Player Matchup

Nemesis
Nemesis
Drutu
Nemesis
Level 29
God Stats
5W - 6L
1,497 SR
Queue Stats
109W - 113L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NickDecept
Morgan Le Fay
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,581 Elo+
Solo
Guan Yu
Guan Yu
ReduxVoid
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,505 Elo+
Solo
Sol
Sol
SoggyWetPotato
Sol
Level 29
God Stats
15W - 3L
1,711 SR
Queue Stats
122W - 66L
1,682 Elo+
Solo
Sobek
Sobek
scvarii
Sobek
Level 16
God Stats
6W - 8L
1,302 SR
Queue Stats
108W - 131L
1,427 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,549 Elo+

VS

Team Averages
Level 21
1,516 SR
1,534 Elo+
Ganesha
Ganesha
DietSquirt
Ganesha
Level 21
God Stats
6W - 7L
1,797 SR
Queue Stats
28W - 18L
1,713 Elo+
Solo
Guan Yu
Guan Yu
HellionV
Guan Yu
Level 15
God Stats
6W - 3L
1,366 SR
Queue Stats
15W - 13L
1,545 Elo+
Solo
Anubis
Anubis
Honiebae
Anubis
Level 29
God Stats
0W - 3L
1,297 SR
Queue Stats
13W - 13L
1,456 Elo+
Party 1
Ratatoskr
Ratatoskr
Litchi3S
Ratatoskr
Level 26
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 5L
1,514 Elo+
Solo
Cupid
Cupid
NotLongCon
Cupid
Level 13
God Stats
6W - 6L
1,424 SR
Queue Stats
10W - 11L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drutu
Nemesis
13
4 / 2 / 7
8,016
534
5,009
9,862
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NickDecept
Morgan Le Fay
15
6 / 1 / 2
8,663
578
7,460
5,305
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ReduxVoid
Guan Yu
13
1 / 5 / 2
7,502
500
7,863
11,707
12,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 0 / 3
9,252
617
8,185
5,174
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
scvarii
Sobek
13
5 / 3 / 8
8,958
597
6,428
11,610
8,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DietSquirt
Ganesha
13
1 / 5 / 5
7,493
500
6,287
9,115
6,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
HellionV
Guan Yu
14
5 / 3 / 1
8,196
546
6,846
14,595
9,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Honiebae
Anubis
11
2 / 6 / 1
6,920
461
3,666
9,384
4,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Litchi3S
Ratatoskr
11
1 / 2 / 1
6,849
457
3,831
7,921
2,131
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
12
2 / 6 / 0
7,125
475
2,067
8,264
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
11
11
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DietSquirt
Ganesha
1
5
5
0.7
W
Nemesis
Drutu
Nemesis
4
2
7
3.75
L
Guan Yu
HellionV
Guan Yu
5
3
1
1.83
L
Anubis
Honiebae
Anubis
2
6
1
0.42
L
Ratatoskr
Litchi3S
Ratatoskr
1
2
1
0.75
W
Morgan Le Fay
NickDecept
Morgan Le Fay
6
1
2
7
L
Cupid
2
6
0
0.33
W
Guan Yu
ReduxVoid
Guan Yu
1
5
2
0.4
W
6
0
3
7.5
W
Sobek
scvarii
Sobek
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
22,697
43,658
Taken
49,279
26,951
Mitigated
23,689
16,330
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DietSquirt
Ganesha
6,287
835
130
1,489
9,115
6,146
0
5,635
3,480
32,447
0
W
Nemesis
Drutu
Nemesis
5,009
2,426
0
4,981
9,862
2,526
990
3,291
6,571
0
30,824
L
Guan Yu
HellionV
Guan Yu
6,846
1,051
293
4,096
14,595
9,400
583
2,615
11,980
0
43,722
L
Anubis
Honiebae
Anubis
3,666
439
0
2,560
9,384
4,303
150
5,007
4,377
38,450
0
L
Ratatoskr
Litchi3S
Ratatoskr
3,831
1,738
0
656
7,921
2,131
0
2,160
5,761
0
39,209
W
Morgan Le Fay
NickDecept
Morgan Le Fay
7,460
1,116
0
807
5,305
1,596
360
2,146
3,159
61,640
0
L
Cupid
2,067
1,269
56
521
8,264
1,709
136
6,107
2,157
0
25,407
W
Guan Yu
ReduxVoid
Guan Yu
7,863
2,465
700
3,111
11,707
12,671
574
282
11,425
0
37,179
W
8,185
2,296
0
2,925
5,174
1,907
783
936
4,238
64,523
8,623
W
Sobek
scvarii
Sobek
6,428
787
0
3,806
11,610
8,251
782
3,366
8,244
21,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
36,583
407
Minions Killed
327
0
Camps Cleared
0
1,479,859
Distance Traveled
1,354,055
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,493
500
28
2
0
273,157
1
W
Nemesis
8,016
534
65
4
0
292,412
3
L
Guan Yu
8,196
546
89
6
0
257,215
0
L
Anubis
6,920
461
78
5
0
265,248
5
L
Ratatoskr
6,849
457
69
5
0
301,968
1
W
Morgan Le Fay
8,663
578
95
6
0
307,784
2
L
Cupid
7,125
475
63
4
0
256,467
0
W
Guan Yu
7,502
500
67
4
0
296,173
1
W
Sol
9,252
617
136
9
0
300,312
5
W
Sobek
8,958
597
44
3
0
283,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role