Player Matchup

Artemis
Artemis
 
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ExoticChoice
Baron Samedi
Level 21
God Stats
11W - 8L
1,694 SR
Queue Stats
99W - 67L
1,678 Elo+
Solo
Merlin
Merlin
FCHansinator
Merlin
Level 17
God Stats
5W - 2L
1,820 SR
Queue Stats
30W - 22L
1,490 Elo+
Party 1
Kuzenbo
Kuzenbo
KarILauterbach88
Kuzenbo
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 19L
1,508 Elo+
Party 1
Da Ji
Da Ji
bappichildmuell
Da Ji
Level 18
God Stats
9W - 12L
1,438 SR
Queue Stats
32W - 25L
1,488 Elo+
Party 1
Team Averages
Level 16
1,590 SR
1,533 Elo+

VS

Team Averages
Level 13
1,514 SR
1,539 Elo+
King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MimikFurryLGB
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,686 Elo+
Solo
Yemoja
Yemoja
Shadovvsong
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,546 Elo+
Solo
Olorun
Olorun
TeMiroYTeDodgeo
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,438 Elo+
Solo
Susano
Susano
janushPawulon
Susano
Level 18
God Stats
10W - 9L
1,572 SR
Queue Stats
90W - 76L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 3 / 6
6,304
525
5,550
4,241
1,419
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ExoticChoice
Baron Samedi
13
6 / 2 / 2
7,728
644
7,315
9,323
8,355
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
11
3 / 2 / 9
6,727
561
5,574
6,306
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 10
6,383
532
4,016
7,888
7,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
10 / 0 / 2
7,758
647
5,179
6,499
2,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 6 / 1
5,886
491
7,701
10,273
5,817
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
8
1 / 6 / 0
4,893
408
2,347
6,964
2,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
7
1 / 5 / 1
5,509
459
2,106
8,027
5,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 5 / 1
4,871
406
2,311
7,307
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 0
6,601
550
3,034
8,536
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
23
Kills
6
8
Deaths
23
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
6
2
L
King Arthur
 
King Arthur
1
6
1
0.25
W
Baron Samedi
ExoticChoice
Baron Samedi
6
2
2
3.5
W
Merlin
3
2
9
3.75
W
1
1
10
6
L
Izanami
1
6
0
0.17
L
Yemoja
1
5
1
0.3
L
0
5
1
0.1
W
10
0
2
11
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,634
Damage
17,499
34,257
Taken
41,107
21,684
Mitigated
17,825
11,863
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,550
3,234
0
0
4,241
1,419
594
838
3,403
0
22,753
L
King Arthur
 
King Arthur
7,701
1,357
0
1,715
10,273
5,817
0
5,077
5,138
0
30,908
W
Baron Samedi
ExoticChoice
Baron Samedi
7,315
1,070
0
5,223
9,323
8,355
200
976
8,347
44,946
0
W
Merlin
5,574
1,003
0
2,549
6,306
2,098
299
1,333
4,973
35,164
0
W
4,016
1,989
0
553
7,888
7,417
204
877
7,011
10,715
0
L
Izanami
2,347
1,576
0
1,344
6,964
2,023
0
3,139
3,725
96
18,571
L
Yemoja
2,106
285
279
597
8,027
5,432
0
3,338
4,619
9,177
0
L
2,311
987
73
1,960
7,307
2,044
0
2,642
4,513
18,034
0
W
5,179
1,629
0
3,538
6,499
2,395
46
489
6,010
0
38,996
L
3,034
491
0
3,013
8,536
2,509
0
2,281
6,207
0
28,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,900
Gold Earned
27,760
306
Minions Killed
207
0
Camps Cleared
0
1,025,598
Distance Traveled
984,061
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,304
525
61
5
0
209,409
1
L
King Arthur
5,886
491
51
4
0
205,198
1
W
Baron Samedi
7,728
644
88
7
0
194,964
0
W
Merlin
6,727
561
82
7
0
170,218
0
W
Kuzenbo
6,383
532
8
1
0
222,647
1
L
Izanami
4,893
408
35
3
0
160,710
0
L
Yemoja
5,509
459
13
1
0
212,116
1
L
Olorun
4,871
406
38
3
0
181,873
3
W
Da Ji
7,758
647
67
6
0
228,360
2
L
Susano
6,601
550
70
6
0
224,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role