Player Matchup

Medusa
Medusa
FIFIUnFoRtUnAtE
Medusa
Level 64
God Stats
35W - 24L
1,648 SR
Queue Stats
169W - 169L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
Papsi2197
Cthulhu
Level 70
God Stats
17W - 21L
1,513 SR
Queue Stats
98W - 85L
1,540 Elo+
Party 2
Anubis
Anubis
jiordon369
Anubis
Level 20
God Stats
1W - 1L
1,404 SR
Queue Stats
4W - 5L
1,432 Elo+
Party 2
Team Averages
Level 51
1,522 SR
1,510 Elo+

VS

Team Averages
Level 56
1,166 SR
1,519 Elo+
Set
Set
Dientedesable03
Set
Level 29
God Stats
0W - 2L
1,106 SR
Queue Stats
18W - 18L
1,525 Elo+
Party 1
Sobek
Sobek
Emiel22
Sobek
Level 82
God Stats
1W - 2L
1,285 SR
Queue Stats
389W - 456L
1,465 Elo+
Solo
Chronos
Chronos
ImNotAprO316
Chronos
Level 57
God Stats
0W - 2L
1,106 SR
Queue Stats
19W - 17L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
8,701
870
10,917
6,552
2,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
Papsi2197
Cthulhu
11
1 / 0 / 8
7,359
736
6,798
8,509
7,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
jiordon369
Anubis
11
2 / 1 / 8
7,479
748
4,652
3,748
1,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,960
596
3,961
6,436
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Emiel22
Sobek
10
0 / 5 / 1
6,950
695
2,449
12,693
10,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
ImNotAprO316
Chronos
11
2 / 3 / 0
7,509
751
6,304
7,412
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
2
2
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Sobek
Emiel22
Sobek
0
5
1
0.1
W
8
1
3
9.5
L
Chronos
ImNotAprO316
Chronos
2
3
0
0.67
W
Cthulhu
Papsi2197
Cthulhu
1
0
8
5
W
Anubis
jiordon369
Anubis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
12,714
18,809
Taken
26,541
10,922
Mitigated
17,031
5,285
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,961
723
0
595
6,436
3,902
0
1,957
4,479
0
14,560
L
Sobek
Emiel22
Sobek
2,449
255
0
3,690
12,693
10,548
0
5,455
7,238
10,323
0
W
10,917
4,339
0
368
6,552
2,263
2,352
2,411
3,881
0
36,723
L
Chronos
ImNotAprO316
Chronos
6,304
2,424
0
530
7,412
2,581
0
4,038
3,374
26,570
0
W
Cthulhu
Papsi2197
Cthulhu
6,798
334
956
2,514
8,509
7,183
246
4,043
3,995
21,135
0
W
Anubis
jiordon369
Anubis
4,652
268
0
1,447
3,748
1,476
46
1,966
1,566
16,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,539
Gold Earned
20,419
120
Minions Killed
92
0
Camps Cleared
0
594,439
Distance Traveled
538,936
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,960
596
28
3
0
175,529
2
L
Sobek
6,950
695
9
1
0
191,730
1
W
Medusa
8,701
870
55
6
0
187,582
0
L
Chronos
7,509
751
55
6
0
171,677
0
W
Cthulhu
7,359
736
30
3
0
222,908
2
W
Anubis
7,479
748
35
4
0
183,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role