Player Matchup

Neith
Neith
Cudri
Neith
Level 27
God Stats
3W - 3L
1,560 SR
Queue Stats
6W - 6L
1,668 Elo+
Solo
Olorun
Olorun
Galatix94
Olorun
Level 17
God Stats
17W - 8L
1,884 SR
Queue Stats
80W - 74L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
TopMelee
Aphrodite
Level 25
God Stats
14W - 15L
1,357 SR
Queue Stats
162W - 162L
1,497 Elo+
Solo
Cthulhu
Cthulhu
purtzelbaum
Cthulhu
Level 17
God Stats
14W - 13L
1,595 SR
Queue Stats
89W - 94L
1,537 Elo+
Party 1
Achilles
Achilles
ronol321
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,522 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,552 Elo+

VS

Team Averages
Level 22
1,618 SR
1,593 Elo+
Nu Wa
Nu Wa
Cashtb
Nu Wa
Level 29
God Stats
15W - 8L
1,681 SR
Queue Stats
35W - 25L
1,607 Elo+
Solo
Medusa
Medusa
GosuTTV
Medusa
Level 13
God Stats
2W - 2L
1,382 SR
Queue Stats
5W - 6L
1,459 Elo+
Solo
Agni
Agni
K1MA1N
Agni
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,674 Elo+
Solo
Thanatos
Thanatos
Mihai303
Thanatos
Level 18
God Stats
3W - 2L
1,607 SR
Queue Stats
48W - 38L
1,559 Elo+
Solo
Osiris
Osiris
SuperVasya3000
Osiris
Level 21
God Stats
2W - 0L
1,921 SR
Queue Stats
28W - 12L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cudri
Neith
12
10 / 3 / 5
8,241
589
11,516
13,427
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Galatix94
Olorun
12
4 / 6 / 2
8,357
597
6,073
10,962
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
TopMelee
Aphrodite
11
3 / 4 / 11
7,136
510
3,263
10,074
6,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
purtzelbaum
Cthulhu
10
2 / 3 / 4
6,648
475
3,227
12,864
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
ronol321
Achilles
10
0 / 6 / 3
6,258
447
2,825
8,761
5,867
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cashtb
Nu Wa
14
4 / 0 / 11
8,734
624
12,475
5,244
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
GosuTTV
Medusa
11
0 / 7 / 5
7,098
507
4,631
10,073
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
K1MA1N
Agni
10
2 / 6 / 4
6,711
479
4,783
6,568
1,925
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Mihai303
Thanatos
14
7 / 5 / 4
8,482
606
7,280
11,675
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
9 / 1 / 6
9,777
698
10,995
10,381
8,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
19
Kills
22
22
Deaths
19
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cashtb
Nu Wa
4
0
11
9.5
L
Neith
Cudri
Neith
10
3
5
4.17
L
Olorun
Galatix94
Olorun
4
6
2
0.83
W
Medusa
GosuTTV
Medusa
0
7
5
0.36
W
Agni
K1MA1N
Agni
2
6
4
0.67
W
Thanatos
Mihai303
Thanatos
7
5
4
1.8
W
9
1
6
12
L
Aphrodite
TopMelee
Aphrodite
3
4
11
2.13
L
Cthulhu
purtzelbaum
Cthulhu
2
3
4
1.33
L
Achilles
ronol321
Achilles
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
40,164
56,088
Taken
43,941
24,862
Mitigated
18,462
17,314
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cashtb
Nu Wa
12,475
1,823
0
2,647
5,244
1,593
768
1,934
3,310
51,038
0
L
Neith
Cudri
Neith
11,516
7,456
0
4,539
13,427
4,307
1,724
2,679
10,604
0
42,976
L
Olorun
Galatix94
Olorun
6,073
2,794
73
2,101
10,962
3,447
275
5,825
4,877
33,197
4,388
W
Medusa
GosuTTV
Medusa
4,631
2,787
0
2,107
10,073
2,341
940
2,292
7,781
0
39,042
W
Agni
K1MA1N
Agni
4,783
1,037
0
37
6,568
1,925
1,063
4,086
2,482
17,614
0
W
Thanatos
Mihai303
Thanatos
7,280
1,343
0
7,614
11,675
3,736
0
1,593
10,082
0
53,762
W
10,995
3,064
0
3,668
10,381
8,867
192
2,204
8,177
0
69,583
L
Aphrodite
TopMelee
Aphrodite
3,263
1,214
2,948
4,056
10,074
6,237
714
3,474
6,462
25,964
0
L
Cthulhu
purtzelbaum
Cthulhu
3,227
712
76
3,438
12,864
5,004
0
2,654
10,044
24,769
0
L
Achilles
ronol321
Achilles
2,825
1,227
0
83
8,761
5,867
0
1,778
6,843
0
22,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
40,802
269
Minions Killed
390
0
Camps Cleared
0
1,240,227
Distance Traveled
1,315,402
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,734
624
97
7
0
270,151
4
L
Neith
8,241
589
53
4
0
245,814
3
L
Olorun
8,357
597
69
5
0
249,549
0
W
Medusa
7,098
507
66
5
0
243,066
0
W
Agni
6,711
479
18
1
0
237,298
2
W
Thanatos
8,482
606
87
6
0
288,784
1
W
Osiris
9,777
698
122
9
0
276,103
4
L
Aphrodite
7,136
510
47
3
0
254,087
3
L
Cthulhu
6,648
475
58
4
0
243,702
4
L
Achilles
6,258
447
42
3
0
247,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role