Player Matchup

Amaterasu
Amaterasu
ATK_Crusty-_-
Amaterasu
Level 27
God Stats
7W - 2L
1,595 SR
Queue Stats
31W - 21L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Arkticstorm_
Danzaburou
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
200W - 186L
1,425 Elo+
Solo
Ganesha
Ganesha
Dercct
Ganesha
Level 29
God Stats
1W - 2L
1,615 SR
Queue Stats
26W - 21L
1,419 Elo+
Party 1
Mercury
Mercury
NextGenKilla01
Mercury
Level 25
God Stats
1W - 0L
1,894 SR
Queue Stats
17W - 5L
1,572 Elo+
Solo
Izanami
Izanami
vagabundo1970
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
977W - 1,060L
1,410 Elo+
Solo
Team Averages
Level 27
1,621 SR
1,454 Elo+

VS

Team Averages
Level 14
1,461 SR
1,388 Elo+
Odin
Odin
Joel_el_GEO
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Zeus
Zeus
Moineau67
Zeus
Level 25
God Stats
5W - 5L
1,113 SR
Queue Stats
35W - 35L
1,113 Elo+
Solo
Thor
Thor
MrCafeCreme
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Szmandrix
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Skadi
Skadi
lishgo
Skadi
Level 28
God Stats
6W - 4L
1,694 SR
Queue Stats
213W - 215L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ATK_Crusty-_-
Amaterasu
18
15 / 1 / 19
12,021
1,336
14,510
11,795
9,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Arkticstorm_
Danzaburou
17
11 / 0 / 20
11,689
1,299
15,194
7,924
3,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Dercct
Ganesha
17
0 / 0 / 32
10,103
1,123
12,681
11,473
12,252
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 4 / 21
11,445
1,272
12,968
11,891
7,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
18
14 / 0 / 16
10,984
1,220
13,635
3,077
1,467
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 1
7,894
877
6,173
18,626
12,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
15
1 / 8 / 2
8,744
972
6,622
12,018
3,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 11 / 3
7,863
874
3,543
12,669
4,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Szmandrix
Tiamat
14
0 / 8 / 4
8,564
952
8,081
13,174
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
lishgo
Skadi
15
4 / 11 / 1
9,837
1,093
13,247
19,193
5,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
16
50
Kills
5
5
Deaths
51
108
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ATK_Crusty-_-
Amaterasu
15
1
19
24.5
W
Danzaburou
Arkticstorm_
Danzaburou
11
0
20
21
W
Ganesha
Dercct
Ganesha
0
0
32
16
L
0
13
1
0.04
L
Zeus
1
8
2
0.25
L
0
11
3
0.14
W
10
4
21
5.13
L
Tiamat
Szmandrix
Tiamat
0
8
4
0.25
L
Skadi
lishgo
Skadi
4
11
1
0.41
W
Izanami
14
0
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,988
Damage
37,666
46,160
Taken
75,680
34,185
Mitigated
31,809
11,703
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ATK_Crusty-_-
Amaterasu
14,510
7,423
0
2,625
11,795
9,078
0
4,582
7,001
0
23,222
W
Danzaburou
Arkticstorm_
Danzaburou
15,194
10,070
0
3,380
7,924
3,595
0
3,380
4,378
0
32,470
W
Ganesha
Dercct
Ganesha
12,681
913
0
2,660
11,473
12,252
0
5,011
6,172
16,309
0
L
6,173
1,611
0
30
18,626
12,719
0
2,143
16,253
5,094
10,240
L
Zeus
6,622
923
0
855
12,018
3,438
0
1,293
10,542
23,959
0
L
3,543
645
0
0
12,669
4,320
0
1,746
10,683
0
7,861
W
12,968
9,284
806
1,630
11,891
7,793
0
2,693
9,106
0
22,948
L
Tiamat
Szmandrix
Tiamat
8,081
1,652
204
1,178
13,174
5,924
0
4,037
9,054
18,168
0
L
Skadi
lishgo
Skadi
13,247
6,499
0
738
19,193
5,408
0
3,462
15,470
0
29,522
W
Izanami
13,635
9,883
0
602
3,077
1,467
0
366
2,689
0
37,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,242
Gold Earned
42,902
163
Minions Killed
119
8
Camps Cleared
5
917,123
Distance Traveled
665,249
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,021
1,336
23
3
3
202,530
1
W
Danzaburou
11,689
1,299
43
5
2
176,991
1
W
Ganesha
10,103
1,123
0
0
0
189,209
1
L
Odin
7,894
877
19
2
2
144,482
2
L
Zeus
8,744
972
36
4
0
113,558
0
L
Thor
7,863
874
5
1
0
119,619
0
W
Mercury
11,445
1,272
26
3
2
175,606
0
L
Tiamat
8,564
952
25
3
2
142,205
1
L
Skadi
9,837
1,093
34
4
1
145,385
1
W
Izanami
10,984
1,220
71
8
1
172,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role