Player Matchup

Chaac
Chaac
DARK-SHADOW-QZ
Chaac
Level 29
God Stats
12W - 7L
1,626 SR
Queue Stats
100W - 119L
1,371 Elo+
Solo
Sol
Sol
HolesLoveZero
Sol
Level 27
God Stats
11W - 5L
1,500 SR
Queue Stats
76W - 31L
1,530 Elo+
Solo
Serqet
Serqet
Seraphrine
Serqet
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,754 Elo+
Solo
Izanami
Izanami
Sligity
Izanami
Level 15
God Stats
39W - 14L
1,649 SR
Queue Stats
174W - 128L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sco52
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,467 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,522 Elo+

VS

Team Averages
Level 17
1,584 SR
1,475 Elo+
Artemis
Artemis
FuzzyAsp6623337
Artemis
Level 28
God Stats
0W - 1L
1,668 SR
Queue Stats
5W - 7L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
PauseR1865
Cu Chulainn
Level 28
God Stats
17W - 16L
1,615 SR
Queue Stats
116W - 118L
1,428 Elo+
Solo
Ymir
Ymir
Sm0k3y420
Ymir
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 13L
1,622 Elo+
Solo
Olorun
Olorun
dfcffvvd
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,376 Elo+
Solo
Ah Puch
Ah Puch
kyra__i
Ah Puch
Level 16
God Stats
11W - 9L
1,635 SR
Queue Stats
64W - 66L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,738
583
6,121
12,503
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
0 / 3 / 5
8,148
543
4,974
6,600
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Seraphrine
Serqet
15
8 / 0 / 0
9,580
639
7,461
9,456
3,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Sligity
Izanami
17
8 / 2 / 0
10,589
706
8,157
10,455
4,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
sco52
Morgan Le Fay
13
4 / 3 / 3
8,605
574
5,706
8,657
2,974
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,414
428
3,024
7,015
2,115
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
PauseR1865
Cu Chulainn
12
3 / 6 / 2
7,534
502
6,053
13,005
7,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
12
2 / 5 / 2
8,065
538
4,126
12,432
7,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
dfcffvvd
Olorun
5
0 / 2 / 0
5,054
337
243
2,221
545
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
kyra__i
Ah Puch
12
5 / 4 / 1
7,942
529
4,757
9,000
3,480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
22
Kills
11
11
Deaths
22
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
1
5
1
0.3
W
0
3
5
0.83
L
Cu Chulainn
PauseR1865
Cu Chulainn
3
6
2
0.67
W
Serqet
Seraphrine
Serqet
8
0
0
8
W
Izanami
Sligity
Izanami
8
2
0
4
L
Ymir
2
5
2
0.6
L
Olorun
dfcffvvd
Olorun
0
2
0
0
L
Ah Puch
kyra__i
Ah Puch
5
4
1
1.38
W
Morgan Le Fay
sco52
Morgan Le Fay
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
18,203
47,671
Taken
43,673
21,142
Mitigated
21,222
12,978
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,121
1,345
0
3,825
12,503
9,320
822
3,411
9,092
0
48,603
L
3,024
1,086
0
77
7,015
2,115
293
2,365
4,650
0
18,466
W
4,974
803
0
1,993
6,600
1,641
1,844
1,446
5,154
35,847
0
L
Cu Chulainn
PauseR1865
Cu Chulainn
6,053
1,311
0
2,131
13,005
7,381
915
3,198
9,739
0
41,595
W
Serqet
Seraphrine
Serqet
7,461
2,828
0
405
9,456
3,190
0
1,414
8,042
0
60,049
W
Izanami
Sligity
Izanami
8,157
5,812
0
5,682
10,455
4,017
3,350
2,151
8,304
0
86,786
L
Ymir
4,126
1,159
0
0
12,432
7,701
0
2,250
9,727
25,855
0
L
Olorun
dfcffvvd
Olorun
243
114
114
147
2,221
545
11
389
1,832
4,540
0
L
Ah Puch
kyra__i
Ah Puch
4,757
332
0
2,693
9,000
3,480
335
2,642
6,120
28,671
0
W
Morgan Le Fay
sco52
Morgan Le Fay
5,706
957
0
1,073
8,657
2,974
438
862
7,795
35,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,660
Gold Earned
35,009
432
Minions Killed
231
0
Camps Cleared
0
1,419,605
Distance Traveled
1,116,640
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,738
583
77
5
0
292,431
0
L
Artemis
6,414
428
34
2
0
230,390
1
W
Sol
8,148
543
58
4
0
234,061
0
L
Cu Chulainn
7,534
502
75
5
0
241,587
0
W
Serqet
9,580
639
87
6
0
337,576
2
W
Izanami
10,589
706
159
11
0
259,478
2
L
Ymir
8,065
538
53
4
0
279,543
3
L
Olorun
5,054
337
9
1
0
99,864
0
L
Ah Puch
7,942
529
60
4
0
265,256
2
W
Morgan Le Fay
8,605
574
51
3
0
296,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role