Player Matchup

Hel
Hel
Gamesking2010
Hel
Level 27
God Stats
1W - 1L
1,608 SR
Queue Stats
26W - 28L
1,449 Elo+
Solo
Hou Yi
Hou Yi
Mur41k
Hou Yi
Level 29
God Stats
1W - 3L
1,486 SR
Queue Stats
98W - 112L
1,474 Elo+
Solo
Mulan
Mulan
StamMK2
Mulan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,531 Elo+
Solo
Scylla
Scylla
atiruj
Scylla
Level 13
God Stats
1W - 5L
1,201 SR
Queue Stats
14W - 24L
1,311 Elo+
Solo
Ares
Ares
tryen7068
Ares
Level 6
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,423 SR
1,453 Elo+

VS

Team Averages
Level 18
1,529 SR
1,377 Elo+
Nemesis
Nemesis
Alex234565663
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 49L
1,500 Elo+
Solo
Sol
Sol
BoogieWU666
Sol
Level 22
God Stats
47W - 52L
1,500 SR
Queue Stats
765W - 785L
1,415 Elo+
Solo
Izanami
Izanami
FrDamianGamingFr
Izanami
Level 29
God Stats
3W - 1L
1,442 SR
Queue Stats
31W - 23L
1,491 Elo+
Solo
Zeus
Zeus
Sulley7831
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,053 Elo+
Solo
Sylvanus
Sylvanus
TrefbalNL
Sylvanus
Level 28
God Stats
7W - 5L
1,701 SR
Queue Stats
39W - 39L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 16
15,617
1,041
26,474
20,287
17,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Mur41k
Hou Yi
20
8 / 6 / 17
15,711
1,047
31,262
35,698
12,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
StamMK2
Mulan
20
9 / 6 / 15
15,605
1,040
29,941
31,085
37,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
atiruj
Scylla
20
4 / 10 / 16
14,212
947
11,455
25,663
9,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
20
2 / 6 / 13
13,040
869
7,454
20,226
16,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
12 / 4 / 17
17,085
1,139
25,888
22,842
13,060
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 1 / 13
13,636
909
12,980
13,354
7,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
15 / 5 / 13
17,722
1,181
55,266
26,741
13,718
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 15 / 16
14,107
940
19,163
23,679
10,238
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TrefbalNL
Sylvanus
20
2 / 6 / 29
15,600
1,040
11,835
26,681
43,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
121
31
Kills
33
33
Deaths
31
77
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Nemesis
12
4
17
5.13
W
1
1
13
7.5
W
15
5
13
4.3
L
8
5
16
3.2
L
Hou Yi
Mur41k
Hou Yi
8
6
17
2.75
L
Mulan
StamMK2
Mulan
9
6
15
2.75
W
3
15
16
0.73
W
Sylvanus
TrefbalNL
Sylvanus
2
6
29
2.75
L
Scylla
atiruj
Scylla
4
10
16
1.2
L
Ares
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,586
Damage
125,132
132,959
Taken
113,297
92,109
Mitigated
87,519
26,362
Healing
27,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
25,888
9,657
0
3,792
22,842
13,060
0
8,545
14,297
0
44,714
W
12,980
2,733
230
3,109
13,354
7,300
0
6,082
7,272
40,331
0
W
55,266
39,966
0
5,477
26,741
13,718
0
8,135
18,606
0
105,217
L
26,474
2,741
12,621
8,105
20,287
17,681
0
7,787
12,370
57,391
0
L
Hou Yi
Mur41k
Hou Yi
31,262
13,559
0
2,973
35,698
12,044
0
11,848
23,594
0
69,534
L
Mulan
StamMK2
Mulan
29,941
4,471
0
2,407
31,085
37,130
0
7,683
23,126
1,691
45,088
W
19,163
3,917
0
1,126
23,679
10,238
0
9,295
14,384
32,306
0
W
Sylvanus
TrefbalNL
Sylvanus
11,835
3,775
7,177
6,535
26,681
43,203
0
13,882
12,799
22,862
0
L
Scylla
atiruj
Scylla
11,455
1,961
0
0
25,663
9,024
0
7,716
17,755
25,365
0
L
Ares
7,454
1,406
0
256
20,226
16,230
0
7,590
12,136
11,531
1,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,185
Gold Earned
78,150
258
Minions Killed
280
7
Camps Cleared
5
1,332,120
Distance Traveled
1,401,538
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,085
1,139
46
3
2
363,179
0
W
Sol
13,636
909
84
6
0
293,145
2
W
Izanami
17,722
1,181
107
7
2
261,491
0
L
Hel
15,617
1,041
84
6
0
278,367
1
L
Hou Yi
15,711
1,047
85
6
1
287,474
3
L
Mulan
15,605
1,040
37
2
3
278,911
1
W
Zeus
14,107
940
26
2
1
227,809
3
W
Sylvanus
15,600
1,040
17
1
0
255,914
1
L
Scylla
14,212
947
37
2
0
243,582
0
L
Ares
13,040
869
15
1
3
243,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role