Player Matchup

Anhur
Anhur
SPdude44
Anhur
Level 102
God Stats
11W - 8L
1,653 SR
Queue Stats
103W - 79L
1,674 Elo+
Party 1
Ares
Ares
atomicsoup
Ares
Level 157
God Stats
5W - 3L
1,655 SR
Queue Stats
128W - 105L
1,677 Elo+
Party 1
Ra
Ra
refizcz
Ra
Level 49
God Stats
9W - 9L
1,614 SR
Queue Stats
160W - 206L
1,503 Elo+
Solo
Team Averages
Level 103
1,640 SR
1,618 Elo+

VS

Team Averages
Level 113
1,562 SR
1,577 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HAYABUSAx2000x
Ne Zha
Level 106
God Stats
2W - 3L
1,550 SR
Queue Stats
192W - 140L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
OdracirToru
Danzaburou
Level 84
God Stats
30W - 15L
1,637 SR
Queue Stats
53W - 38L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SPdude44
Anhur
14
11 / 1 / 2
9,420
942
14,227
8,465
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 2 / 9
8,167
817
7,565
14,271
13,807
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 7
7,051
705
3,066
3,919
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 4 / 2
7,011
701
6,739
9,992
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 7 / 1
6,603
660
3,240
11,787
7,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
OdracirToru
Danzaburou
10
1 / 4 / 2
7,166
717
3,295
10,938
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
3
4
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
2
0.5
L
1
7
1
0.21
L
Danzaburou
OdracirToru
Danzaburou
1
4
2
0.5
W
Anhur
SPdude44
Anhur
11
1
2
12
W
4
2
9
4.25
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,858
Damage
13,274
26,655
Taken
32,717
19,137
Mitigated
12,363
8,343
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,739
538
0
1,372
9,992
2,399
74
2,506
7,486
30,312
0
L
3,240
665
0
898
11,787
7,221
160
3,683
8,104
0
14,912
L
Danzaburou
OdracirToru
Danzaburou
3,295
850
0
2,717
10,938
2,743
300
4,442
6,496
0
16,963
W
Anhur
SPdude44
Anhur
14,227
7,036
0
2,818
8,465
3,893
1,477
2,127
6,338
0
44,213
W
7,565
215
0
2,988
14,271
13,807
426
2,442
11,829
13,336
0
W
3,066
251
1,479
1,058
3,919
1,437
384
2,170
1,749
21,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
20,780
112
Minions Killed
83
0
Camps Cleared
0
581,234
Distance Traveled
550,060
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,011
701
33
3
0
170,191
1
L
Ne Zha
6,603
660
25
3
0
184,517
3
L
Danzaburou
7,166
717
25
3
0
195,352
2
W
Anhur
9,420
942
66
7
0
194,565
2
W
Ares
8,167
817
7
1
0
195,759
1
W
Ra
7,051
705
39
4
0
190,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role