Player Matchup

Guan Yu
Guan Yu
Allymck
Guan Yu
Level 27
God Stats
9W - 4L
1,643 SR
Queue Stats
69W - 73L
1,363 Elo+
Solo
Izanami
Izanami
Apislus
Izanami
Level 19
God Stats
3W - 1L
1,450 SR
Queue Stats
11W - 9L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
Kallusss
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meliodas89100
Tsukuyomi
Level 28
God Stats
15W - 26L
1,377 SR
Queue Stats
72W - 91L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
folking11
Baron Samedi
Level 26
God Stats
2W - 2L
1,273 SR
Queue Stats
57W - 56L
1,322 Elo+
Party 1
Team Averages
Level 21
1,449 SR
1,381 Elo+

VS

Team Averages
Level 20
1,603 SR
1,380 Elo+
Morgan Le Fay
Morgan Le Fay
AvatarTurtle
Morgan Le Fay
Level 22
God Stats
3W - 5L
1,488 SR
Queue Stats
24W - 43L
1,261 Elo+
Solo
Chaac
Chaac
Chzuz
Chaac
Level 4
God Stats
2W - 1L
1,793 SR
Queue Stats
2W - 2L
1,528 Elo+
Party 2
Anhur
Anhur
Maxfarenthide
Anhur
Level 27
God Stats
17W - 19L
1,732 SR
Queue Stats
86W - 137L
1,291 Elo+
Solo
Pele
Pele
NilsHipster
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 2
Fafnir
Fafnir
arturakh
Fafnir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 96L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Allymck
Guan Yu
18
11 / 0 / 16
11,767
588
13,471
18,848
20,912
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Apislus
Izanami
20
8 / 0 / 10
13,112
656
15,329
11,649
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Kallusss
Sun Wukong
14
2 / 7 / 11
10,105
505
10,435
15,190
15,187
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Meliodas89100
Tsukuyomi
16
7 / 5 / 10
11,297
565
12,048
14,821
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
folking11
Baron Samedi
17
13 / 2 / 8
11,741
587
17,048
13,015
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AvatarTurtle
Morgan Le Fay
13
0 / 10 / 3
8,209
410
9,671
18,322
7,161
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Chzuz
Chaac
16
9 / 7 / 3
10,853
543
15,018
22,751
21,930
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 10 / 1
7,181
359
3,599
12,608
3,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 9 / 2
9,619
481
10,410
17,064
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
arturakh
Fafnir
12
1 / 5 / 2
9,134
457
2,071
19,020
20,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
41
Kills
14
14
Deaths
41
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Allymck
Guan Yu
11
0
16
19
W
Izanami
Apislus
Izanami
8
0
10
13
L
Morgan Le Fay
AvatarTurtle
Morgan Le Fay
0
10
3
0.15
L
Chaac
Chzuz
Chaac
9
7
3
1.5
W
Sun Wukong
Kallusss
Sun Wukong
2
7
11
1.07
L
0
10
1
0.05
W
Tsukuyomi
Meliodas89100
Tsukuyomi
7
5
10
2.4
L
4
9
2
0.56
L
Fafnir
arturakh
Fafnir
1
5
2
0.4
W
Baron Samedi
folking11
Baron Samedi
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,331
Damage
40,769
73,523
Taken
89,765
52,248
Mitigated
58,142
23,200
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Allymck
Guan Yu
13,471
2,065
2,540
4,542
18,848
20,912
828
2,440
16,408
0
54,889
W
Izanami
Apislus
Izanami
15,329
12,617
0
5,588
11,649
4,205
4,281
3,291
8,358
0
119,461
L
Morgan Le Fay
AvatarTurtle
Morgan Le Fay
9,671
1,322
20
3,599
18,322
7,161
904
4,093
14,229
49,334
0
L
Chaac
Chzuz
Chaac
15,018
3,354
0
3,123
22,751
21,930
1,388
5,375
17,376
0
58,556
W
Sun Wukong
Kallusss
Sun Wukong
10,435
3,182
0
1,005
15,190
15,187
341
2,725
12,465
0
36,552
L
3,599
2,338
0
1,399
12,608
3,082
0
1,745
10,863
0
20,532
W
Tsukuyomi
Meliodas89100
Tsukuyomi
12,048
4,019
0
2,747
14,821
5,634
152
739
14,082
0
51,787
L
10,410
2,013
0
3,462
17,064
5,577
1,092
3,980
13,084
0
48,871
L
Fafnir
arturakh
Fafnir
2,071
598
0
3,194
19,020
20,392
0
2,029
16,991
18,855
0
W
Baron Samedi
folking11
Baron Samedi
17,048
1,926
2,311
4,467
13,015
6,310
917
3,008
10,007
66,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,022
Gold Earned
44,996
486
Minions Killed
320
0
Camps Cleared
0
1,781,560
Distance Traveled
1,593,183
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,767
588
71
4
0
373,678
1
W
Izanami
13,112
656
187
9
0
378,376
3
L
Morgan Le Fay
8,209
410
68
3
0
280,030
3
L
Chaac
10,853
543
97
5
0
303,657
0
W
Sun Wukong
10,105
505
59
3
0
375,081
2
L
Anhur
7,181
359
36
2
0
309,663
0
W
Tsukuyomi
11,297
565
81
4
0
351,583
2
L
Pele
9,619
481
86
4
0
343,298
3
L
Fafnir
9,134
457
33
2
0
356,535
2
W
Baron Samedi
11,741
587
88
4
0
302,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role