Player Matchup

Ah Puch
Ah Puch
Demiurge73
Ah Puch
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,213 Elo+
Solo
Nemesis
Nemesis
FireBlits05
Nemesis
Level 18
God Stats
1W - 2L
1,764 SR
Queue Stats
30W - 30L
1,330 Elo+
Party 1
Hercules
Hercules
huy_dong
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,392 Elo+
Solo
Izanami
Izanami
nooboro
Izanami
Level 6
God Stats
0W - 7L
1,031 SR
Queue Stats
1W - 9L
1,100 Elo+
Solo
Thanatos
Thanatos
rampage4488
Thanatos
Level 15
God Stats
2W - 3L
1,633 SR
Queue Stats
19W - 22L
1,305 Elo+
Party 1
Team Averages
Level 18
1,486 SR
1,268 Elo+

VS

Team Averages
Level 16
1,529 SR
1,383 Elo+
Izanami
Izanami
FYD Origin
Izanami
Level 26
God Stats
20W - 12L
1,569 SR
Queue Stats
32W - 22L
1,481 Elo+
Solo
Sol
Sol
Im Trash jk8687
Sol
Level 14
God Stats
6W - 1L
1,500 SR
Queue Stats
26W - 29L
1,390 Elo+
Solo
Nu Wa
Nu Wa
MARVIK08
Nu Wa
Level 28
God Stats
14W - 10L
1,577 SR
Queue Stats
49W - 64L
1,374 Elo+
Solo
Ra
Ra
The Grog King
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Terra
Terra
owenjd03
Terra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Demiurge73
Ah Puch
17
4 / 6 / 3
10,354
1,035
11,254
18,296
6,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
FireBlits05
Nemesis
17
2 / 9 / 11
10,949
1,095
13,811
21,578
7,211
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
huy_dong
Hercules
18
3 / 10 / 11
11,424
1,142
10,570
31,762
24,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
nooboro
Izanami
17
0 / 10 / 10
10,261
1,026
12,304
20,086
6,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
rampage4488
Thanatos
17
8 / 12 / 6
12,395
1,240
15,688
22,518
7,918
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FYD Origin
Izanami
19
16 / 4 / 16
13,170
1,317
26,374
13,750
5,664
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 3 / 16
14,048
1,405
35,913
16,542
7,680
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
MARVIK08
Nu Wa
18
6 / 3 / 24
12,130
1,213
22,525
10,665
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
6 / 3 / 25
11,354
1,135
15,576
11,132
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
owenjd03
Terra
19
4 / 4 / 26
11,403
1,140
7,334
15,700
7,960
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
154
17
Kills
47
47
Deaths
17
41
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Demiurge73
Ah Puch
4
6
3
0.92
W
Izanami
FYD Origin
Izanami
16
4
16
6
L
Nemesis
FireBlits05
Nemesis
2
9
11
0.83
W
15
3
16
7.67
W
Nu Wa
MARVIK08
Nu Wa
6
3
24
6
W
6
3
25
6.17
L
Hercules
huy_dong
Hercules
3
10
11
0.85
L
Izanami
nooboro
Izanami
0
10
10
0.5
W
Terra
owenjd03
Terra
4
4
26
4.25
L
Thanatos
rampage4488
Thanatos
8
12
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,627
Damage
107,722
114,240
Taken
67,789
52,149
Mitigated
30,287
14,024
Healing
23,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Demiurge73
Ah Puch
11,254
1,609
0
532
18,296
6,206
0
13,782
4,514
30,617
0
W
Izanami
FYD Origin
Izanami
26,374
22,081
0
576
13,750
5,664
0
2,602
11,148
0
41,425
L
Nemesis
FireBlits05
Nemesis
13,811
4,458
537
2,499
21,578
7,211
0
16,744
4,834
0
22,377
W
35,913
19,290
0
8,808
16,542
7,680
0
3,102
13,440
56,165
0
W
Nu Wa
MARVIK08
Nu Wa
22,525
11,952
252
1,696
10,665
4,829
0
855
9,810
37,453
0
W
15,576
1,916
2,438
1,607
11,132
4,154
0
2,081
9,051
28,105
0
L
Hercules
huy_dong
Hercules
10,570
2,532
0
4,251
31,762
24,128
0
22,433
9,329
0
19,732
L
Izanami
nooboro
Izanami
12,304
7,989
0
1,420
20,086
6,686
0
14,538
5,548
0
49,623
W
Terra
owenjd03
Terra
7,334
2,835
4,730
3,616
15,700
7,960
0
2,614
13,086
12,341
0
L
Thanatos
rampage4488
Thanatos
15,688
6,280
0
4,785
22,518
7,918
0
13,851
8,667
0
27,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,383
Gold Earned
62,105
195
Minions Killed
191
4
Camps Cleared
5
869,970
Distance Traveled
870,171
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,354
1,035
38
4
0
166,560
0
W
Izanami
13,170
1,317
50
5
0
163,668
0
L
Nemesis
10,949
1,095
13
1
1
173,735
1
W
Sol
14,048
1,405
57
6
2
172,038
1
W
Nu Wa
12,130
1,213
46
5
3
155,942
0
W
Ra
11,354
1,135
29
3
0
183,434
1
L
Hercules
11,424
1,142
25
3
1
189,045
0
L
Izanami
10,261
1,026
98
10
2
136,865
1
W
Terra
11,403
1,140
9
1
0
195,089
1
L
Thanatos
12,395
1,240
21
2
0
203,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role