Player Matchup

Izanami
Izanami
Silver V
 
Izanami
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
BoT-Plugs
Chang'e
Silver II
Level 86
God Stats
16W - 13L
1,555 SR
Queue Stats
355W - 359L
1,165 MMR
Party 1
Fenrir
Fenrir
Silver II
CHEF2077
Fenrir
Silver II
Level 89
God Stats
15W - 19L
1,721 SR
Queue Stats
423W - 422L
1,183 MMR
Party 1
Bacchus
Bacchus
Bronze I
VSuperGREEK
Bacchus
Bronze I
Level 99
God Stats
18W - 16L
1,510 SR
Queue Stats
23W - 35L
793 MMR
Solo
Anhur
Anhur
Silver V
dexace
Anhur
Silver V
Level 160
God Stats
5W - 13L
1,259 SR
Queue Stats
911W - 942L
490 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,509 SR
1,026 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,495 SR
823 MMR
Hel
Hel
Bronze I
AltaGaymerXd
Hel
Bronze I
Level 61
God Stats
6W - 6L
1,583 SR
Queue Stats
173W - 190L
501 MMR
Solo
Danzaburou
Danzaburou
Silver IV
DarthLahey19
Danzaburou
Silver IV
Level 60
God Stats
9W - 21L
1,388 SR
Queue Stats
163W - 168L
926 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
GuinnessRat
Ao Kuang
Silver IV
Level 79
God Stats
25W - 25L
1,484 SR
Queue Stats
90W - 108L
578 MMR
Solo
Da Ji
Da Ji
Silver I
InfiniteHDD
Da Ji
Silver I
Level 107
God Stats
8W - 8L
1,591 SR
Queue Stats
106W - 102L
1,250 MMR
Solo
King Arthur
King Arthur
Silver III
iCritical Hit
King Arthur
Silver III
Level 141
God Stats
1W - 6L
1,429 SR
Queue Stats
32W - 47L
860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
1 / 9 / 0
13,285
492
16,563
23,001
9,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
BoT-Plugs
Chang'e
20
8 / 7 / 4
14,583
540
18,775
20,009
10,292
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
CHEF2077
Fenrir
18
4 / 6 / 3
12,344
457
9,276
18,465
10,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
VSuperGREEK
Bacchus
17
1 / 6 / 3
11,702
433
8,304
19,722
24,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
dexace
Anhur
20
1 / 5 / 0
14,924
553
8,913
18,905
7,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArachneMorgan Le FayApolloGilgameshAthena

VS

Bans
TiamatCu ChulainnCabrakanCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 14
14,380
533
11,037
13,446
13,069
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DarthLahey19
Danzaburou
20
10 / 1 / 8
17,266
639
20,824
24,090
12,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
GuinnessRat
Ao Kuang
20
7 / 4 / 9
14,556
539
16,758
23,007
14,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
12 / 2 / 11
14,721
545
15,977
16,723
8,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
iCritical Hit
King Arthur
17
1 / 7 / 7
12,052
446
8,366
22,956
16,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
15
Kills
33
33
Deaths
15
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
9
0
0.11
W
3
1
14
10
L
Chang'e
BoT-Plugs
Chang'e
8
7
4
1.43
L
Fenrir
CHEF2077
Fenrir
4
6
3
0.92
W
Danzaburou
DarthLahey19
Danzaburou
10
1
8
14
W
Ao Kuang
GuinnessRat
Ao Kuang
7
4
9
2.88
W
12
2
11
8.75
L
Bacchus
VSuperGREEK
Bacchus
1
6
3
0.42
L
Anhur
dexace
Anhur
1
5
0
0.2
W
King Arthur
iCritical Hit
King Arthur
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,831
Damage
72,962
100,102
Taken
100,222
62,870
Mitigated
64,143
26,635
Healing
43,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,563
11,761
0
6,818
23,001
9,977
5,458
8,886
14,115
0
121,541
W
11,037
1,106
4,000
7,228
13,446
13,069
537
4,442
8,936
93,085
0
L
Chang'e
BoT-Plugs
Chang'e
18,775
1,177
2,525
7,136
20,009
10,292
294
4,590
15,419
78,138
0
L
Fenrir
CHEF2077
Fenrir
9,276
2,088
0
4,132
18,465
10,542
142
5,705
12,760
0
71,410
W
Danzaburou
DarthLahey19
Danzaburou
20,824
12,010
0
16,342
24,090
12,016
3,320
4,591
19,471
0
165,218
W
Ao Kuang
GuinnessRat
Ao Kuang
16,758
3,389
0
8,073
23,007
14,470
67
4,823
18,096
83,272
0
W
15,977
5,152
0
1,047
16,723
8,477
236
4,675
11,884
0
83,965
L
Bacchus
VSuperGREEK
Bacchus
8,304
612
29
2,583
19,722
24,813
0
7,615
12,107
30,577
0
L
Anhur
dexace
Anhur
8,913
4,812
0
3,412
18,905
7,246
2,218
1,409
17,496
818
93,345
W
King Arthur
iCritical Hit
King Arthur
8,366
1,359
302
6,383
22,956
16,111
144
8,974
13,644
362
59,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,838
Gold Earned
72,975
659
Minions Killed
643
0
Camps Cleared
0
2,250,512
Distance Traveled
2,616,095
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,285
492
204
8
0
411,999
1
W
Hel
14,380
533
142
5
0
554,773
7
L
Chang'e
14,583
540
158
6
0
431,826
5
L
Fenrir
12,344
457
98
4
0
552,273
5
W
Danzaburou
17,266
639
193
7
0
515,155
3
W
Ao Kuang
14,556
539
107
4
0
526,288
1
W
Da Ji
14,721
545
100
4
0
543,651
3
L
Bacchus
11,702
433
32
1
0
446,466
3
L
Anhur
14,924
553
167
6
0
407,948
4
W
King Arthur
12,052
446
101
4
0
476,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role