Fafnir
11
1 / 4 / 6
7,726
552
3,984
12,326
9,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
highimdre
Thanatos
12
5 / 8 / 1
7,711
551
8,046
12,529
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 3
7,366
526
4,884
11,763
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
26
Kills
16
16
Deaths
27
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
2
3
4.75
W
Ne Zha
 
Ne Zha
5
3
9
3.17
W
Cerberus
Caspie Nuggie
Cerberus
0
6
7
0.58
L
Neith
DieNowSir
Neith
8
3
1
2.83
W
Baron Samedi
KingBrutus
Baron Samedi
4
3
6
2.33
L
King Arthur
Primalll
King Arthur
1
7
2
0.29
W
Bakasura
PsychoIogical
Bakasura
9
2
2
5
L
Fafnir
cyclomaxFR
Fafnir
1
4
6
1
L
Thanatos
highimdre
Thanatos
5
8
1
0.69
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
30,924
51,800
Taken
56,842
22,967
Mitigated
23,508
19,807
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,550
1,216
0
3,646
9,272
2,959
215
304
8,834
53,404
0
W
Ne Zha
 
Ne Zha
6,787
3,010
0
4,164
9,983
3,477
0
1,103
8,880
0
51,895
W
Cerberus
Caspie Nuggie
Cerberus
1,613
0
15
2,007
11,057
7,346
334
1,952
9,105
13,585
0
L
Neith
DieNowSir
Neith
9,988
3,626
0
1,098
7,218
2,061
0
1,433
5,330
0
48,095
W
Baron Samedi
KingBrutus
Baron Samedi
8,640
591
358
2,672
9,399
3,842
252
4,266
5,012
44,212
0
L
King Arthur
Primalll
King Arthur
4,022
609
0
0
13,006
5,266
54
6,862
6,014
0
23,157
W
Bakasura
PsychoIogical
Bakasura
12,959
10,070
0
6,945
12,089
5,343
1,064
1,674
10,217
0
44,001
L
Fafnir
cyclomaxFR
Fafnir
3,984
1,021
168
1,816
12,326
9,261
117
1,891
9,372
18,730
0
L
Thanatos
highimdre
Thanatos
8,046
2,363
0
5,226
12,529
3,469
0
4,772
7,187
0
37,704
L
4,884
43
860
5,024
11,763
3,451
57
5,943
5,820
39,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,194
Gold Earned
37,141
385
Minions Killed
300
0
Camps Cleared
0
1,365,209
Distance Traveled
1,187,692
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,833
631
94
7
0
277,442
3
W
Ne Zha
8,498
607
86
6
0
303,246
1
W
Cerberus
6,243
446
20
1
0
242,045
0
L
Neith
7,916
565
81
6
0
218,079
1
W
Baron Samedi
7,964
569
84
6
0
235,004
2
L
King Arthur
6,422
459
50
4
0
254,839
3
W
Bakasura
8,656
618
101
7
0
307,472
1
L
Fafnir
7,726
552
30
2
0
208,021
4
L
Thanatos
7,711
551
63
5
0
253,130
1
L
Hel
7,366
526
76
5
0
253,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role