Player Matchup

Loki
Loki
Itzjusx_
Loki
Level 26
God Stats
17W - 19L
1,446 SR
Queue Stats
38W - 47L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
LuxUzumaki
Gilgamesh
Level 24
God Stats
18W - 16L
1,572 SR
Queue Stats
76W - 101L
1,483 Elo+
Solo
Merlin
Merlin
xLegacyofJTx
Merlin
Level 25
God Stats
21W - 12L
1,577 SR
Queue Stats
47W - 54L
1,366 Elo+
Party 2
Team Averages
Level 25
1,532 SR
1,400 Elo+

VS

Team Averages
Level 68
1,499 SR
1,655 Elo+
Ao Kuang
Ao Kuang
Hollow3dV3ng3nc
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
466W - 452L
1,569 Elo+
Party 1
Mercury
Mercury
Poigue
Mercury
Level 46
God Stats
10W - 6L
1,787 SR
Queue Stats
221W - 131L
1,645 Elo+
Party 1
Hachiman
Hachiman
Salty Pancake43
Hachiman
Level 29
God Stats
2W - 1L
1,211 SR
Queue Stats
130W - 53L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 6 / 2
8,961
527
3,386
9,784
3,000
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
LuxUzumaki
Gilgamesh
13
3 / 8 / 2
10,151
597
13,136
23,118
20,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
15
3 / 6 / 2
10,330
608
8,759
11,441
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
7 / 1 / 8
11,769
692
9,062
10,994
9,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Poigue
Mercury
17
7 / 0 / 12
12,393
729
15,615
14,883
13,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
17
6 / 5 / 12
12,357
727
12,712
10,063
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
20
20
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
1
8
11
L
Loki
0
6
2
0.17
L
Gilgamesh
LuxUzumaki
Gilgamesh
3
8
2
0.5
W
Mercury
Poigue
Mercury
7
0
12
13
W
Hachiman
6
5
12
2.4
L
Merlin
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
37,389
44,343
Taken
35,940
28,495
Mitigated
25,734
5,660
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
9,062
2,757
0
3,800
10,994
9,327
1,071
4,112
6,882
25,732
5,398
L
Loki
3,386
237
0
0
9,784
3,000
0
2,550
7,234
0
17,116
L
Gilgamesh
LuxUzumaki
Gilgamesh
13,136
1,347
0
4,245
23,118
20,754
0
3,133
19,985
9,846
23,426
W
Mercury
Poigue
Mercury
15,615
8,947
278
4,100
14,883
13,023
694
4,613
10,270
0
48,546
W
Hachiman
12,712
6,556
0
1,180
10,063
3,384
1,062
4,241
5,822
0
60,486
L
Merlin
8,759
368
0
1,415
11,441
4,741
0
2,693
8,748
46,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
36,519
154
Minions Killed
196
0
Camps Cleared
0
697,705
Distance Traveled
965,487
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,769
692
37
2
0
328,092
1
L
Loki
8,961
527
24
1
0
239,397
0
L
Gilgamesh
10,151
597
37
2
0
227,585
2
W
Mercury
12,393
729
64
4
0
370,460
3
W
Hachiman
12,357
727
95
6
0
266,935
0
L
Merlin
10,330
608
93
5
0
230,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role