Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
De4dInSiDe
Anhur
Gold I
Level 160
God Stats
20W - 17L
1,608 SR
Queue Stats
227W - 237L
1,304 MMR
Solo
Scylla
Scylla
Gold V
Drezzul
Scylla
Gold V
Level 129
God Stats
5W - 1L
1,451 SR
Queue Stats
41W - 41L
1,291 MMR
Solo
Bakasura
Bakasura
Gold V
SqueaakyJ
Bakasura
Gold V
Level 159
God Stats
2W - 2L
1,436 SR
Queue Stats
56W - 53L
1,259 MMR
Solo
Bacchus
Bacchus
Silver I
samoilaaaaa
Bacchus
Silver I
Level 64
God Stats
3W - 5L
1,271 SR
Queue Stats
87W - 100L
1,208 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,453 SR
1,313 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,486 SR
1,315 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Buzv
Raijin
Gold III
Level 129
God Stats
19W - 17L
1,620 SR
Queue Stats
483W - 497L
1,239 MMR
Solo
Cerberus
Cerberus
Gold III
Pibels030
Cerberus
Gold III
Level 85
God Stats
0W - 2L
1,162 SR
Queue Stats
177W - 179L
1,329 MMR
Solo
Apollo
Apollo
Gold IV
SoulEIS
Apollo
Gold IV
Level 156
God Stats
6W - 10L
1,545 SR
Queue Stats
333W - 334L
1,313 MMR
Solo
Ne Zha
Ne Zha
Gold V
xEzEq14x
Ne Zha
Gold V
Level 140
God Stats
0W - 3L
1,600 SR
Queue Stats
67W - 67L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
8 / 0 / 2
9,954
622
9,722
13,798
15,118
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
18
7 / 2 / 3
10,939
684
13,428
11,485
3,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Drezzul
Scylla
17
6 / 0 / 6
10,177
636
7,998
6,587
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SqueaakyJ
Bakasura
17
5 / 0 / 4
10,072
630
5,397
10,266
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
samoilaaaaa
Bacchus
14
3 / 1 / 12
8,766
548
11,154
12,563
14,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
Morgan Le FayAthenaGilgameshSet

VS

Bans
TiamatTsukuyomiThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 4 / 0
7,759
485
8,521
13,779
11,422
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Buzv
Raijin
12
1 / 9 / 1
7,449
466
5,203
12,299
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Pibels030
Cerberus
10
1 / 4 / 1
6,771
423
4,219
16,429
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
SoulEIS
Apollo
10
1 / 6 / 1
6,739
421
1,626
8,372
2,403
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
xEzEq14x
Ne Zha
11
0 / 6 / 1
6,967
435
3,685
13,907
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
29
Kills
3
3
Deaths
29
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
2
9
L
Chaac
 
Chaac
0
4
0
0
L
Raijin
Buzv
Raijin
1
9
1
0.17
W
Anhur
7
2
3
4.25
W
Scylla
Drezzul
Scylla
6
0
6
9
L
Cerberus
Pibels030
Cerberus
1
4
1
0.38
L
Apollo
SoulEIS
Apollo
1
6
1
0.25
W
Bakasura
SqueaakyJ
Bakasura
5
0
4
7
W
Bacchus
samoilaaaaa
Bacchus
3
1
12
9
L
Ne Zha
xEzEq14x
Ne Zha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,699
Damage
23,254
54,699
Taken
64,786
41,234
Mitigated
31,259
20,767
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,722
1,109
0
6,026
13,798
15,118
0
878
12,920
127
59,557
L
Chaac
 
Chaac
8,521
1,586
0
3,658
13,779
11,422
0
4,431
8,766
0
56,462
L
Raijin
Buzv
Raijin
5,203
471
0
669
12,299
4,018
0
5,243
7,017
44,920
0
W
Anhur
13,428
9,791
0
5,822
11,485
3,664
2,140
3,658
7,827
0
86,321
W
Scylla
Drezzul
Scylla
7,998
377
0
2,862
6,587
2,084
2,118
2,662
3,925
65,738
0
L
Cerberus
Pibels030
Cerberus
4,219
491
0
2,032
16,429
9,071
0
4,739
11,385
30,872
0
L
Apollo
SoulEIS
Apollo
1,626
957
0
1,285
8,372
2,403
0
2,397
5,835
0
24,502
W
Bakasura
SqueaakyJ
Bakasura
5,397
3,710
0
5,053
10,266
5,397
918
871
9,395
0
64,416
W
Bacchus
samoilaaaaa
Bacchus
11,154
1,256
0
1,004
12,563
14,971
206
1,958
10,605
37,353
0
L
Ne Zha
xEzEq14x
Ne Zha
3,685
484
0
4,461
13,907
4,345
0
2,398
11,299
0
39,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,908
Gold Earned
35,685
565
Minions Killed
405
0
Camps Cleared
0
1,610,410
Distance Traveled
1,346,070
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,954
622
121
8
0
365,518
5
L
Chaac
7,759
485
111
7
0
288,720
0
L
Raijin
7,449
466
82
5
0
240,789
2
W
Anhur
10,939
684
141
9
0
267,426
6
W
Scylla
10,177
636
118
7
0
315,230
4
L
Cerberus
6,771
423
65
4
0
285,411
5
L
Apollo
6,739
421
58
4
0
240,172
1
W
Bakasura
10,072
630
142
9
0
357,850
4
W
Bacchus
8,766
548
43
3
0
304,386
1
L
Ne Zha
6,967
435
89
6
0
290,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role