Player Matchup

Tyr
Tyr
Drutu
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,561 Elo+
Solo
Guan Yu
Guan Yu
HellionV
Guan Yu
Level 15
God Stats
6W - 3L
1,426 SR
Queue Stats
15W - 13L
1,564 Elo+
Solo
Hel
Hel
MeHlAzLo
Hel
Level 29
God Stats
2W - 3L
1,630 SR
Queue Stats
295W - 302L
1,622 Elo+
Solo
Sol
Sol
SoggyWetPotato
Sol
Level 29
God Stats
15W - 3L
1,753 SR
Queue Stats
122W - 66L
1,696 Elo+
Solo
Arachne
Arachne
johanna30
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Team Averages
Level 21
1,562 SR
1,617 Elo+

VS

Team Averages
Level 21
1,682 SR
1,611 Elo+
Skadi
Skadi
DietSquirt
Skadi
Level 20
God Stats
2W - 0L
1,745 SR
Queue Stats
28W - 18L
1,701 Elo+
Solo
Izanami
Izanami
JxAxYxDxExN
Izanami
Level 14
God Stats
10W - 3L
1,797 SR
Queue Stats
34W - 15L
1,712 Elo+
Party 1
Mercury
Mercury
PronounPolice
Mercury
Level 28
God Stats
7W - 3L
1,755 SR
Queue Stats
146W - 156L
1,620 Elo+
Solo
Ymir
Ymir
Xshi666
Ymir
Level 25
God Stats
35W - 41L
1,408 SR
Queue Stats
380W - 388L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
kachookaboom
Baron Samedi
Level 18
God Stats
4W - 0L
1,706 SR
Queue Stats
47W - 35L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Drutu
Tyr
7
0 / 0 / 0
4,189
419
1,409
5,357
3,479
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
HellionV
Guan Yu
9
1 / 3 / 0
4,768
477
3,283
9,852
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,510
451
1,092
4,292
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 0
4,635
464
3,703
3,278
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
johanna30
Arachne
5
0 / 12 / 0
3,849
385
688
9,142
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 0 / 0
4,846
485
4,099
4,221
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
JxAxYxDxExN
Izanami
12
2 / 0 / 1
6,592
659
6,395
5,046
1,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
10
2 / 1 / 1
6,002
600
429
5,952
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Xshi666
Ymir
9
0 / 0 / 1
5,319
532
1,021
3,469
1,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
kachookaboom
Baron Samedi
12
13 / 0 / 1
7,165
717
8,765
3,101
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
18
19
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
0
0
1
L
Tyr
Drutu
Tyr
0
0
0
0
L
Guan Yu
HellionV
Guan Yu
1
3
0
0.33
W
Izanami
JxAxYxDxExN
Izanami
2
0
1
2.5
L
0
3
0
0
W
Mercury
2
1
1
2.5
L
0
1
0
0
W
Ymir
Xshi666
Ymir
0
0
1
0.5
L
Arachne
johanna30
Arachne
0
12
0
0
W
Baron Samedi
kachookaboom
Baron Samedi
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,175
Damage
20,709
31,921
Taken
21,789
13,238
Mitigated
6,497
7,810
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,099
1,982
0
2,268
4,221
1,022
234
1,754
2,467
0
34,210
L
Tyr
Drutu
Tyr
1,409
152
167
2,505
5,357
3,479
0
718
4,639
0
9,987
L
Guan Yu
HellionV
Guan Yu
3,283
204
0
2,375
9,852
4,344
0
0
9,852
0
21,605
W
Izanami
JxAxYxDxExN
Izanami
6,395
4,920
0
3,551
5,046
1,034
755
0
5,046
0
46,249
L
1,092
50
370
1,322
4,292
1,400
584
2,677
1,615
20,164
0
W
Mercury
429
319
0
730
5,952
1,946
0
227
5,725
0
36,371
L
3,703
1,068
0
1,071
3,278
1,072
0
303
2,975
28,013
3,726
W
Ymir
Xshi666
Ymir
1,021
173
0
933
3,469
1,314
264
1,845
1,624
12,932
0
L
Arachne
johanna30
Arachne
688
367
0
0
9,142
2,943
0
6,088
3,054
0
7,318
W
Baron Samedi
kachookaboom
Baron Samedi
8,765
3,188
0
1,416
3,101
1,181
776
865
2,236
36,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,951
Gold Earned
29,924
188
Minions Killed
306
0
Camps Cleared
0
868,855
Distance Traveled
765,233
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,846
485
60
6
0
172,278
2
L
Tyr
4,189
419
13
1
0
181,895
4
L
Guan Yu
4,768
477
39
4
0
185,516
0
W
Izanami
6,592
659
99
10
0
137,920
0
L
Hel
4,510
451
42
4
0
150,568
1
W
Mercury
6,002
600
79
8
0
151,785
1
L
Sol
4,635
464
76
8
0
172,932
1
W
Ymir
5,319
532
24
2
0
161,661
0
L
Arachne
3,849
385
18
2
0
177,944
0
W
Baron Samedi
7,165
717
44
4
0
141,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role