Player Matchup

Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold I
ATC Blessed
Thoth
Gold I
Level 145
God Stats
0W - 1L
1,656 SR
Queue Stats
15W - 4L
1,871 MMR
Party 1
Ganesha
Ganesha
Gold I
IplayXboxSmite03
Ganesha
Gold I
Level 100
God Stats
0W - 1L
1,872 SR
Queue Stats
15W - 4L
1,871 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,676 SR
1,747 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,712 SR
1,710 MMR
Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
BiiGBeN_
Athena
Platinum V
Level 100
God Stats
15W - 8L
1,719 SR
Queue Stats
350W - 388L
1,793 MMR
Party 2
Sol
Sol
Gold II
ZS x squeakerrr
Sol
Gold II
Level 82
God Stats
8W - 0L
1,916 SR
Queue Stats
28W - 8L
1,837 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 0 / 1
8,354
643
9,356
6,914
2,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 1
8,453
650
8,715
7,826
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 1
7,189
553
3,940
14,763
12,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneAphroditeKumbhakarnaTiamatGilgamesh

VS

Bans
CabrakanDanzaburouNeithMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 4
9,166
705
5,885
10,973
6,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
BiiGBeN_
Athena
12
0 / 0 / 9
9,157
704
2,742
10,915
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 1 / 5
9,424
725
17,474
11,433
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
0
1
1.5
W
Fenrir
 
Fenrir
5
1
4
7
L
1
4
1
0.38
W
Athena
BiiGBeN_
Athena
0
0
9
4.5
L
0
6
1
0.08
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
26,101
29,503
Taken
33,321
17,791
Mitigated
24,160
3,894
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,356
3,453
0
2,396
6,914
2,661
0
5,356
1,408
0
33,014
W
Fenrir
 
Fenrir
5,885
1,170
0
2,576
10,973
6,595
0
3,526
7,447
0
27,918
L
8,715
34
0
373
7,826
3,012
0
5,654
1,958
42,485
0
W
Athena
BiiGBeN_
Athena
2,742
712
0
1,413
10,915
12,294
0
4,691
6,224
8,168
0
L
3,940
254
90
1,035
14,763
12,118
0
8,566
5,921
10,447
0
W
17,474
6,287
0
6,122
11,433
5,271
3,452
4,438
6,995
73,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
27,747
148
Minions Killed
173
0
Camps Cleared
0
719,070
Distance Traveled
778,454
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,354
643
72
6
0
260,552
1
W
Fenrir
9,166
705
35
3
0
280,615
1
L
Thoth
8,453
650
76
6
0
237,969
2
W
Athena
9,157
704
8
1
0
245,398
2
L
Ganesha
7,189
553
0
0
0
220,549
2
W
Sol
9,424
725
130
10
0
252,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role