Player Matchup

Apollo
Apollo
DUSK_AnbuShooter
Apollo
Level 80
God Stats
1W - 0L
1,787 SR
Queue Stats
37W - 58L
1,319 Elo+
Party 1
Bacchus
Bacchus
ItsPotatoMaster
Bacchus
Level 104
God Stats
2W - 0L
1,409 SR
Queue Stats
37W - 52L
1,390 Elo+
Party 1
Zhong Kui
Zhong Kui
Joshfarsaie
Zhong Kui
Level 115
God Stats
9W - 8L
1,483 SR
Queue Stats
75W - 76L
1,445 Elo+
Party 1
Mulan
Mulan
Milksteak4Rumham
Mulan
Level 152
God Stats
4W - 3L
1,178 SR
Queue Stats
63W - 45L
1,459 Elo+
Solo
Nike
Nike
up0ngirl
Nike
Level 123
God Stats
12W - 9L
1,493 SR
Queue Stats
153W - 177L
1,393 Elo+
Party 1
Team Averages
Level 115
1,470 SR
1,401 Elo+

VS

Team Averages
Level 115
1,402 SR
1,444 Elo+
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
EZ_Baked_Nova
Tyr
Level 119
God Stats
1W - 3L
1,362 SR
Queue Stats
58W - 52L
1,461 Elo+
Solo
Hercules
Hercules
Oregoonian_
Hercules
Level 140
God Stats
12W - 14L
1,563 SR
Queue Stats
404W - 362L
1,484 Elo+
Party 3
Nemesis
Nemesis
TenuousSkill
Nemesis
Level 66
God Stats
21W - 28L
1,432 SR
Queue Stats
185W - 343L
1,318 Elo+
Party 2
Raijin
Raijin
The_Graham_Man_
Raijin
Level 101
God Stats
8W - 4L
1,151 SR
Queue Stats
170W - 171L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,760
461
5,647
9,956
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 9
9,102
479
8,600
14,556
15,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Joshfarsaie
Zhong Kui
16
7 / 3 / 5
10,469
551
14,109
14,337
8,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 4 / 6
10,247
539
10,507
18,112
7,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
15
0 / 3 / 5
8,831
465
6,445
19,364
10,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
3 / 1 / 3
11,112
585
8,372
8,635
3,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 3
10,378
546
11,085
15,509
13,386
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Oregoonian_
Hercules
12
2 / 5 / 5
8,402
442
7,663
19,731
12,782
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TenuousSkill
Nemesis
14
3 / 4 / 4
9,190
484
7,015
14,188
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 4 / 2
10,220
538
11,706
11,428
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
16
Kills
16
16
Deaths
16
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
1
3
4.5
W
3
4
5
1.38
L
3
2
3
2.25
W
1
2
9
2.75
W
Zhong Kui
Joshfarsaie
Zhong Kui
7
3
5
3.17
W
5
4
6
2
L
Hercules
Oregoonian_
Hercules
2
5
5
0.9
L
Nemesis
TenuousSkill
Nemesis
3
4
4
1.25
L
5
4
2
1.5
W
Nike
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,308
Damage
45,841
76,325
Taken
69,491
45,332
Mitigated
39,492
27,973
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,372
3,680
680
3,722
8,635
3,374
2,722
2,370
6,225
0
86,323
W
5,647
3,547
835
3,348
9,956
2,659
1,563
1,218
8,738
0
29,035
L
11,085
1,880
0
4,295
15,509
13,386
251
5,385
9,093
0
65,242
W
8,600
933
282
2,455
14,556
15,880
240
1,394
13,162
27,250
0
W
Zhong Kui
Joshfarsaie
Zhong Kui
14,109
1,305
1,293
7,412
14,337
8,623
852
2,715
11,622
53,457
0
W
10,507
1,195
0
5,372
18,112
7,685
195
3,317
14,795
0
88,812
L
Hercules
Oregoonian_
Hercules
7,663
2,421
0
3,540
19,731
12,782
315
7,430
11,938
0
33,560
L
Nemesis
TenuousSkill
Nemesis
7,015
2,696
0
1,647
14,188
5,546
521
4,012
9,807
0
59,842
L
11,706
1,807
0
1,717
11,428
4,404
515
3,175
8,011
66,707
0
W
Nike
6,445
1,057
0
6,976
19,364
10,485
367
3,220
16,144
0
45,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,409
Gold Earned
49,302
379
Minions Killed
538
0
Camps Cleared
0
1,760,604
Distance Traveled
1,770,805
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,112
585
161
8
0
346,366
2
W
Apollo
8,760
461
55
3
0
305,836
0
L
Tyr
10,378
546
129
7
0
361,696
3
W
Bacchus
9,102
479
29
2
0
404,999
1
W
Zhong Kui
10,469
551
79
4
0
327,650
4
W
Mulan
10,247
539
112
6
0
357,683
0
L
Hercules
8,402
442
49
3
0
343,366
2
L
Nemesis
9,190
484
82
4
0
394,555
1
L
Raijin
10,220
538
117
6
0
324,822
5
W
Nike
8,831
465
104
5
0
364,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role