Player Matchup

Heimdallr
Heimdallr
Drage Dennis
Heimdallr
Level 68
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Gondor094
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 63L
1,351 Elo+
Solo
Zeus
Zeus
S_hoto_Todoroki
Zeus
Level 17
God Stats
15W - 17L
1,633 SR
Queue Stats
119W - 105L
1,470 Elo+
Party 2
Ra
Ra
XxjuxX_no-honor
Ra
Level 51
God Stats
13W - 12L
1,474 SR
Queue Stats
269W - 254L
1,419 Elo+
Party 2
Chaac
Chaac
gofi8065
Chaac
Level 84
God Stats
1W - 0L
1,468 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 53
1,528 SR
1,448 Elo+

VS

Team Averages
Level 69
1,465 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JeffersonnNL
Scylla
Level 106
God Stats
4W - 11L
1,567 SR
Queue Stats
409W - 412L
1,467 Elo+
Solo
Awilix
Awilix
Treuraap
Awilix
Level 105
God Stats
0W - 3L
1,120 SR
Queue Stats
225W - 243L
1,477 Elo+
Party 3
Kuzenbo
Kuzenbo
shotgun_525
Kuzenbo
Level 69
God Stats
12W - 11L
1,510 SR
Queue Stats
70W - 67L
1,442 Elo+
Solo
Anhur
Anhur
steinarrrr
Anhur
Level 25
God Stats
14W - 8L
1,629 SR
Queue Stats
174W - 184L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drage Dennis
Heimdallr
9
0 / 3 / 0
5,104
464
2,541
7,340
2,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Gondor094
Ne Zha
10
3 / 2 / 3
6,297
572
3,455
7,688
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 1 / 3
6,883
626
5,854
4,769
1,720
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
4 / 2 / 3
5,840
531
4,923
4,617
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
gofi8065
Chaac
8
1 / 2 / 3
5,341
486
3,252
6,327
3,263
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 1 / 0
6,929
630
6,314
4,503
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
6
0 / 3 / 1
4,808
437
1,013
3,792
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Treuraap
Awilix
10
3 / 3 / 4
6,531
594
5,785
8,864
2,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
shotgun_525
Kuzenbo
7
0 / 3 / 5
5,285
480
3,370
7,365
5,890
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
8
2 / 4 / 0
5,336
485
1,689
5,227
1,584
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
14
Kills
9
10
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
1
0
4
W
Heimdallr
Drage Dennis
Heimdallr
0
3
0
0
W
Ne Zha
Gondor094
Ne Zha
3
2
3
2.25
L
Scylla
0
3
1
0.17
W
6
1
3
7.5
L
Awilix
Treuraap
Awilix
3
3
4
1.67
W
4
2
3
2.75
W
Chaac
gofi8065
Chaac
1
2
3
1.25
L
Kuzenbo
shotgun_525
Kuzenbo
0
3
5
0.83
L
Anhur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
18,171
30,741
Taken
29,751
11,123
Mitigated
13,060
11,748
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,314
301
0
1,258
4,503
1,805
420
0
4,503
42,112
0
W
Heimdallr
Drage Dennis
Heimdallr
2,541
540
0
2,471
7,340
2,648
279
4,148
3,192
0
22,056
W
Ne Zha
Gondor094
Ne Zha
3,455
2,265
0
3,538
7,688
2,208
0
1,705
5,983
0
30,132
L
Scylla
1,013
42
0
530
3,792
1,152
93
2,401
1,391
13,998
0
W
5,854
1,340
0
2,273
4,769
1,720
1,166
1,509
3,260
32,567
0
L
Awilix
Treuraap
Awilix
5,785
1,901
0
2,828
8,864
2,629
0
1,968
6,896
0
32,931
W
4,923
736
309
1,822
4,617
1,284
286
1,409
3,208
23,207
0
W
Chaac
gofi8065
Chaac
3,252
146
42
1,293
6,327
3,263
474
1,926
4,401
0
16,732
L
Kuzenbo
shotgun_525
Kuzenbo
3,370
1,450
60
1,895
7,365
5,890
0
3,527
3,838
12,634
0
L
Anhur
1,689
874
0
0
5,227
1,584
0
2,881
2,346
0
17,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
28,889
263
Minions Killed
232
0
Camps Cleared
0
1,046,417
Distance Traveled
1,024,207
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,929
630
92
8
0
237,993
3
W
Heimdallr
5,104
464
46
4
0
192,885
0
W
Ne Zha
6,297
572
66
6
0
225,842
1
L
Scylla
4,808
437
31
3
0
120,632
3
W
Zeus
6,883
626
75
7
0
187,931
4
L
Awilix
6,531
594
60
5
0
245,020
1
W
Ra
5,840
531
41
4
0
232,350
1
W
Chaac
5,341
486
35
3
0
207,409
0
L
Kuzenbo
5,285
480
12
1
0
213,389
2
L
Anhur
5,336
485
37
3
0
207,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role