Player Matchup

Tyr
Tyr
Da5sDr0p
Tyr
Level 129
God Stats
3W - 3L
1,518 SR
Queue Stats
445W - 420L
1,460 Elo+
Solo
Ymir
Ymir
SandyDude
Ymir
Level 37
God Stats
15W - 13L
1,683 SR
Queue Stats
40W - 45L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
TragicDizz1e
Hou Yi
Level 139
God Stats
1W - 6L
1,285 SR
Queue Stats
11W - 20L
1,506 Elo+
Party 1
Loki
Loki
Vymero
Loki
Level 40
God Stats
23W - 30L
1,116 SR
Queue Stats
390W - 388L
1,419 Elo+
Solo
Ah Puch
Ah Puch
WhittyT
Ah Puch
Level 42
God Stats
2W - 2L
1,603 SR
Queue Stats
222W - 214L
1,553 Elo+
Solo
Team Averages
Level 77
1,441 SR
1,481 Elo+

VS

Team Averages
Level 72
1,527 SR
1,490 Elo+
Ymir
Ymir
KhepriJungla
Ymir
Level 28
God Stats
4W - 3L
1,585 SR
Queue Stats
26W - 15L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
RapidPacy
Danzaburou
Level 25
God Stats
9W - 4L
1,451 SR
Queue Stats
32W - 35L
1,395 Elo+
Party 2
Bakasura
Bakasura
RolexSmite
Bakasura
Level 126
God Stats
2W - 2L
1,427 SR
Queue Stats
59W - 58L
1,567 Elo+
Party 3
Yemoja
Yemoja
Silvertax
Yemoja
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,395 Elo+
Party 2
Tiamat
Tiamat
SrSotos
Tiamat
Level 124
God Stats
7W - 3L
1,670 SR
Queue Stats
337W - 325L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,939
496
1,559
7,701
6,138
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
9
0 / 3 / 0
6,053
432
2,268
12,938
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
11
0 / 2 / 0
6,595
471
3,653
7,288
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Vymero
Loki
11
2 / 7 / 2
7,585
542
3,805
10,237
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
WhittyT
Ah Puch
13
2 / 3 / 1
7,664
547
11,837
10,707
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
8,715
623
7,930
7,231
7,907
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
RapidPacy
Danzaburou
12
2 / 0 / 2
6,938
496
4,115
3,230
983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
RolexSmite
Bakasura
14
8 / 2 / 3
8,391
599
9,790
11,369
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Silvertax
Yemoja
12
1 / 0 / 4
7,551
539
5,906
6,299
4,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
SrSotos
Tiamat
13
2 / 2 / 4
7,784
556
6,740
9,544
5,931
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
17
17
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
4
0
1
4.5
W
Danzaburou
RapidPacy
Danzaburou
2
0
2
3
W
Bakasura
RolexSmite
Bakasura
8
2
3
4.75
L
Ymir
0
3
0
0
W
Yemoja
Silvertax
Yemoja
1
0
4
3
W
Tiamat
SrSotos
Tiamat
2
2
4
2
L
Hou Yi
0
2
0
0
L
Loki
Vymero
Loki
2
7
2
0.43
L
Ah Puch
WhittyT
Ah Puch
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
34,481
48,871
Taken
37,673
24,032
Mitigated
24,019
11,231
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,559
182
0
1,346
7,701
6,138
0
5,037
2,664
0
32,441
W
7,930
2,959
0
3,944
7,231
7,907
0
659
6,572
64,357
0
W
Danzaburou
RapidPacy
Danzaburou
4,115
1,465
0
1,359
3,230
983
864
585
2,645
0
35,491
W
Bakasura
RolexSmite
Bakasura
9,790
7,111
0
2,820
11,369
5,094
0
4,190
7,179
0
44,191
L
Ymir
2,268
609
348
2,006
12,938
9,348
408
4,903
7,481
16,268
0
W
Yemoja
Silvertax
Yemoja
5,906
784
597
683
6,299
4,104
324
2,178
4,121
29,251
0
W
Tiamat
SrSotos
Tiamat
6,740
1,827
76
3,166
9,544
5,931
58
6,493
3,051
48,808
0
L
Hou Yi
3,653
1,637
0
1,848
7,288
2,397
956
2,624
4,336
0
47,112
L
Loki
Vymero
Loki
3,805
852
0
520
10,237
2,826
0
3,565
6,359
0
35,614
L
Ah Puch
WhittyT
Ah Puch
11,837
300
0
5,163
10,707
3,323
108
4,857
5,366
56,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
39,379
375
Minions Killed
450
0
Camps Cleared
0
1,245,312
Distance Traveled
1,373,472
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,939
496
76
5
0
224,028
5
W
Ymir
8,715
623
122
9
0
273,906
5
W
Danzaburou
6,938
496
68
5
0
253,801
4
W
Bakasura
8,391
599
93
7
0
332,868
1
L
Ymir
6,053
432
29
2
0
246,870
1
W
Yemoja
7,551
539
50
4
0
262,966
4
W
Tiamat
7,784
556
117
8
0
249,931
4
L
Hou Yi
6,595
471
91
7
0
244,338
0
L
Loki
7,585
542
61
4
0
267,306
3
L
Ah Puch
7,664
547
118
8
0
262,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role