Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
F0DM
Achilles
Level 82
God Stats
2W - 0L
1,623 SR
Queue Stats
74W - 66L
1,492 Elo+
Party 1
Neith
Neith
T-ALi-37530
Neith
Level 109
God Stats
14W - 13L
1,460 SR
Queue Stats
528W - 417L
1,545 Elo+
Party 1
Agni
Agni
UrEK2
Agni
Level 63
God Stats
5W - 1L
1,924 SR
Queue Stats
541W - 321L
1,567 Elo+
Party 1
Ymir
Ymir
junxed-jade
Ymir
Level 160
God Stats
19W - 17L
1,567 SR
Queue Stats
392W - 358L
1,557 Elo+
Party 1
Team Averages
Level 109
1,615 SR
1,532 Elo+

VS

Team Averages
Level 95
1,365 SR
1,450 Elo+
Hades
Hades
Dzirt-_-
Hades
Level 159
God Stats
29W - 25L
1,668 SR
Queue Stats
53W - 56L
1,514 Elo+
Party 2
Osiris
Osiris
Mabene9444
Osiris
Level 50
God Stats
0W - 2L
1,115 SR
Queue Stats
8W - 15L
1,375 Elo+
Party 3
Set
Set
ScouseChris0
Set
Level 26
God Stats
2W - 5L
1,518 SR
Queue Stats
5W - 12L
1,361 Elo+
Party 3
Apollo
Apollo
TerryGoloh
Apollo
Level 157
God Stats
8W - 12L
1,326 SR
Queue Stats
479W - 481L
1,437 Elo+
Solo
Izanami
Izanami
g2_lar
Izanami
Level 85
God Stats
2W - 8L
1,198 SR
Queue Stats
447W - 372L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
7 / 1 / 5
8,022
669
8,637
9,443
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
F0DM
Achilles
11
1 / 1 / 3
6,618
552
2,893
7,254
4,620
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

12
5 / 1 / 0
7,610
634
7,717
7,232
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
UrEK2
Agni
13
6 / 0 / 2
7,692
641
9,342
4,177
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 6
6,409
534
2,792
7,239
5,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dzirt-_-
Hades
9
1 / 5 / 1
5,678
473
4,950
9,830
4,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Mabene9444
Osiris
8
0 / 7 / 0
4,864
405
2,058
11,322
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,543
462
2,797
6,736
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
TerryGoloh
Apollo
10
1 / 1 / 0
5,821
485
1,277
6,791
1,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
g2_lar
Izanami
11
1 / 3 / 0
6,563
547
5,960
7,366
2,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
20
Kills
3
3
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
5
9.5
L
Hades
Dzirt-_-
Hades
1
5
1
0.3
W
Achilles
F0DM
Achilles
1
1
3
2.5
L
Osiris
Mabene9444
Osiris
0
7
0
0
L
0
4
1
0.13
W
5
1
0
5
L
Apollo
TerryGoloh
Apollo
1
1
0
1
W
Agni
UrEK2
Agni
6
0
2
7
L
Izanami
g2_lar
Izanami
1
3
0
0.33
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
17,042
35,345
Taken
42,045
17,223
Mitigated
14,121
10,133
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,637
6,142
0
3,664
9,443
3,959
790
732
8,711
0
41,199
L
Hades
Dzirt-_-
Hades
4,950
687
355
3,791
9,830
4,572
0
1,929
7,429
29,733
0
W
Achilles
F0DM
Achilles
2,893
382
0
2,352
7,254
4,620
280
1,105
6,149
0
32,107
L
Osiris
Mabene9444
Osiris
2,058
114
0
1,568
11,322
3,778
0
6,844
3,769
0
17,885
L
2,797
1,078
0
170
6,736
1,806
0
1,168
5,517
0
26,636
W
7,717
3,225
0
3,366
7,232
2,259
1,891
1,604
5,628
0
50,742
L
Apollo
TerryGoloh
Apollo
1,277
434
0
1,369
6,791
1,592
0
1,143
5,464
0
30,712
W
Agni
UrEK2
Agni
9,342
776
0
70
4,177
1,262
727
318
3,859
48,688
0
L
Izanami
g2_lar
Izanami
5,960
2,596
0
2,355
7,366
2,373
0
571
6,106
0
44,597
W
2,792
183
0
681
7,239
5,123
102
1,191
6,048
10,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,351
Gold Earned
28,469
376
Minions Killed
275
0
Camps Cleared
0
1,174,534
Distance Traveled
1,108,572
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,022
669
96
8
0
298,374
3
L
Hades
5,678
473
61
5
0
199,526
4
W
Achilles
6,618
552
77
6
0
211,881
1
L
Osiris
4,864
405
31
3
0
240,100
0
L
Set
5,543
462
43
4
0
236,578
0
W
Neith
7,610
634
90
8
0
202,426
1
L
Apollo
5,821
485
53
4
0
226,702
0
W
Agni
7,692
641
99
8
0
237,732
0
L
Izanami
6,563
547
87
7
0
205,666
1
W
Ymir
6,409
534
14
1
0
224,121
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role