Player Matchup

Fafnir
Fafnir
SalsSidePiece
Fafnir
Level 26
God Stats
22W - 3L
1,831 SR
Queue Stats
227W - 42L
1,925 Elo+
Party 1
Sol
Sol
TheRealElminator
Sol
Level 45
God Stats
5W - 2L
1,927 SR
Queue Stats
156W - 103L
1,599 Elo+
Party 2
Loki
Loki
TonyBocanegra
Loki
Level 41
God Stats
28W - 36L
1,459 SR
Queue Stats
140W - 140L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Yolofredroking
Danzaburou
Level 148
God Stats
46W - 14L
1,794 SR
Queue Stats
910W - 388L
1,882 Elo+
Party 1
Guan Yu
Guan Yu
tirad
Guan Yu
Level 28
God Stats
1W - 1L
1,522 SR
Queue Stats
114W - 69L
1,645 Elo+
Party 2
Team Averages
Level 58
1,706 SR
1,715 Elo+

VS

Team Averages
Level 106
1,560 SR
1,537 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Oberraman
Chiron
Level 123
God Stats
35W - 24L
1,594 SR
Queue Stats
871W - 881L
1,527 Elo+
Solo
Janus
Janus
Raevv
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,564 Elo+
Party 3
Arachne
Arachne
XxKezaXx974
Arachne
Level 99
God Stats
54W - 26L
1,704 SR
Queue Stats
216W - 178L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,338
596
5,751
7,549
5,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 1 / 2
8,640
617
10,026
8,128
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 4 / 4
7,360
526
1,698
8,571
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Yolofredroking
Danzaburou
15
4 / 2 / 6
9,100
650
10,342
8,359
2,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
tirad
Guan Yu
11
2 / 3 / 2
6,914
494
5,455
8,620
8,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 4 / 1
8,272
591
6,417
11,715
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nox
 
Nox
9
3 / 4 / 2
6,448
461
6,612
9,595
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Oberraman
Chiron
12
0 / 4 / 3
7,238
517
3,661
8,658
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Raevv
Janus
9
0 / 5 / 2
5,907
422
2,421
7,412
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
XxKezaXx974
Arachne
13
5 / 1 / 2
7,954
568
5,494
9,171
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
11
11
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
1
0.88
L
Nox
 
Nox
3
4
2
1
L
Chiron
Oberraman
Chiron
0
4
3
0.38
L
Janus
Raevv
Janus
0
5
2
0.2
W
4
1
7
7.5
W
8
1
2
9
W
0
4
4
0.5
L
Arachne
XxKezaXx974
Arachne
5
1
2
6
W
Danzaburou
Yolofredroking
Danzaburou
4
2
6
3.5
W
Guan Yu
tirad
Guan Yu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
24,605
41,227
Taken
46,551
22,409
Mitigated
14,775
19,029
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,417
478
985
6,744
11,715
3,205
668
3,648
8,067
60,148
0
L
Nox
 
Nox
6,612
996
0
471
9,595
4,364
0
4,351
5,244
24,715
0
L
Chiron
Oberraman
Chiron
3,661
1,420
210
2,621
8,658
2,154
0
1,355
7,301
0
45,031
L
Janus
Raevv
Janus
2,421
310
0
773
7,412
1,585
0
4,606
2,806
21,534
0
W
5,751
1,296
0
1,595
7,549
5,951
9
1,574
5,858
9,327
0
W
10,026
2,855
0
4,835
8,128
2,510
1,678
4,788
3,019
61,345
0
W
1,698
328
0
3,922
8,571
2,831
0
2,039
6,532
0
50,307
L
Arachne
XxKezaXx974
Arachne
5,494
3,296
0
3,717
9,171
3,467
0
1,816
7,355
0
41,913
W
Danzaburou
Yolofredroking
Danzaburou
10,342
6,517
0
4,702
8,359
2,862
0
2,537
5,671
0
70,641
W
Guan Yu
tirad
Guan Yu
5,455
920
569
3,406
8,620
8,255
0
3,938
4,644
0
31,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
35,819
413
Minions Killed
400
0
Camps Cleared
0
1,365,332
Distance Traveled
1,304,046
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,272
591
127
9
0
228,446
0
L
Nox
6,448
461
52
4
0
257,094
0
L
Chiron
7,238
517
90
6
0
215,576
5
L
Janus
5,907
422
47
3
0
268,494
4
W
Fafnir
8,338
596
5
0
0
292,556
4
W
Sol
8,640
617
122
9
0
263,680
6
W
Loki
7,360
526
98
7
0
287,090
5
L
Arachne
7,954
568
84
6
0
334,436
4
W
Danzaburou
9,100
650
129
9
0
268,311
4
W
Guan Yu
6,914
494
59
4
0
253,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role